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diff --git a/external/include/glm/gtx/associated_min_max.inl b/external/include/glm/gtx/associated_min_max.inl
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+/// @ref gtx_associated_min_max
+/// @file glm/gtx/associated_min_max.inl
+
+namespace glm{
+
+// Min comparison between 2 variables
+template<typename T, typename U, precision P>
+GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
+{
+ return x < y ? a : b;
+}
+
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin
+(
+ vecType<T, P> const & x, vecType<U, P> const & a,
+ vecType<T, P> const & y, vecType<U, P> const & b
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] < y[i] ? a[i] : b[i];
+ return Result;
+}
+
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
+(
+ T x, const vecType<U, P>& a,
+ T y, const vecType<U, P>& b
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x < y ? a[i] : b[i];
+ return Result;
+}
+
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
+(
+ vecType<T, P> const & x, U a,
+ vecType<T, P> const & y, U b
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] < y[i] ? a : b;
+ return Result;
+}
+
+// Min comparison between 3 variables
+template<typename T, typename U>
+GLM_FUNC_QUALIFIER U associatedMin
+(
+ T x, U a,
+ T y, U b,
+ T z, U c
+)
+{
+ U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
+ return Result;
+}
+
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
+(
+ vecType<T, P> const & x, vecType<U, P> const & a,
+ vecType<T, P> const & y, vecType<U, P> const & b,
+ vecType<T, P> const & z, vecType<U, P> const & c
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
+ return Result;
+}
+
+// Min comparison between 4 variables
+template<typename T, typename U>
+GLM_FUNC_QUALIFIER U associatedMin
+(
+ T x, U a,
+ T y, U b,
+ T z, U c,
+ T w, U d
+)
+{
+ T Test1 = min(x, y);
+ T Test2 = min(z, w);;
+ U Result1 = x < y ? a : b;
+ U Result2 = z < w ? c : d;
+ U Result = Test1 < Test2 ? Result1 : Result2;
+ return Result;
+}
+
+// Min comparison between 4 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
+(
+ vecType<T, P> const & x, vecType<U, P> const & a,
+ vecType<T, P> const & y, vecType<U, P> const & b,
+ vecType<T, P> const & z, vecType<U, P> const & c,
+ vecType<T, P> const & w, vecType<U, P> const & d
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ {
+ T Test1 = min(x[i], y[i]);
+ T Test2 = min(z[i], w[i]);
+ U Result1 = x[i] < y[i] ? a[i] : b[i];
+ U Result2 = z[i] < w[i] ? c[i] : d[i];
+ Result[i] = Test1 < Test2 ? Result1 : Result2;
+ }
+ return Result;
+}
+
+// Min comparison between 4 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
+(
+ T x, vecType<U, P> const & a,
+ T y, vecType<U, P> const & b,
+ T z, vecType<U, P> const & c,
+ T w, vecType<U, P> const & d
+)
+{
+ T Test1 = min(x, y);
+ T Test2 = min(z, w);
+
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ {
+ U Result1 = x < y ? a[i] : b[i];
+ U Result2 = z < w ? c[i] : d[i];
+ Result[i] = Test1 < Test2 ? Result1 : Result2;
+ }
+ return Result;
+}
+
+// Min comparison between 4 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMin
+(
+ vecType<T, P> const & x, U a,
+ vecType<T, P> const & y, U b,
+ vecType<T, P> const & z, U c,
+ vecType<T, P> const & w, U d
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ {
+ T Test1 = min(x[i], y[i]);
+ T Test2 = min(z[i], w[i]);;
+ U Result1 = x[i] < y[i] ? a : b;
+ U Result2 = z[i] < w[i] ? c : d;
+ Result[i] = Test1 < Test2 ? Result1 : Result2;
+ }
+ return Result;
+}
+
+// Max comparison between 2 variables
+template<typename T, typename U>
+GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
+{
+ return x > y ? a : b;
+}
+
+// Max comparison between 2 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax
+(
