summaryrefslogtreecommitdiffstats
path: root/src/Render.hpp
blob: 0b67218b65f08874f3f63beaf7a828bcfc100e38 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
#pragma once

#include <SDL.h>

#include "Shader.hpp"
#include "RendererWorld.hpp"

class Render {
    SDL_Window *window;
    SDL_GLContext glContext;

    bool renderGui = false;
    bool isRunning = true;
	bool isMouseCaptured = false;
    int prevMouseX, prevMouseY;
	float mouseXDelta, mouseYDelta;
    std::unique_ptr<RendererWorld> world; 
    bool renderWorld = false;
    RenderState renderState;
    LoopExecutionTimeController timer;
    std::map<SDL_Scancode, bool> isKeyPressed;
    bool HasFocus=true;
    float sensetivity = 0.1f;

    enum GlobalState {
        InitialLoading,
        MainMenu,
        Loading,
        Playing,
        Paused,
    } state = InitialLoading;
    std::string stateString;

	void SetMouseCapture(bool IsCaptured);

	void HandleMouseCapture();

	void HandleEvents();

	void InitSfml(unsigned int WinWidth, unsigned int WinHeight, std::string WinTitle);

	void InitGlew();

	void RenderFrame();

	void PrepareToRendering();

    void UpdateKeyboard();

    void RenderGui();
public:
	Render(unsigned int windowWidth, unsigned int windowHeight, std::string windowTitle);
	~Render();

	void ExecuteRenderLoop();
};