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//
// Copy File Textures Ver.1.51
//
// Created by Yuya Sugiyama < yuya@sb.sakura.ne.jp >
// Last Modify : 16th/December/2001
// Please check my web site -INVISIBLE-.
// URL : http://sb.sakura.ne.jp/~yuya/
//
// Description:
// This script copies file textures in current scene to current sourceimages
// directory. This script makes your file management easier.
//
// Usage:
// Type
//
// yuya_copyFileTex;
//
// Then appear the window. Set options and hit "Copy File Textures" button.
// Using specify directory option, path must be terminated in "\"(backslash).
// (If you use browse button, unnecessary paying attention to this limitation.)
//
// Please use (and modify) this at your own lisk.
//
// Start window procedure
global proc yuya_copyFileTex () {
if ((`window -ex yuya_copyFileTex`) == true) deleteUI yuya_copyFileTex;
window -t "Copy File Texture" -w 420 -h 100 yuya_copyFileTex;
columnLayout -adj 1;
frameLayout -l "Copy File Texture" -la "center" -bs "etchedIn" -cll 1 -cl 0;
columnLayout -adj 1;
radioButtonGrp -w 330 -cw3 140 100 100 -nrb 2 -label "Which Files?" -la2 "All Files" "Selected Files" -select 1 yuya_allOrSel;
columnLayout -adj 1;
radioButtonGrp -w 330 -cw3 140 100 100 -nrb 2 -label "Mofify Texture Node?" -la2 "Yes" "No" -select 1 yuya_modTexNode;
checkBoxGrp -l "Specify Directory"
-onCommand
"textFieldGrp -e -ed true yuya_cftDirField;
symbolButton -e -enable true yuya_cftBrowseButton;"
-offCommand
"textFieldGrp -e -ed false yuya_cftDirField;
symbolButton -e -enable false yuya_cftBrowseButton;"
yuya_cftCB;
rowLayout -w 330 -nc 2 -cw2 380 40 -cal 1 "right" yuya_cftDirNameLayout;
textFieldGrp -l "Directory" -ed false -w 375 yuya_cftDirField;
symbolButton
-enable false
-image "navButtonBrowse.xpm"
-c "yuya_getDirProc" yuya_cftBrowseButton;
setParent..;
setParent..;
setParent..;
setParent..;
button -l "Copy File Textures." -c "yuya_copyFileTexMain (`radioButtonGrp -q -select yuya_allOrSel`) (`radioButtonGrp -q -select yuya_modTexNode`)";
showWindow;
}
// End create window procedure
// Start copy file textures procedure
global proc int yuya_copyFileTexMain ( int $allOrSel, int $modTexNode ) {
if ( $allOrSel == 1 ) {
select -all;
}
string $path[] = `ls -sl -type file`;
select -cl;
if ( $allOrSel == 2 ) {
select -add $path;
}
string $copyPath;
if (`checkBoxGrp -q -value1 yuya_cftCB`){
$copyPath = `textFieldGrp -q -fileName yuya_cftDirField`;
}else{
$copyPath =`workspace -q -rd`+"sourceimages/";
for ($i=1; $i<=17; $i++){
$copyPath = `substitute "/" $copyPath "\\"`;
}
}
string $batchName = `file -q -sceneName`;
if( `size($batchName)` ){
string $tokBatName[];
int $numTokenB = `tokenize $batchName "/" $tokBatName`;
$batchName = $tokBatName[$numTokenB-1] +".bat";
$batchName = `substitute ".ma" $batchName ""`;
$batchName = `substitute ".mb" $batchName ""`;
}else{
$batchName = "untitled.bat";
}
system ("echo on>"+$copyPath+"copyFileTex_"+$batchName);
string $current;
for ( $current in $path ) {
string $currentFullPath = `getAttr ($current + ".ftn")`;
string $tokFileName[];
int $numToken = `tokenize $currentFullPath "/" $tokFileName`;
string $fileName = $tokFileName[$numToken-1];
for ($i=1; $i<=17; $i++){
$currentFullPath = `substitute "/" $currentFullPath "\\"`;
}
system ("echo copy \""+$currentFullPath+"\" \""+$copyPath+"\">>\""+$copyPath+"copyFileTex_"+$batchName+"\"");
}
system ("echo del \""+$copyPath+"copyFileTex_"+$batchName+"\">>\""+$copyPath+"copyFileTex_"+$batchName+"\"");
system ("start \""+$copyPath+"copyFileTex_"+$batchName+"\"");
if ($modTexNode == 1){
for ( $current in $path ) {
string $currentFullPath = `getAttr ($current + ".ftn")`;
string $tokFileName[];
int $numToken = `tokenize $currentFullPath "/" $tokFileName`;
string $fileName = $tokFileName[$numToken-1];
setAttr ( $current + ".ftn" ) -type "string" ($copyPath+$fileName);
}
}
return 1;
}
// End copy file textures procedure
// Get Directory Name
global proc yuya_getDirProc(){
fileBrowser "yuya_getDirNameProc" "Select Directory" "directory" 4;
}
global proc yuya_getDirNameProc(string $dir, string $type){
textFieldGrp -e -fileName ($dir+"\\") yuya_cftDirField;
}
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