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#ifndef _MUI_HPP
#define _MUI_HPP
//-----------------------------------------------------------------------------
// Copyright (C) 2001 Radical Entertainment Ltd. All rights reserved.
//
// MUI.hpp
//
// Description: Container class for custom UI windows for use in Maya.
//
// Modification History:
// + Created Sep 30, 2001 -- bkusy
//-----------------------------------------------------------------------------
//----------------------------------------
// System Includes
//----------------------------------------
//----------------------------------------
// Project Includes
//----------------------------------------
//----------------------------------------
// Forward References
//----------------------------------------
//----------------------------------------
// Constants, Typedefs and Statics
//----------------------------------------
//This is an example callback.
inline BOOL CALLBACK PopupCallBack( HWND hWnd, UINT uMsg, UINT wParam, long lParam )
{
switch (uMsg)
{
case WM_INITDIALOG:
{
return true;
}
break;
default:
{
// EndDialog( hWnd, 0); //this is how you close the window.
return false;
}
break;
}
}
class MUI
{
public:
enum {
YES,
NO,
CANCEL,
SAVE,
SET,
NEW,
OPEN
};
static int ConfirmDialog( const char* message );
static bool FileDialog( char* filePath, int filePathSize,
const char* windowTitle = 0,
const char* extensionFilter = 0,
const char* defaultExtension = 0,
int browserType = MUI::OPEN
);
static void ErrorDialog( const char* message );
static void InfoDialog( const char* message );
static void PopupDialogue( int id, DLGPROC callBack );
private:
};
#endif
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