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-rw-r--r--external/include/glm/gtx/norm.hpp86
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diff --git a/external/include/glm/gtx/norm.hpp b/external/include/glm/gtx/norm.hpp
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+/// @ref gtx_norm
+/// @file glm/gtx/norm.hpp
+///
+/// @see core (dependence)
+/// @see gtx_quaternion (dependence)
+///
+/// @defgroup gtx_norm GLM_GTX_norm
+/// @ingroup gtx
+///
+/// @brief Various ways to compute vector norms.
+///
+/// <glm/gtx/norm.hpp> need to be included to use these functionalities.
+
+#pragma once
+
+// Dependency:
+#include "../detail/func_geometric.hpp"
+#include "../gtx/quaternion.hpp"
+
+#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_GTX_norm extension included")
+#endif
+
+namespace glm
+{
+ /// @addtogroup gtx_norm
+ /// @{
+
+ /// Returns the squared length of x.
+ /// From GLM_GTX_norm extension.
+ template <typename T, precision P, template <typename, precision> class vecType>
+ GLM_FUNC_DECL T length2(
+ vecType<T, P> const & x);
+
+ /// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
+ /// From GLM_GTX_norm extension.
+ template <typename T, precision P, template <typename, precision> class vecType>
+ GLM_FUNC_DECL T distance2(
+ vecType<T, P> const & p0,
+ vecType<T, P> const & p1);
+
+ //! Returns the L1 norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template <typename T, precision P>
+ GLM_FUNC_DECL T l1Norm(
+ tvec3<T, P> const & x,
+ tvec3<T, P> const & y);
+
+ //! Returns the L1 norm of v.
+ //! From GLM_GTX_norm extension.
+ template <typename T, precision P>
+ GLM_FUNC_DECL T l1Norm(
+ tvec3<T, P> const & v);
+
+ //! Returns the L2 norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template <typename T, precision P>
+ GLM_FUNC_DECL T l2Norm(
+ tvec3<T, P> const & x,
+ tvec3<T, P> const & y);
+
+ //! Returns the L2 norm of v.
+ //! From GLM_GTX_norm extension.
+ template <typename T, precision P>
+ GLM_FUNC_DECL T l2Norm(
+ tvec3<T, P> const & x);
+
+ //! Returns the L norm between x and y.
+ //! From GLM_GTX_norm extension.
+ template <typename T, precision P>
+ GLM_FUNC_DECL T lxNorm(
+ tvec3<T, P> const & x,
+ tvec3<T, P> const & y,
+ unsigned int Depth);
+
+ //! Returns the L norm of v.
+ //! From GLM_GTX_norm extension.
+ template <typename T, precision P>
+ GLM_FUNC_DECL T lxNorm(
+ tvec3<T, P> const & x,
+ unsigned int Depth);
+
+ /// @}
+}//namespace glm
+
+#include "norm.inl"