diff options
Diffstat (limited to 'tools/MayaRules/MayaRules.dsp')
-rw-r--r-- | tools/MayaRules/MayaRules.dsp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/tools/MayaRules/MayaRules.dsp b/tools/MayaRules/MayaRules.dsp new file mode 100644 index 0000000..c170f59 --- /dev/null +++ b/tools/MayaRules/MayaRules.dsp @@ -0,0 +1,118 @@ +# Microsoft Developer Studio Project File - Name="MayaRules" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 60000 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=MayaRules - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "MayaRules.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "MayaRules.mak" CFG="MayaRules - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "MayaRules - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "MayaRules - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "MayaRules" +# PROP Scc_LocalPath ".." +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "MayaRules - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x1009 /d "NDEBUG" +# ADD RSC /l 0x1009 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "MayaRules - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x1009 /d "_DEBUG" +# ADD RSC /l 0x1009 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "MayaRules - Win32 Release" +# Name "MayaRules - Win32 Debug" +# Begin Group "Rules" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\MayaTools\Maya4.0\scripts\srr2rules.txt + +!IF "$(CFG)" == "MayaRules - Win32 Release" + +# Begin Custom Build - Copying $(InputName) to Maya +InputPath=..\MayaTools\Maya4.0\scripts\srr2rules.txt +InputName=srr2rules + +"$(InputName)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) c:\aw\maya4.0\scripts\$(InputName) + +# End Custom Build + +!ELSEIF "$(CFG)" == "MayaRules - Win32 Debug" + +# Begin Custom Build - Copying $(InputName) to Maya +InputPath=..\MayaTools\Maya4.0\scripts\srr2rules.txt +InputName=srr2rules + +"$(InputName)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) c:\aw\maya4.0\scripts\$(InputName) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# End Target +# End Project |