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-rw-r--r--external/include/glm/gtc/type_aligned.hpp588
1 files changed, 414 insertions, 174 deletions
diff --git a/external/include/glm/gtc/type_aligned.hpp b/external/include/glm/gtc/type_aligned.hpp
index 2e4503c..7e51ce1 100644
--- a/external/include/glm/gtc/type_aligned.hpp
+++ b/external/include/glm/gtc/type_aligned.hpp
@@ -6,8 +6,9 @@
/// @defgroup gtc_type_aligned GLM_GTC_type_aligned
/// @ingroup gtc
///
-/// @brief Aligned types.
-/// <glm/gtc/type_aligned.hpp> need to be included to use these features.
+/// Include <glm/gtc/type_aligned.hpp> to use the features of this extension.
+///
+/// Aligned types allowing SIMD optimizations of vectors and matrices types
#pragma once
@@ -25,214 +26,376 @@
namespace glm
{
- template <typename T, precision P> struct tvec1;
- template <typename T, precision P> struct tvec2;
- template <typename T, precision P> struct tvec3;
- template <typename T, precision P> struct tvec4;
/// @addtogroup gtc_type_aligned
/// @{
// -- *vec1 --
- typedef tvec1<float, aligned_highp> aligned_highp_vec1;
- typedef tvec1<float, aligned_mediump> aligned_mediump_vec1;
- typedef tvec1<float, aligned_lowp> aligned_lowp_vec1;
- typedef tvec1<double, aligned_highp> aligned_highp_dvec1;
- typedef tvec1<double, aligned_mediump> aligned_mediump_dvec1;
- typedef tvec1<double, aligned_lowp> aligned_lowp_dvec1;
- typedef tvec1<int, aligned_highp> aligned_highp_ivec1;
- typedef tvec1<int, aligned_mediump> aligned_mediump_ivec1;
- typedef tvec1<int, aligned_lowp> aligned_lowp_ivec1;
- typedef tvec1<uint, aligned_highp> aligned_highp_uvec1;
- typedef tvec1<uint, aligned_mediump> aligned_mediump_uvec1;
- typedef tvec1<uint, aligned_lowp> aligned_lowp_uvec1;
- typedef tvec1<bool, aligned_highp> aligned_highp_bvec1;
- typedef tvec1<bool, aligned_mediump> aligned_mediump_bvec1;
- typedef tvec1<bool, aligned_lowp> aligned_lowp_bvec1;
-
- typedef tvec1<float, packed_highp> packed_highp_vec1;
- typedef tvec1<float, packed_mediump> packed_mediump_vec1;
- typedef tvec1<float, packed_lowp> packed_lowp_vec1;
- typedef tvec1<double, packed_highp> packed_highp_dvec1;
- typedef tvec1<double, packed_mediump> packed_mediump_dvec1;
- typedef tvec1<double, packed_lowp> packed_lowp_dvec1;
- typedef tvec1<int, packed_highp> packed_highp_ivec1;
- typedef tvec1<int, packed_mediump> packed_mediump_ivec1;
- typedef tvec1<int, packed_lowp> packed_lowp_ivec1;
- typedef tvec1<uint, packed_highp> packed_highp_uvec1;
- typedef tvec1<uint, packed_mediump> packed_mediump_uvec1;
- typedef tvec1<uint, packed_lowp> packed_lowp_uvec1;
- typedef tvec1<bool, packed_highp> packed_highp_bvec1;
- typedef tvec1<bool, packed_mediump> packed_mediump_bvec1;
- typedef tvec1<bool, packed_lowp> packed_lowp_bvec1;
+ /// 1 component vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<1, float, aligned_highp> aligned_highp_vec1;
+
+ /// 1 component vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<1, float, aligned_mediump> aligned_mediump_vec1;
+
+ /// 1 component vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<1, float, aligned_lowp> aligned_lowp_vec1;
+
+ /// 1 component vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<1, double, aligned_highp> aligned_highp_dvec1;
+
+ /// 1 component vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<1, double, aligned_mediump> aligned_mediump_dvec1;
+
+ /// 1 component vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<1, double, aligned_lowp> aligned_lowp_dvec1;
+
+ /// 1 component vector aligned in memory of signed integer numbers.
