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2023-07-08Fixed some errors detected by static analysisLaG19241-30/+41
2021-12-28Added fallback liquids meshingLaG19241-0/+47
2021-12-18Added AO maskLaG19241-0/+1
2021-12-05Minor shader optimizationLaG19241-1/+1
2021-11-19Removed every reference to OpenGL except GalOgl.cppLaG19241-27/+0
2021-11-19Changed TextureAtlas to GalLaG19241-2/+2
2021-06-29Removed old items idsLaG19241-26/+0
2021-06-29Tint calculation moved to vertex shaderLaG19241-1/+1
2021-06-24Fix multithreadingUIS1-3/+1
Reorder locks in Event.cpp
2021-06-24Use 12+4 bits for BlockId, GetBlockInfo return pointer instead valueUIS1-20/+17
2021-06-22Added Settings UILaG19241-2/+0
2021-06-18Implemented RmlFileInterfaceLaG19241-0/+3
2021-06-13Implemented basic RmlUi integrationLaG19241-4/+8
2021-06-06Added CPM. First attempt to improve dependencies management #15LaG19241-2/+2
2019-05-19Implemented block-apiLaG19241-4/+4
2019-05-19Implemented lua's "require" for AMLaG19241-2/+7
2019-05-18Implemented more scripting APIsLaG19241-1/+6
2019-04-30Integrated Optick profilerLaG19241-0/+2
2019-04-21Refactored lua-apiLaG19241-37/+5
2019-04-21Minor lua-api improvementLaG19241-16/+37
2019-04-21Added lua-supportLaG19241-0/+50
2019-01-27More advanced textures animation supportLaG19241-1/+1
2019-01-27Basic animated textures supportLaG19241-5/+13
2019-01-26Removed previous implementation of ShaderLaG19241-1/+2
2019-01-26Implemented new Shader classLaG19241-0/+32
2018-08-21Fixed rendering errorsLaG19241-4/+6
2018-08-21Fixed linux compilation errorsLaG19241-3/+6
2018-08-21More correct block rotatingLaG19241-9/+15
2018-08-20More correct face culling for rotated blocksLaG19241-71/+16
2018-08-11Correct face culling for rotated blocksLaG19241-0/+67
2018-08-10Support rotation in BlockStatesLaG19241-11/+34
2018-08-09Moved ParsedFace and FaceDirection out of BlockModelLaG19241-21/+21
2018-08-09Workaround for liquidsLaG19241-0/+4
2018-08-09Replaced sdl2_image with stb_imageLaG19241-24/+13
2018-08-08Basic BlockState supportLaG19241-33/+80
2018-08-05Added ERROR-textureLaG19241-4/+4
2018-08-05Refactored AssetManagerLaG19241-276/+310
2018-08-05Removed previous implementation of texture atlasLaG19241-156/+0
2018-08-05Replaced usage of old texture atlasLaG19241-7/+11
2018-08-05Implemented texture atlasLaG19241-1/+14
2018-08-03Loading texture data in AssetTreeLaG19241-1/+49
2018-07-01BlockModels are using asset tree nowLaG19241-157/+200
2018-06-30Tree-based asset managementLaG19241-3/+29
2018-03-30Replaced fallback model to diamond block modelLaG19241-1/+1
2018-03-28Moved model parsing to startup stage and implemented model rotationLaG19241-2/+153
2018-03-08Some parsing optimizationsLaG19241-3/+4
2018-02-18Small changes to conform Google C++ styleguideElisey Puzko1-150/+144
2018-01-13Refactored #include directivesLaG19241-1/+7
2018-01-132017-09-23LaG19241-1/+1
2018-01-132017-09-15LaG19241-23/+73
2018-01-132017-09-03LaG19241-4/+153
2017-08-202017-08-20LaG19241-1/+1
2017-08-072017-08-07LaG19241-2/+5
2017-07-292017-07-29LaG19241-3/+7
2017-07-242017-07-24LaG19241-1/+1
2017-07-212017-07-21LaG19241-0/+30
2017-06-212017-06-21LaG19241-2/+1
2017-06-142017-06-14LaG19241-57/+112
2017-06-072017-06-07LaG19241-6/+13
2017-05-312017-05-31LaG19241-27/+33
2017-05-282017-05-28LaG19241-9/+23
2017-05-262017-05-26LaG19241-0/+70