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-rw-r--r--external/include/glm/gtc/color_space.hpp56
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diff --git a/external/include/glm/gtc/color_space.hpp b/external/include/glm/gtc/color_space.hpp
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+/// @ref gtc_color_space
+/// @file glm/gtc/color_space.hpp
+///
+/// @see core (dependence)
+/// @see gtc_color_space (dependence)
+///
+/// @defgroup gtc_color_space GLM_GTC_color_space
+/// @ingroup gtc
+///
+/// @brief Allow to perform bit operations on integer values
+///
+/// <glm/gtc/color.hpp> need to be included to use these functionalities.
+
+#pragma once
+
+// Dependencies
+#include "../detail/setup.hpp"
+#include "../detail/precision.hpp"
+#include "../exponential.hpp"
+#include "../vec3.hpp"
+#include "../vec4.hpp"
+#include <limits>
+
+#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_GTC_color_space extension included")
+#endif
+
+namespace glm
+{
+ /// @addtogroup gtc_color_space
+ /// @{
+
+ /// Convert a linear color to sRGB color using a standard gamma correction.
+ /// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
+ template <typename T, precision P, template <typename, precision> class vecType>
+ GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear);
+
+ /// Convert a linear color to sRGB color using a custom gamma correction.
+ /// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
+ template <typename T, precision P, template <typename, precision> class vecType>
+ GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear, T Gamma);
+
+ /// Convert a sRGB color to linear color using a standard gamma correction.
+ /// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
+ template <typename T, precision P, template <typename, precision> class vecType>
+ GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB);
+
+ /// Convert a sRGB color to linear color using a custom gamma correction.
+ // IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
+ template <typename T, precision P, template <typename, precision> class vecType>
+ GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB, T Gamma);
+
+ /// @}
+} //namespace glm
+
+#include "color_space.inl"