+ typedef vec<1, int, aligned_highp> aligned_highp_ivec1;
+
+ /// 1 component vector aligned in memory of signed integer numbers.
+ typedef vec<1, int, aligned_mediump> aligned_mediump_ivec1;
+
+ /// 1 component vector aligned in memory of signed integer numbers.
+ typedef vec<1, int, aligned_lowp> aligned_lowp_ivec1;
+
+ /// 1 component vector aligned in memory of unsigned integer numbers.
+ typedef vec<1, uint, aligned_highp> aligned_highp_uvec1;
+
+ /// 1 component vector aligned in memory of unsigned integer numbers.
+ typedef vec<1, uint, aligned_mediump> aligned_mediump_uvec1;
+
+ /// 1 component vector aligned in memory of unsigned integer numbers.
+ typedef vec<1, uint, aligned_lowp> aligned_lowp_uvec1;
+
+ /// 1 component vector aligned in memory of bool values.
+ typedef vec<1, bool, aligned_highp> aligned_highp_bvec1;
+
+ /// 1 component vector aligned in memory of bool values.
+ typedef vec<1, bool, aligned_mediump> aligned_mediump_bvec1;
+
+ /// 1 component vector aligned in memory of bool values.
+ typedef vec<1, bool, aligned_lowp> aligned_lowp_bvec1;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<1, float, packed_highp> packed_highp_vec1;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<1, float, packed_mediump> packed_mediump_vec1;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<1, float, packed_lowp> packed_lowp_vec1;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<1, double, packed_highp> packed_highp_dvec1;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<1, double, packed_mediump> packed_mediump_dvec1;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<1, double, packed_lowp> packed_lowp_dvec1;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
+ typedef vec<1, int, packed_highp> packed_highp_ivec1;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
+ typedef vec<1, int, packed_mediump> packed_mediump_ivec1;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
+ typedef vec<1, int, packed_lowp> packed_lowp_ivec1;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<1, uint, packed_highp> packed_highp_uvec1;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<1, uint, packed_mediump> packed_mediump_uvec1;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<1, uint, packed_lowp> packed_lowp_uvec1;
+
+ /// 1 component vector tightly packed in memory of bool values.
+ typedef vec<1, bool, packed_highp> packed_highp_bvec1;
+
+ /// 1 component vector tightly packed in memory of bool values.
+ typedef vec<1, bool, packed_mediump> packed_mediump_bvec1;
+
+ /// 1 component vector tightly packed in memory of bool values.
+ typedef vec<1, bool, packed_lowp> packed_lowp_bvec1;
// -- *vec2 --
- /// 2 components vector of high single-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<float, aligned_highp> aligned_highp_vec2;
+ /// 2 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, float, aligned_highp> aligned_highp_vec2;
+
+ /// 2 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<2, float, aligned_mediump> aligned_mediump_vec2;
+
+ /// 2 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, float, aligned_lowp> aligned_lowp_vec2;
+
+ /// 2 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, double, aligned_highp> aligned_highp_dvec2;
+
+ /// 2 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<2, double, aligned_mediump> aligned_mediump_dvec2;
+
+ /// 2 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, double, aligned_lowp> aligned_lowp_dvec2;
+
+ /// 2 components vector aligned in memory of signed integer numbers.
+ typedef vec<2, int, aligned_highp> aligned_highp_ivec2;
- /// 2 components vector of medium single-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<float, aligned_mediump> aligned_mediump_vec2;
+ /// 2 components vector aligned in memory of signed integer numbers.
+ typedef vec<2, int, aligned_mediump> aligned_mediump_ivec2;
- /// 2 components vector of low single-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<float, aligned_lowp> aligned_lowp_vec2;
+ /// 2 components vector aligned in memory of signed integer numbers.
