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Diffstat (limited to 'game/code/ai/actionnames.h')
-rw-r--r-- | game/code/ai/actionnames.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/game/code/ai/actionnames.h b/game/code/ai/actionnames.h new file mode 100644 index 0000000..922e14b --- /dev/null +++ b/game/code/ai/actionnames.h @@ -0,0 +1,63 @@ +#ifndef ACTION_NAMES_H_ +#define ACTION_NAMES_H_ + +namespace ActionButton +{ + const char* const ActionName[] = + { + "ToggleOnOff", + "ToggleReverse", + "PlayAnim", + "PlayAnimLoop", + "AutoPlayAnim", + "AutoPlayAnimLoop", + "AutoPlayAnimInOut", + "DestroyObject", + "PowerCoupling", + "UseVendingMachine", + "PrankPhone", + "SummonVehiclePhone", + "Doorbell", + "OpenDoor", + "TalkFood", + "TalkCollectible", + "TalkDialog", + "TalkMission", + "FoodSmall", + "FoodLarge", + "CollectorCard", + "AlienCamera", + "PlayOnce", + "AutomaticDoor", + "Wrench", + "Teleport", + "PurchaseCar", + "PurchaseSkin", + "Nitro" + }; + const int ActionNameSize = ( sizeof(ActionButton::ActionName) / sizeof(ActionButton::ActionName[0]) ); + + const char* const ButtonName[] = + { + "NONE", + "LeftStickX", + "LeftStickY", + "Action", + "Jump", + "Dash", + "Attack", + "DPadUp", + "DPadDown", + "DPadLeft", + "DPadRight" +#ifdef RAD_WIN32 + ,"GetOutCar" + ,"MouseLookLeft" + ,"MouseLookRight" +#endif + }; + + const int ButtonNameListSize = ( sizeof(ActionButton::ButtonName) / sizeof(ActionButton::ButtonName[0]) ); +}; + +#endif // ACTION_NAMES_H_ |