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authorSvxy <aidan61605@gmail.com>2023-05-31 23:31:32 +0200
committerSvxy <aidan61605@gmail.com>2023-05-31 23:31:32 +0200
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Diffstat (limited to 'game/code/ai/actionnames.h')
-rw-r--r--game/code/ai/actionnames.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/game/code/ai/actionnames.h b/game/code/ai/actionnames.h
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+++ b/game/code/ai/actionnames.h
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+#ifndef ACTION_NAMES_H_
+#define ACTION_NAMES_H_
+
+namespace ActionButton
+{
+ const char* const ActionName[] =
+ {
+ "ToggleOnOff",
+ "ToggleReverse",
+ "PlayAnim",
+ "PlayAnimLoop",
+ "AutoPlayAnim",
+ "AutoPlayAnimLoop",
+ "AutoPlayAnimInOut",
+ "DestroyObject",
+ "PowerCoupling",
+ "UseVendingMachine",
+ "PrankPhone",
+ "SummonVehiclePhone",
+ "Doorbell",
+ "OpenDoor",
+ "TalkFood",
+ "TalkCollectible",
+ "TalkDialog",
+ "TalkMission",
+ "FoodSmall",
+ "FoodLarge",
+ "CollectorCard",
+ "AlienCamera",
+ "PlayOnce",
+ "AutomaticDoor",
+ "Wrench",
+ "Teleport",
+ "PurchaseCar",
+ "PurchaseSkin",
+ "Nitro"
+ };
+ const int ActionNameSize = ( sizeof(ActionButton::ActionName) / sizeof(ActionButton::ActionName[0]) );
+
+ const char* const ButtonName[] =
+ {
+ "NONE",
+ "LeftStickX",
+ "LeftStickY",
+ "Action",
+ "Jump",
+ "Dash",
+ "Attack",
+ "DPadUp",
+ "DPadDown",
+ "DPadLeft",
+ "DPadRight"
+#ifdef RAD_WIN32
+ ,"GetOutCar"
+ ,"MouseLookLeft"
+ ,"MouseLookRight"
+#endif
+ };
+
+ const int ButtonNameListSize = ( sizeof(ActionButton::ButtonName) / sizeof(ActionButton::ButtonName[0]) );
+};
+
+#endif // ACTION_NAMES_H_