+ typedef vec<2, int, aligned_lowp> aligned_lowp_ivec2;
- /// 2 components vector of high double-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<double, aligned_highp> aligned_highp_dvec2;
+ /// 2 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<2, uint, aligned_highp> aligned_highp_uvec2;
- /// 2 components vector of medium double-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<double, aligned_mediump> aligned_mediump_dvec2;
+ /// 2 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<2, uint, aligned_mediump> aligned_mediump_uvec2;
- /// 2 components vector of low double-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<double, aligned_lowp> aligned_lowp_dvec2;
+ /// 2 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<2, uint, aligned_lowp> aligned_lowp_uvec2;
- /// 2 components vector of high precision signed integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<int, aligned_highp> aligned_highp_ivec2;
+ /// 2 components vector aligned in memory of bool values.
+ typedef vec<2, bool, aligned_highp> aligned_highp_bvec2;
- /// 2 components vector of medium precision signed integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<int, aligned_mediump> aligned_mediump_ivec2;
+ /// 2 components vector aligned in memory of bool values.
+ typedef vec<2, bool, aligned_mediump> aligned_mediump_bvec2;
- /// 2 components vector of low precision signed integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<int, aligned_lowp> aligned_lowp_ivec2;
+ /// 2 components vector aligned in memory of bool values.
+ typedef vec<2, bool, aligned_lowp> aligned_lowp_bvec2;
- /// 2 components vector of high precision unsigned integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<uint, aligned_highp> aligned_highp_uvec2;
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, float, packed_highp> packed_highp_vec2;
- /// 2 components vector of medium precision unsigned integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<uint, aligned_mediump> aligned_mediump_uvec2;
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<2, float, packed_mediump> packed_mediump_vec2;
- /// 2 components vector of low precision unsigned integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<uint, aligned_lowp> aligned_lowp_uvec2;
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, float, packed_lowp> packed_lowp_vec2;
- /// 2 components vector of high precision bool numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<bool, aligned_highp> aligned_highp_bvec2;
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<2, double, packed_highp> packed_highp_dvec2;
- /// 2 components vector of medium precision bool numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<bool, aligned_mediump> aligned_mediump_bvec2;
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<2, double, packed_mediump> packed_mediump_dvec2;
- /// 2 components vector of low precision bool numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec2<bool, aligned_lowp> aligned_lowp_bvec2;
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<2, double, packed_lowp> packed_lowp_dvec2;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<2, int, packed_highp> packed_highp_ivec2;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<2, int, packed_mediump> packed_mediump_ivec2;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<2, int, packed_lowp> packed_lowp_ivec2;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<2, uint, packed_highp> packed_highp_uvec2;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<2, uint, packed_mediump> packed_mediump_uvec2;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<2, uint, packed_lowp> packed_lowp_uvec2;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef vec<2, bool, packed_highp> packed_highp_bvec2;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef vec<2, bool, packed_mediump> packed_mediump_bvec2;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef vec<2, bool, packed_lowp> packed_lowp_bvec2;
// -- *vec3 --
- /// 3 components vector of high single-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<float, aligned_highp> aligned_highp_vec3;
+ /// 3 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, float, aligned_highp> aligned_highp_vec3;
+
+ /// 3 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<3, float, aligned_mediump> aligned_mediump_vec3;
+
+ /// 3 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, float, aligned_lowp> aligned_lowp_vec3;
+
+ /// 3 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, double, aligned_highp> aligned_highp_dvec3;
- /// 3 components vector of medium single-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<float, aligned_mediump> aligned_mediump_vec3;
+ /// 3 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<3, double, aligned_mediump> aligned_mediump_dvec3;
- /// 3 components vector of low single-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<float, aligned_lowp> aligned_lowp_vec3;
+ /// 3 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, double, aligned_lowp> aligned_lowp_dvec3;
- /// 3 components vector of high double-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<double, aligned_highp> aligned_highp_dvec3;
+ /// 3 components vector aligned in memory of signed integer numbers.
