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-rw-r--r--depedencies/include/glm/gtc/ulp.hpp63
1 files changed, 0 insertions, 63 deletions
diff --git a/depedencies/include/glm/gtc/ulp.hpp b/depedencies/include/glm/gtc/ulp.hpp
deleted file mode 100644
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--- a/depedencies/include/glm/gtc/ulp.hpp
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@@ -1,63 +0,0 @@
-/// @ref gtc_ulp
-/// @file glm/gtc/ulp.hpp
-///
-/// @see core (dependence)
-///
-/// @defgroup gtc_ulp GLM_GTC_ulp
-/// @ingroup gtc
-///
-/// @brief Allow the measurement of the accuracy of a function against a reference
-/// implementation. This extension works on floating-point data and provide results
-/// in ULP.
-/// <glm/gtc/ulp.hpp> need to be included to use these features.
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/precision.hpp"
-#include "../detail/type_int.hpp"
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTC_ulp extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtc_ulp
- /// @{
-
- /// Return the next ULP value(s) after the input value(s).
- /// @see gtc_ulp
- template <typename genType>
- GLM_FUNC_DECL genType next_float(genType const & x);
-
- /// Return the previous ULP value(s) before the input value(s).
- /// @see gtc_ulp
- template <typename genType>
- GLM_FUNC_DECL genType prev_float(genType const & x);
-
- /// Return the value(s) ULP distance after the input value(s).
- /// @see gtc_ulp
- template <typename genType>
- GLM_FUNC_DECL genType next_float(genType const & x, uint const & Distance);
-
- /// Return the value(s) ULP distance before the input value(s).
- /// @see gtc_ulp
- template <typename genType>
- GLM_FUNC_DECL genType prev_float(genType const & x, uint const & Distance);
-
- /// Return the distance in the number of ULP between 2 scalars.
- /// @see gtc_ulp
- template <typename T>
- GLM_FUNC_DECL uint float_distance(T const & x, T const & y);
-
- /// Return the distance in the number of ULP between 2 vectors.
- /// @see gtc_ulp
- template<typename T, template<typename> class vecType>
- GLM_FUNC_DECL vecType<uint> float_distance(vecType<T> const & x, vecType<T> const & y);
-
- /// @}
-}// namespace glm
-
-#include "ulp.inl"