summaryrefslogtreecommitdiffstats
path: root/depedencies/include/glm/gtx/fast_exponential.inl
blob: 72f9f8ff927a2c6cdc942aae3cb46340f7275e4b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/// @ref gtx_fast_exponential
/// @file glm/gtx/fast_exponential.inl

namespace glm
{
	// fastPow:
	template <typename genType>
	GLM_FUNC_QUALIFIER genType fastPow(genType x, genType y)
	{
		return exp(y * log(x));
	}

	template <typename T, precision P, template <typename, precision> class vecType>
	GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y)
	{
		return exp(y * log(x));
	}

	template <typename T>
	GLM_FUNC_QUALIFIER T fastPow(T x, int y)
	{
		T f = static_cast<T>(1);
		for(int i = 0; i < y; ++i)
			f *= x;
		return f;
	}

	template <typename T, precision P, template <typename, precision> class vecType>
	GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<int, P> const & y)
	{
		vecType<T, P> Result(uninitialize);
		for(length_t i = 0, n = x.length(); i < n; ++i)
			Result[i] = fastPow(x[i], y[i]);
		return Result;
	}

	// fastExp
	// Note: This function provides accurate results only for value between -1 and 1, else avoid it.
	template <typename T>
	GLM_FUNC_QUALIFIER T fastExp(T x)
	{
		// This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
		// return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
		T x2 = x * x;
		T x3 = x2 * x;
		T x4 = x3 * x;
		T x5 = x4 * x;
		return T(1) + x + (x2 * T(0.5)) + (x3 * T(0.1666666667)) + (x4 * T(0.041666667)) + (x5 * T(0.008333333333));
	}
	/*  // Try to handle all values of float... but often shower than std::exp, glm::floor and the loop kill the performance
	GLM_FUNC_QUALIFIER float fastExp(float x)
	{
		const float e = 2.718281828f;
		const float IntegerPart = floor(x);
		const float FloatPart = x - IntegerPart;
		float z = 1.f;

		for(int i = 0; i < int(IntegerPart); ++i)
			z *= e;

		const float x2 = FloatPart * FloatPart;
		const float x3 = x2 * FloatPart;
		const float x4 = x3 * FloatPart;
		const float x5 = x4 * FloatPart;
		return z * (1.0f + FloatPart + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f));
	}

	// Increase accuracy on number bigger that 1 and smaller than -1 but it's not enough for high and negative numbers
	GLM_FUNC_QUALIFIER float fastExp(float x)
	{
		// This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower.
		// return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f))));
		float x2 = x * x;
		float x3 = x2 * x;
		float x4 = x3 * x;
		float x5 = x4 * x;
		float x6 = x5 * x;
		float x7 = x6 * x;
		float x8 = x7 * x;
		return 1.0f + x + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f)+ (x6 * 0.00138888888888f) + (x7 * 0.000198412698f) + (x8 * 0.0000248015873f);;
	}
	*/

	template <typename T, precision P, template <typename, precision> class vecType>
	GLM_FUNC_QUALIFIER vecType<T, P> fastExp(vecType<T, P> const & x)
	{
		return detail::functor1<T, T, P, vecType>::call(fastExp, x);
	}

	// fastLog
	template <typename genType>
	GLM_FUNC_QUALIFIER genType fastLog(genType x)
	{
		return std::log(x);
	}

	/* Slower than the VC7.1 function...
	GLM_FUNC_QUALIFIER float fastLog(float x)
	{
		float y1 = (x - 1.0f) / (x + 1.0f);
		float y2 = y1 * y1;
		return 2.0f * y1 * (1.0f + y2 * (0.3333333333f + y2 * (0.2f + y2 * 0.1428571429f)));
	}
	*/

	template <typename T, precision P, template <typename, precision> class vecType>
	GLM_FUNC_QUALIFIER vecType<T, P> fastLog(vecType<T, P> const & x)
	{
		return detail::functor1<T, T, P, vecType>::call(fastLog, x);
	}

	//fastExp2, ln2 = 0.69314718055994530941723212145818f
	template <typename genType>
	GLM_FUNC_QUALIFIER genType fastExp2(genType x)
	{
		return fastExp(0.69314718055994530941723212145818f * x);
	}

	template <typename T, precision P, template <typename, precision> class vecType>
	GLM_FUNC_QUALIFIER vecType<T, P> fastExp2(vecType<T, P> const & x)
	{
		return detail::functor1<T, T, P, vecType>::call(fastExp2, x);
	}

	// fastLog2, ln2 = 0.69314718055994530941723212145818f
	template <typename genType>
	GLM_FUNC_QUALIFIER genType fastLog2(genType x)
	{
		return fastLog(x) / 0.69314718055994530941723212145818f;
	}

	template <typename T, precision P, template <typename, precision> class vecType>
	GLM_FUNC_QUALIFIER vecType<T, P> fastLog2(vecType<T, P> const & x)
	{
		return detail::functor1<T, T, P, vecType>::call(fastLog2, x);
	}
}//namespace glm