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Diffstat (limited to 'tools/worldbuilder/code/nodes/eventlocatornode.h')
-rw-r--r-- | tools/worldbuilder/code/nodes/eventlocatornode.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/tools/worldbuilder/code/nodes/eventlocatornode.h b/tools/worldbuilder/code/nodes/eventlocatornode.h new file mode 100644 index 0000000..901dd8c --- /dev/null +++ b/tools/worldbuilder/code/nodes/eventlocatornode.h @@ -0,0 +1,121 @@ +//============================================================================= +// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. +// +// File: eventlocatornode.h +// +// Description: Blahblahblah +// +// History: 16/05/2002 + Created -- Cary Brisebois +// +//============================================================================= + +#ifndef EVENTLOCATORNODE_H +#define EVENTLOCATORNODE_H + +//======================================== +// Nested Includes +//======================================== +#include "precompiled/PCH.h" + + +//======================================== +// Forward References +//======================================== +class tlDataChunk; + +//============================================================================= +// +// Synopsis: Blahblahblah +// +//============================================================================= +BOOL CALLBACK EventLocatorNameCallBack( HWND hWnd, UINT uMsg, UINT wParam, long lParam ); + +class EventLocatorNode : public MPxLocatorNode +{ +public: + enum { MAX_NAME_LEN = 256 }; + + EventLocatorNode(); + virtual ~EventLocatorNode(); + + static void* creator(); + + virtual void draw( M3dView& view, + const MDagPath& path, + M3dView::DisplayStyle displayStyle, + M3dView::DisplayStatus displayStatus + ); + static MStatus initialize(); + virtual void postConstructor(); + + //This is how you export one of these. + static tlDataChunk* Export( MObject& eventLocatorNode ); + + static void SetNewName( const char* name ); + static const char* const GetNewName(); + + static MTypeId id; + static const char* stringId; + + static const char* TRIGGERS_NAME_SHORT; + static const char* TRIGGERS_NAME_LONG; + static MObject sTriggers; + + static const char* EVENT_NAME_SHORT; + static const char* EVENT_NAME_LONG; + static MObject sEvent; + + static const char* EXTRA_NAME_SHORT; + static const char* EXTRA_NAME_LONG; + static MObject sExtraData; + +private: + + static const int ACTIVE_COLOUR; + static const int INACTIVE_COLOUR; + static const float SCALE; + + static char sNewName[MAX_NAME_LEN]; + + //Prevent wasteful constructor creation. + EventLocatorNode( const EventLocatorNode& eventlocatornode ); + EventLocatorNode& operator=( const EventLocatorNode& eventlocatornode ); +}; + +//****************************************************************************** +// +// Inline Public Functions +// +//****************************************************************************** + +//============================================================================= +// EventLocatorNode::SetNewName +//============================================================================= +// Description: Comment +// +// Parameters: ( const char* name ) +// +// Return: void +// +//============================================================================= +inline void EventLocatorNode::SetNewName( const char* name ) +{ + strncpy( sNewName, name, MAX_NAME_LEN); +} + +//============================================================================= +// EventLocatorNode::GetNewName +//============================================================================= +// Description: Comment +// +// Parameters: () +// +// Return: const char* const +// +//============================================================================= +inline const char* const EventLocatorNode::GetNewName() +{ + return sNewName; +} + +#endif //EVENTLOCATORNODE_H |