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diff --git a/external/include/glm/gtx/color_space_YCoCg.inl b/external/include/glm/gtx/color_space_YCoCg.inl
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+/// @ref gtx_color_space_YCoCg
+/// @file glm/gtx/color_space_YCoCg.inl
+
+namespace glm
+{
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCg
+ (
+ tvec3<T, P> const & rgbColor
+ )
+ {
+ tvec3<T, P> result;
+ result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4);
+ result.y/*Co*/ = rgbColor.r / T(2) + rgbColor.g * T(0) - rgbColor.b / T(2);
+ result.z/*Cg*/ = - rgbColor.r / T(4) + rgbColor.g / T(2) - rgbColor.b / T(4);
+ return result;
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> YCoCg2rgb
+ (
+ tvec3<T, P> const & YCoCgColor
+ )
+ {
+ tvec3<T, P> result;
+ result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z;
+ result.g = YCoCgColor.x + YCoCgColor.z;
+ result.b = YCoCgColor.x - YCoCgColor.y - YCoCgColor.z;
+ return result;
+ }
+
+ template <typename T, precision P, bool isInteger>
+ class compute_YCoCgR {
+ public:
+ static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
+ (
+ tvec3<T, P> const & rgbColor
+ )
+ {
+ tvec3<T, P> result;
+ result.x/*Y */ = rgbColor.g / T(2) + (rgbColor.r + rgbColor.b) / T(4);
+ result.y/*Co*/ = rgbColor.r - rgbColor.b;
+ result.z/*Cg*/ = rgbColor.g - (rgbColor.r + rgbColor.b) / T(2);
+ return result;
+ }
+
+ static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
+ (
+ tvec3<T, P> const & YCoCgRColor
+ )
+ {
+ tvec3<T, P> result;
+ T tmp = YCoCgRColor.x - (YCoCgRColor.z / T(2));
+ result.g = YCoCgRColor.z + tmp;
+ result.b = tmp - (YCoCgRColor.y / T(2));
+ result.r = result.b + YCoCgRColor.y;
+ return result;
+ }
+ };
+
+ template <typename T, precision P>
+ class compute_YCoCgR<T, P, true> {
+ public:
+ static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
+ (
+ tvec3<T, P> const & rgbColor
+ )
+ {
+ tvec3<T, P> result;
+ result.y/*Co*/ = rgbColor.r - rgbColor.b;
+ T tmp = rgbColor.b + (result.y >> 1);
+ result.z/*Cg*/ = rgbColor.g - tmp;
+ result.x/*Y */ = tmp + (result.z >> 1);
+ return result;
+ }
+
+ static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
+ (
+ tvec3<T, P> const & YCoCgRColor
+ )
+ {
+ tvec3<T, P> result;
+ T tmp = YCoCgRColor.x - (YCoCgRColor.z >> 1);
+ result.g = YCoCgRColor.z + tmp;
+ result.b = tmp - (YCoCgRColor.y >> 1);
+ result.r = result.b + YCoCgRColor.y;
+ return result;
+ }
+ };
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR
+ (
+ tvec3<T, P> const & rgbColor
+ )
+ {
+ return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::rgb2YCoCgR(rgbColor);
+ }
+
+ template <typename T, precision P>
+ GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb
+ (
+ tvec3<T, P> const & YCoCgRColor
+ )
+ {
+ return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::YCoCgR2rgb(YCoCgRColor);
+ }
+}//namespace glm