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//-----------------------------------------------------------------------------
// Copyright (C) 2001 Radical Entertainment Ltd. All rights reserved.
//
// task.hpp
//
// Description: A Sequencer unit of scheduling having a notion of execution
// states.
//
// Modification History:
// + Created Aug 14, 2001 -- Gary Keong
// - Snapshot from Hair Club (rev 2) Owner: Laurent Ancessi
//-----------------------------------------------------------------------------
#include <ai\sequencer\task.h>
//---------------------------------------------------------------------
// Main functions
//---------------------------------------------------------------------
Task::Task(void)
{
// Reset the class
m_status = SLEEPING;
}
Task::~Task(void)
{
}
Status Task::GetStatus(void)
{
// Return the status of the task
return m_status;
}
void Task::SetStatus(Status status)
{
// Set the status of the task
m_status = status;
}
bool Task::IsSleeping(void)
{
// Is the status set to SLEEPING
return m_status == SLEEPING;
}
void Task::Run(void)
{
// Set the status to RUNNING
m_status = RUNNING;
}
bool Task::IsRunning(void)
{
// Is the status set to RUNNING
return m_status == RUNNING;
}
void Task::Done(void)
{
// Set the status to DONE
m_status = DONE;
}
bool Task::IsDone(void)
{
// Is the status set to DONE
return m_status == DONE;
}
// End of file.
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