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-rw-r--r--src/RenderConfigs.hpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/RenderConfigs.hpp b/src/RenderConfigs.hpp
index 1e6a978..ef4c97d 100644
--- a/src/RenderConfigs.hpp
+++ b/src/RenderConfigs.hpp
@@ -4,7 +4,12 @@
struct GlobalShaderParameters {
glm::mat4 projView;
+ glm::mat4 proj;
+ glm::mat4 view;
glm::uvec2 viewportSize;
+ glm::uint32 paddingFA = 0xFAAFFAFA;
+ glm::uint32 paddingFB = 0xFBFBFBFB;
+ glm::vec4 ssaoKernels[64];
glm::float32 globalTime;
glm::float32 dayTime;
glm::float32 gamma;
@@ -55,12 +60,15 @@ public:
};
class Gbuffer {
+ std::shared_ptr<Gal::Texture> ssaoNoise;
+ std::unique_ptr<PostProcess> ssaoPass;
std::unique_ptr<PostProcess> lightingPass;
+ std::shared_ptr<Gal::Texture> depthStencil;
std::shared_ptr<Gal::Texture> color; //RGB - color
std::shared_ptr<Gal::Texture> normal; //RGB - normal
+ std::shared_ptr<Gal::Texture> worldPos; //RGB - viewSpaceWorldPos
std::shared_ptr<Gal::Texture> addColor; //RGB - addColor
std::shared_ptr<Gal::Texture> light; //R - faceLight, G - skyLight, B - unused
- std::shared_ptr<Gal::Texture> depthStencil;
std::shared_ptr<Gal::Framebuffer> geomFramebuffer;
public:
@@ -75,16 +83,18 @@ public:
}
void Render() {
+ ssaoPass->Render();
lightingPass->Render();
}
void Clear() {
geomFramebuffer->Clear();
+ ssaoPass->Clear();
lightingPass->Clear();
}
int GetMaxRenderBuffers() {
- return 5;
+ return 7;
}
void SetRenderBuff(int renderBuff) {