+ typedef vec<3, int, aligned_highp> aligned_highp_ivec3;
- /// 3 components vector of medium double-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<double, aligned_mediump> aligned_mediump_dvec3;
+ /// 3 components vector aligned in memory of signed integer numbers.
+ typedef vec<3, int, aligned_mediump> aligned_mediump_ivec3;
- /// 3 components vector of low double-precision floating-point numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<double, aligned_lowp> aligned_lowp_dvec3;
+ /// 3 components vector aligned in memory of signed integer numbers.
+ typedef vec<3, int, aligned_lowp> aligned_lowp_ivec3;
- /// 3 components vector of high precision signed integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<int, aligned_highp> aligned_highp_ivec3;
+ /// 3 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<3, uint, aligned_highp> aligned_highp_uvec3;
- /// 3 components vector of medium precision signed integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<int, aligned_mediump> aligned_mediump_ivec3;
+ /// 3 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<3, uint, aligned_mediump> aligned_mediump_uvec3;
- /// 3 components vector of low precision signed integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<int, aligned_lowp> aligned_lowp_ivec3;
+ /// 3 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<3, uint, aligned_lowp> aligned_lowp_uvec3;
- /// 3 components vector of high precision unsigned integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<uint, aligned_highp> aligned_highp_uvec3;
+ /// 3 components vector aligned in memory of bool values.
+ typedef vec<3, bool, aligned_highp> aligned_highp_bvec3;
- /// 3 components vector of medium precision unsigned integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<uint, aligned_mediump> aligned_mediump_uvec3;
+ /// 3 components vector aligned in memory of bool values.
+ typedef vec<3, bool, aligned_mediump> aligned_mediump_bvec3;
- /// 3 components vector of low precision unsigned integer numbers.
- /// There is no guarantee on the actual precision.
- typedef tvec3<uint, aligned_lowp> aligned_lowp_uvec3;
+ /// 3 components vector aligned in memory of bool values.
+ typedef vec<3, bool, aligned_lowp> aligned_lowp_bvec3;
- /// 3 components vector of high precision bool numbers.
- typedef tvec3<bool, aligned_highp> aligned_highp_bvec3;
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, float, packed_highp> packed_highp_vec3;
- /// 3 components vector of medium precision bool numbers.
- typedef tvec3<bool, aligned_mediump> aligned_mediump_bvec3;
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<3, float, packed_mediump> packed_mediump_vec3;
- /// 3 components vector of low precision bool numbers.
- typedef tvec3<bool, aligned_lowp> aligned_lowp_bvec3;
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, float, packed_lowp> packed_lowp_vec3;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<3, double, packed_highp> packed_highp_dvec3;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<3, double, packed_mediump> packed_mediump_dvec3;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<3, double, packed_lowp> packed_lowp_dvec3;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<3, int, packed_highp> packed_highp_ivec3;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<3, int, packed_mediump> packed_mediump_ivec3;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<3, int, packed_lowp> packed_lowp_ivec3;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<3, uint, packed_highp> packed_highp_uvec3;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<3, uint, packed_mediump> packed_mediump_uvec3;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<3, uint, packed_lowp> packed_lowp_uvec3;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef vec<3, bool, packed_highp> packed_highp_bvec3;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef vec<3, bool, packed_mediump> packed_mediump_bvec3;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef vec<3, bool, packed_lowp> packed_lowp_bvec3;
// -- *vec4 --
- /// 4 components vector of high single-precision floating-point numbers.
- typedef tvec4<float, aligned_highp> aligned_highp_vec4;
+ /// 4 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, float, aligned_highp> aligned_highp_vec4;
+
+ /// 4 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<4, float, aligned_mediump> aligned_mediump_vec4;
+
+ /// 4 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, float, aligned_lowp> aligned_lowp_vec4;
+
+ /// 4 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, double, aligned_highp> aligned_highp_dvec4;
+
+ /// 4 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<4, double, aligned_mediump> aligned_mediump_dvec4;
+
+ /// 4 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, double, aligned_lowp> aligned_lowp_dvec4;
+
+ /// 4 components vector aligned in memory of signed integer numbers.
