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-rw-r--r--cwd/assets/altcraft/shaders/frag/light.fs3
1 files changed, 2 insertions, 1 deletions
diff --git a/cwd/assets/altcraft/shaders/frag/light.fs b/cwd/assets/altcraft/shaders/frag/light.fs
index fd7aa4e..8556770 100644
--- a/cwd/assets/altcraft/shaders/frag/light.fs
+++ b/cwd/assets/altcraft/shaders/frag/light.fs
@@ -41,10 +41,11 @@ void main() {
float skyLight = l.g;
float lightLevel = clamp(faceLight + skyLight * dayTime, 0.01f, 1.0f);
lightLevel = pow(lightLevel, 3);
+ lightLevel *= (1.0f - s.r);
lightLevel = clamp(lightLevel, 0.005f, 1.0f);
vec3 faceColor = mix(ac.rgb * lightLevel, vec3(1,1,1) * lightLevel, float(ac.rgb == vec3(0,0,0)));
- vec4 finalColor = vec4(c.rgb * faceColor * (1.0f - s.r), 1.0f);
+ vec4 finalColor = vec4(c.rgb * faceColor, 1.0f);
finalColor.rgb = pow(finalColor.rgb, vec3(1.0f / gamma));