summaryrefslogtreecommitdiffstats
path: root/cwd/assets/altcraft/shaders/vert/face.vs
blob: bea9228e1c735efbe6481ad6379c594dd0facc0c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
#version 330 core

layout (location = 0) in vec3 position[4];
layout (location = 4) in vec2 uv[4];
layout (location = 8) in float uvLayer;
layout (location = 9) in float animation;
layout (location = 10) in vec3 color;
layout (location = 11) in vec2 light;

out VS_OUT {
    vec3 Texture;
    vec3 Color;
    vec2 Light;
} vs_out;

uniform float GlobalTime;
uniform mat4 projView;

void main() {
    gl_Position = projView * vec4(position[gl_VertexID], 1.0f);
    vs_out.Color = color;
    vs_out.Light = light;
    vs_out.Texture = vec3(uv[gl_VertexID], uvLayer);
    vs_out.Texture.y -= (uv[2].y - uv[0].y) * trunc(mod(GlobalTime * 4.0f, animation));
}