+ typedef vec<4, int, aligned_highp> aligned_highp_ivec4;
+
+ /// 4 components vector aligned in memory of signed integer numbers.
+ typedef vec<4, int, aligned_mediump> aligned_mediump_ivec4;
+
+ /// 4 components vector aligned in memory of signed integer numbers.
+ typedef vec<4, int, aligned_lowp> aligned_lowp_ivec4;
+
+ /// 4 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<4, uint, aligned_highp> aligned_highp_uvec4;
+
+ /// 4 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<4, uint, aligned_mediump> aligned_mediump_uvec4;
+
+ /// 4 components vector aligned in memory of unsigned integer numbers.
+ typedef vec<4, uint, aligned_lowp> aligned_lowp_uvec4;
+
+ /// 4 components vector aligned in memory of bool values.
+ typedef vec<4, bool, aligned_highp> aligned_highp_bvec4;
- /// 4 components vector of medium single-precision floating-point numbers.
- typedef tvec4<float, aligned_mediump> aligned_mediump_vec4;
+ /// 4 components vector aligned in memory of bool values.
+ typedef vec<4, bool, aligned_mediump> aligned_mediump_bvec4;
- /// 4 components vector of low single-precision floating-point numbers.
- typedef tvec4<float, aligned_lowp> aligned_lowp_vec4;
+ /// 4 components vector aligned in memory of bool values.
+ typedef vec<4, bool, aligned_lowp> aligned_lowp_bvec4;
- /// 4 components vector of high double-precision floating-point numbers.
- typedef tvec4<double, aligned_highp> aligned_highp_dvec4;
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, float, packed_highp> packed_highp_vec4;
- /// 4 components vector of medium double-precision floating-point numbers.
- typedef tvec4<double, aligned_mediump> aligned_mediump_dvec4;
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<4, float, packed_mediump> packed_mediump_vec4;
- /// 4 components vector of low double-precision floating-point numbers.
- typedef tvec4<double, aligned_lowp> aligned_lowp_dvec4;
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, float, packed_lowp> packed_lowp_vec4;
- /// 4 components vector of high precision signed integer numbers.
- typedef tvec4<int, aligned_highp> aligned_highp_ivec4;
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
+ typedef vec<4, double, packed_highp> packed_highp_dvec4;
- /// 4 components vector of medium precision signed integer numbers.
- typedef tvec4<int, aligned_mediump> aligned_mediump_ivec4;
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
+ typedef vec<4, double, packed_mediump> packed_mediump_dvec4;
- /// 4 components vector of low precision signed integer numbers.
- typedef tvec4<int, aligned_lowp> aligned_lowp_ivec4;
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
+ typedef vec<4, double, packed_lowp> packed_lowp_dvec4;
- /// 4 components vector of high precision unsigned integer numbers.
- typedef tvec4<uint, aligned_highp> aligned_highp_uvec4;
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<4, int, packed_highp> packed_highp_ivec4;
- /// 4 components vector of medium precision unsigned integer numbers.
- typedef tvec4<uint, aligned_mediump> aligned_mediump_uvec4;
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<4, int, packed_mediump> packed_mediump_ivec4;
- /// 4 components vector of low precision unsigned integer numbers.
- typedef tvec4<uint, aligned_lowp> aligned_lowp_uvec4;
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef vec<4, int, packed_lowp> packed_lowp_ivec4;
- /// 4 components vector of high precision bool numbers.
- typedef tvec4<bool, aligned_highp> aligned_highp_bvec4;
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<4, uint, packed_highp> packed_highp_uvec4;
- /// 4 components vector of medium precision bool numbers.
