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Diffstat (limited to 'tools/worldbuilder/code/nodes/breakablecameralocatornode.h')
-rw-r--r-- | tools/worldbuilder/code/nodes/breakablecameralocatornode.h | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/tools/worldbuilder/code/nodes/breakablecameralocatornode.h b/tools/worldbuilder/code/nodes/breakablecameralocatornode.h new file mode 100644 index 0000000..84a4cea --- /dev/null +++ b/tools/worldbuilder/code/nodes/breakablecameralocatornode.h @@ -0,0 +1,113 @@ +//============================================================================= +// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. +// +// File: breakablecameralocatornode.h +// +// Description: Blahblahblah +// +// History: 9/17/2002 + Created -- Cary Brisebois +// +//============================================================================= + +#ifndef BREAKABLECAMERALOCATORNODE_H +#define BREAKABLECAMERALOCATORNODE_H + +//======================================== +// Nested Includes +//======================================== +#include "precompiled/PCH.h" + +//======================================== +// Forward References +//======================================== +class tlDataChunk; + + +//============================================================================= +// +// Synopsis: Blahblahblah +// +//============================================================================= +BOOL CALLBACK BreakableCameraLocatorNameCallBack( HWND hWnd, UINT uMsg, UINT wParam, long lParam ); + +class BreakableCameraLocatorNode : public MPxLocatorNode +{ +public: + enum { MAX_NAME_LEN = 256 }; + + BreakableCameraLocatorNode(); + virtual ~BreakableCameraLocatorNode(); + + static void* creator(); + + virtual void draw( M3dView& view, + const MDagPath& path, + M3dView::DisplayStyle displayStyle, + M3dView::DisplayStatus displayStatus + ); + static MStatus initialize(); + virtual void postConstructor(); + + //This is how you export one of these. + static tlDataChunk* Export( MObject& interiorEntranceLocatorNode ); + + static void SetNewName( const char* name ); + static const char* const GetNewName(); + + static MTypeId id; + static const char* stringId; + + static const char* FOV_NAME_SHORT; + static const char* FOV_NAME_LONG; + static MObject sFOV; + +private: + static const int ACTIVE_COLOUR; + static const int INACTIVE_COLOUR; + static const float SCALE; + + static char sNewName[MAX_NAME_LEN]; + + //Prevent wasteful constructor creation. + BreakableCameraLocatorNode( const BreakableCameraLocatorNode& breakablecameralocatornode ); + BreakableCameraLocatorNode& operator=( const BreakableCameraLocatorNode& breakablecameralocatornode ); +}; + +//****************************************************************************** +// +// Inline Public Functions +// +//****************************************************************************** + +//============================================================================= +// BreakableCameraLocatorNode::SetNewName +//============================================================================= +// Description: Comment +// +// Parameters: ( const char* name ) +// +// Return: void +// +//============================================================================= +inline void BreakableCameraLocatorNode::SetNewName( const char* name ) +{ + strncpy( sNewName, name, MAX_NAME_LEN); +} + +//============================================================================= +// BreakableCameraLocatorNode::GetNewName +//============================================================================= +// Description: Comment +// +// Parameters: () +// +// Return: const char* const +// +//============================================================================= +inline const char* const BreakableCameraLocatorNode::GetNewName() +{ + return sNewName; +} + + +#endif //BREAKABLECAMERALOCATORNODE_H |