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-rw-r--r--include/world/Block.hpp15
-rw-r--r--include/world/Collision.hpp8
-rw-r--r--include/world/Section.hpp48
-rw-r--r--include/world/World.hpp35
4 files changed, 106 insertions, 0 deletions
diff --git a/include/world/Block.hpp b/include/world/Block.hpp
new file mode 100644
index 0000000..2f823fe
--- /dev/null
+++ b/include/world/Block.hpp
@@ -0,0 +1,15 @@
+#pragma once
+
+struct Block {
+ Block();
+
+ Block(unsigned short id, unsigned char state);
+
+ ~Block();
+
+ unsigned short id : 13;
+ unsigned char state : 4;
+ //unsigned char light:4;
+};
+
+bool operator<(const Block &lhs, const Block &rhs); \ No newline at end of file
diff --git a/include/world/Collision.hpp b/include/world/Collision.hpp
new file mode 100644
index 0000000..b88fbf7
--- /dev/null
+++ b/include/world/Collision.hpp
@@ -0,0 +1,8 @@
+#pragma once
+
+struct AABB {
+ double x,y,z;
+ double w,l,h;
+};
+
+bool TestCollision(AABB first, AABB second); \ No newline at end of file
diff --git a/include/world/Section.hpp b/include/world/Section.hpp
new file mode 100644
index 0000000..139b5b5
--- /dev/null
+++ b/include/world/Section.hpp
@@ -0,0 +1,48 @@
+#pragma once
+
+#include <vector>
+#include <map>
+#include <condition_variable>
+
+#include <easylogging++.h>
+
+#include <world/Block.hpp>
+#include <Vector.hpp>
+#include <Utility.hpp>
+
+const int SECTION_WIDTH = 16;
+const int SECTION_LENGTH = 16;
+const int SECTION_HEIGHT = 16;
+
+class Section {
+ std::vector<unsigned short> m_palette;
+ byte *m_dataBlocks = nullptr;
+ size_t m_dataBlocksLen;
+ byte *m_dataLight = nullptr;
+ byte *m_dataSkyLight = nullptr;
+ byte m_bitsPerBlock = 0;
+ std::vector<Block> m_blocks;
+ std::condition_variable parseWaiter;
+
+ Section();
+
+ Vector worldPosition;
+
+public:
+ void Parse();
+
+ Section(Vector position, byte *dataBlocks, size_t dataBlocksLength, byte *dataLight, byte *dataSky, byte bitsPerBlock,
+ std::vector<unsigned short> palette);
+
+ ~Section();
+
+ Block &GetBlock(Vector pos);
+
+ Section &operator=(Section other);
+
+ friend void swap(Section &a, Section &b);
+
+ Section(const Section &other);
+
+ Vector GetPosition();
+}; \ No newline at end of file
diff --git a/include/world/World.hpp b/include/world/World.hpp
new file mode 100644
index 0000000..6e5eedb
--- /dev/null
+++ b/include/world/World.hpp
@@ -0,0 +1,35 @@
+#pragma once
+
+#include <map>
+#include <bitset>
+
+#include <easylogging++.h>
+
+#include <world/Block.hpp>
+#include <world/Section.hpp>
+#include <network/Packet.hpp>
+#include <world/Collision.hpp>
+
+class World {
+ //utility vars
+ World(const World &other);
+
+ World &operator=(const World &other);
+
+ //game vars
+ int dimension = 0;
+
+ //game methods
+ Section ParseSection(StreamInput *data, Vector position);
+
+public:
+ World();
+
+ ~World();
+
+ void ParseChunkData(std::shared_ptr<PacketChunkData> packet);
+
+ std::map<Vector, Section> sections;
+
+ bool isPlayerCollides(double X, double Y, double Z);
+}; \ No newline at end of file