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-rw-r--r--src/core/AssetManager.hpp46
1 files changed, 39 insertions, 7 deletions
diff --git a/src/core/AssetManager.hpp b/src/core/AssetManager.hpp
index 23b2ba6..b378764 100644
--- a/src/core/AssetManager.hpp
+++ b/src/core/AssetManager.hpp
@@ -8,14 +8,44 @@
#include "../world/Block.hpp"
#include "../graphics/Texture.hpp"
-struct TextureCoord{
- unsigned int x,y,w,h;
+struct TextureCoordinates {
+ TextureCoordinates(float x = -1, float y = -1, float w = -1, float h = -1) : x(x), y(y), w(w), h(h) {}
+
+ bool operator==(const TextureCoordinates &rhs) const {
+ return x == rhs.x &&
+ y == rhs.y &&
+ w == rhs.w &&
+ h == rhs.h;
+ }
+
+ explicit operator bool() const {
+ return !(*this == TextureCoordinates(-1, -1, -1, -1));
+ }
+
+ float x, y, w, h;
+};
+
+struct BlockTextureId {
+ //Block sides: 0 - bottom, 1 - top, 2 - north, 3 - south, 4 - west, 5 - east 6 - every side
+ BlockTextureId(int id = 0, int state = 0, int side = 6) : id(id), state(state), side(side) {}
+
+ int id:9;
+ int state:4;
+ int side:3;
+
+ bool operator<(const BlockTextureId &rhs) const {
+ if (id < rhs.id)
+ return true;
+ if (rhs.id < id)
+ return false;
+ return state < rhs.state;
+ }
};
class AssetManager {
Texture *textureAtlas;
- std::map<std::string,Block> assetIds;
- std::map<std::string,TextureCoord> assetTextures;
+ std::map<std::string, Block> assetIds;
+ std::map<std::string, TextureCoordinates> assetTextures;
public:
AssetManager();
@@ -23,11 +53,13 @@ public:
void LoadTextureResources();
- TextureCoord GetTextureByAssetName(std::string AssetName);
+ TextureCoordinates GetTextureByAssetName(std::string AssetName);
- std::string GetTextureAssetNameByBlockId(unsigned short BlockId, unsigned char BlockSide = 0);
+ std::string GetTextureAssetNameByBlockId(BlockTextureId block);
- const GLuint GetTextureAtlas();
+ GLuint GetTextureAtlas();
void LoadIds();
+
+ TextureCoordinates GetTextureByBlock(BlockTextureId block);
};