- typedef tvec4<bool, aligned_mediump> aligned_mediump_bvec4;
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<4, uint, packed_mediump> packed_mediump_uvec4;
- /// 4 components vector of low precision bool numbers.
- typedef tvec4<bool, aligned_lowp> aligned_lowp_bvec4;
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef vec<4, uint, packed_lowp> packed_lowp_uvec4;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef vec<4, bool, packed_highp> packed_highp_bvec4;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef vec<4, bool, packed_mediump> packed_mediump_bvec4;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef vec<4, bool, packed_lowp> packed_lowp_bvec4;
// -- default --
@@ -241,23 +404,43 @@ namespace glm
typedef aligned_lowp_vec2 aligned_vec2;
typedef aligned_lowp_vec3 aligned_vec3;
typedef aligned_lowp_vec4 aligned_vec4;
+ typedef packed_lowp_vec1 packed_vec1;
+ typedef packed_lowp_vec2 packed_vec2;
+ typedef packed_lowp_vec3 packed_vec3;
+ typedef packed_lowp_vec4 packed_vec4;
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
typedef aligned_mediump_vec1 aligned_vec1;
typedef aligned_mediump_vec2 aligned_vec2;
typedef aligned_mediump_vec3 aligned_vec3;
typedef aligned_mediump_vec4 aligned_vec4;
+ typedef packed_mediump_vec1 packed_vec1;
+ typedef packed_mediump_vec2 packed_vec2;
+ typedef packed_mediump_vec3 packed_vec3;
+ typedef packed_mediump_vec4 packed_vec4;
#else //defined(GLM_PRECISION_HIGHP_FLOAT)
- /// 1 component vector of floating-point numbers.
+ /// 1 component vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec1 aligned_vec1;
- /// 2 components vector of floating-point numbers.
+ /// 2 components vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec2 aligned_vec2;
- /// 3 components vector of floating-point numbers.
+ /// 3 components vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec3 aligned_vec3;
- /// 4 components vector of floating-point numbers.
+ /// 4 components vector aligned in memory of single-precision floating-point numbers.
typedef aligned_highp_vec4 aligned_vec4;
+
+ /// 1 component vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec1 packed_vec1;
+
+ /// 2 components vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec2 packed_vec2;
+
+ /// 3 components vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec3 packed_vec3;
+
+ /// 4 components vector tightly packed in memory of single-precision floating-point numbers.
+ typedef packed_highp_vec4 packed_vec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
@@ -265,23 +448,43 @@ namespace glm
typedef aligned_lowp_dvec2 aligned_dvec2;
typedef aligned_lowp_dvec3 aligned_dvec3;
typedef aligned_lowp_dvec4 aligned_dvec4;
+ typedef packed_lowp_dvec1 packed_dvec1;
+ typedef packed_lowp_dvec2 packed_dvec2;
+ typedef packed_lowp_dvec3 packed_dvec3;
+ typedef packed_lowp_dvec4 packed_dvec4;
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
typedef aligned_mediump_dvec1 aligned_dvec1;
typedef aligned_mediump_dvec2 aligned_dvec2;
typedef aligned_mediump_dvec3 aligned_dvec3;
typedef aligned_mediump_dvec4 aligned_dvec4;
+ typedef packed_mediump_dvec1 packed_dvec1;
+ typedef packed_mediump_dvec2 packed_dvec2;
+ typedef packed_mediump_dvec3 packed_dvec3;
+ typedef packed_mediump_dvec4 packed_dvec4;
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
- /// 1 component vector of double-precision floating-point numbers.
+ /// 1 component vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec1 aligned_dvec1;
- /// 2 components vector of double-precision floating-point numbers.
+ /// 2 components vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec2 aligned_dvec2;
- /// 3 components vector of double-precision floating-point numbers.
+ /// 3 components vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec3 aligned_dvec3;
- /// 4 components vector of double-precision floating-point numbers.