+ vecType<T, P> const & x, vecType<U, P> const & a,
+ vecType<T, P> const & y, vecType<U, P> const & b
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] > y[i] ? a[i] : b[i];
+ return Result;
+}
+
+// Max comparison between 2 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
+(
+ T x, vecType<U, P> const & a,
+ T y, vecType<U, P> const & b
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x > y ? a[i] : b[i];
+ return Result;
+}
+
+// Max comparison between 2 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
+(
+ vecType<T, P> const & x, U a,
+ vecType<T, P> const & y, U b
+)
+{
+ vecType<T, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] > y[i] ? a : b;
+ return Result;
+}
+
+// Max comparison between 3 variables
+template<typename T, typename U>
+GLM_FUNC_QUALIFIER U associatedMax
+(
+ T x, U a,
+ T y, U b,
+ T z, U c
+)
+{
+ U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
+ return Result;
+}
+
+// Max comparison between 3 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
+(
+ vecType<T, P> const & x, vecType<U, P> const & a,
+ vecType<T, P> const & y, vecType<U, P> const & b,
+ vecType<T, P> const & z, vecType<U, P> const & c
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
+ return Result;
+}
+
+// Max comparison between 3 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<T, P> associatedMax
+(
+ T x, vecType<U, P> const & a,
+ T y, vecType<U, P> const & b,
+ T z, vecType<U, P> const & c
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
+ return Result;
+}
+
+// Max comparison between 3 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
+(
+ vecType<T, P> const & x, U a,
+ vecType<T, P> const & y, U b,
+ vecType<T, P> const & z, U c
+)
+{
+ vecType<T, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
+ return Result;
+}
+
+// Max comparison between 4 variables
+template<typename T, typename U>
+GLM_FUNC_QUALIFIER U associatedMax
+(
+ T x, U a,
+ T y, U b,
+ T z, U c,
+ T w, U d
+)
+{
+ T Test1 = max(x, y);
+ T Test2 = max(z, w);;
+ U Result1 = x > y ? a : b;
+ U Result2 = z > w ? c : d;
+ U Result = Test1 > Test2 ? Result1 : Result2;
+ return Result;
+}
+
+// Max comparison between 4 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
+(
+ vecType<T, P> const & x, vecType<U, P> const & a,
+ vecType<T, P> const & y, vecType<U, P> const & b,
+ vecType<T, P> const & z, vecType<U, P> const & c,
+ vecType<T, P> const & w, vecType<U, P> const & d
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ {
+ T Test1 = max(x[i], y[i]);
+ T Test2 = max(z[i], w[i]);
+ U Result1 = x[i] > y[i] ? a[i] : b[i];
+ U Result2 = z[i] > w[i] ? c[i] : d[i];
+ Result[i] = Test1 > Test2 ? Result1 : Result2;
+ }
+ return Result;
+}
+
+// Max comparison between 4 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
+(
+ T x, vecType<U, P> const & a,
+ T y, vecType<U, P> const & b,
+ T z, vecType<U, P> const & c,
+ T w, vecType<U, P> const & d
+)
+{
+ T Test1 = max(x, y);
+ T Test2 = max(z, w);
+
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ {
+ U Result1 = x > y ? a[i] : b[i];
+ U Result2 = z > w ? c[i] : d[i];
+ Result[i] = Test1 > Test2 ? Result1 : Result2;
+ }
+ return Result;
+}
+
+// Max comparison between 4 variables
+template<typename T, typename U, precision P, template <typename, precision> class vecType>
+GLM_FUNC_QUALIFIER vecType<U, P> associatedMax
+(
+ vecType<T, P> const & x, U a,
+ vecType<T, P> const & y, U b,
+ vecType<T, P> const & z, U c,
+ vecType<T, P> const & w, U d
+)
+{
+ vecType<U, P> Result(uninitialize);
+ for(length_t i = 0, n = Result.length(); i < n; ++i)
+ {
+ T Test1 = max(x[i], y[i]);
+ T Test2 = max(z[i], w[i]);;
+ U Result1 = x[i] > y[i] ? a : b;
+ U Result2 = z[i] > w[i] ? c : d;
+ Result[i] = Test1 > Test2 ? Result1 : Result2;
+ }
+ return Result;
+}
+}//namespace glm