+ /// 4 components vector aligned in memory of double-precision floating-point numbers.
typedef aligned_highp_dvec4 aligned_dvec4;
+
+ /// 1 component vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec1 packed_dvec1;
+
+ /// 2 components vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec2 packed_dvec2;
+
+ /// 3 components vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec3 packed_dvec3;
+
+ /// 4 components vector tightly packed in memory of double-precision floating-point numbers.
+ typedef packed_highp_dvec4 packed_dvec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_INT))
@@ -295,17 +498,30 @@ namespace glm
typedef aligned_mediump_ivec3 aligned_ivec3;
typedef aligned_mediump_ivec4 aligned_ivec4;
#else //defined(GLM_PRECISION_HIGHP_INT)
- /// 1 component vector of signed integer numbers.
+ /// 1 component vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec1 aligned_ivec1;
- /// 2 components vector of signed integer numbers.
+ /// 2 components vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec2 aligned_ivec2;
- /// 3 components vector of signed integer numbers.
+ /// 3 components vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec3 aligned_ivec3;
- /// 4 components vector of signed integer numbers.
+ /// 4 components vector aligned in memory of signed integer numbers.
typedef aligned_highp_ivec4 aligned_ivec4;
+
+ /// 1 component vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec1 packed_ivec1;
+
+ /// 2 components vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec2 packed_ivec2;
+
+ /// 3 components vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec3 packed_ivec3;
+
+ /// 4 components vector tightly packed in memory of signed integer numbers.
+ typedef packed_highp_ivec4 packed_ivec4;
+
#endif//GLM_PRECISION
// -- Unsigned integer definition --
@@ -321,17 +537,29 @@ namespace glm
typedef aligned_mediump_uvec3 aligned_uvec3;
typedef aligned_mediump_uvec4 aligned_uvec4;
#else //defined(GLM_PRECISION_HIGHP_UINT)
- /// 1 component vector of unsigned integer numbers.
+ /// 1 component vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec1 aligned_uvec1;
- /// 2 components vector of unsigned integer numbers.
+ /// 2 components vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec2 aligned_uvec2;
- /// 3 components vector of unsigned integer numbers.
+ /// 3 components vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec3 aligned_uvec3;
- /// 4 components vector of unsigned integer numbers.
+ /// 4 components vector aligned in memory of unsigned integer numbers.
typedef aligned_highp_uvec4 aligned_uvec4;
+
+ /// 1 component vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec1 packed_uvec1;
+
+ /// 2 components vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec2 packed_uvec2;
+
+ /// 3 components vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec3 packed_uvec3;
+
+ /// 4 components vector tightly packed in memory of unsigned integer numbers.
+ typedef packed_highp_uvec4 packed_uvec4;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_LOWP_BOOL))
@@ -345,17 +573,29 @@ namespace glm
typedef aligned_mediump_bvec3 aligned_bvec3;
typedef aligned_mediump_bvec4 aligned_bvec4;
#else //defined(GLM_PRECISION_HIGHP_BOOL)
- /// 1 component vector of boolean.
+ /// 1 component vector aligned in memory of bool values.
typedef aligned_highp_bvec1 aligned_bvec1;
- /// 2 components vector of boolean.
+ /// 2 components vector aligned in memory of bool values.
typedef aligned_highp_bvec2 aligned_bvec2;
- /// 3 components vector of boolean.
+ /// 3 components vector aligned in memory of bool values.
typedef aligned_highp_bvec3 aligned_bvec3;
- /// 4 components vector of boolean.
+ /// 4 components vector aligned in memory of bool values.
typedef aligned_highp_bvec4 aligned_bvec4;
+
+ /// 1 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec1 packed_bvec1;
+
+ /// 2 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec2 packed_bvec2;
+
+ /// 3 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec3 packed_bvec3;
+
+ /// 4 components vector tightly packed in memory of bool values.
+ typedef packed_highp_bvec4 packed_bvec4;
#endif//GLM_PRECISION
/// @}