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global proc AEStaticCameraLocatorNodeTemplate( string $nodeName )
{
editorTemplate -beginScrollLayout;
editorTemplate -beginLayout "Locator Attributes" -collapse 0;
AElocatorCommon $nodeName;
editorTemplate -endLayout;
editorTemplate -beginLayout "Camera Attributes" -collapse false;
editorTemplate -addControl "cutInOut";
editorTemplate -addControl "carOnly";
editorTemplate -addControl "onFootOnly";
editorTemplate -addControl "oneShot";
editorTemplate -addControl "noFOV";
editorTemplate -addControl "fieldOfView";
editorTemplate -addControl "facingOffset";
editorTemplate -addSeparator;
editorTemplate -addControl "targetLag";
editorTemplate -addSeparator;
editorTemplate -addControl "active";
editorTemplate -addControl "target";
editorTemplate -addControl "tracking";
editorTemplate -addSeparator;
editorTemplate -addControl "transitionTo";
editorTemplate -callCustom "AEWBTargetSelectNew"
"AEWBTargetSelectReplace"
"message";
editorTemplate -endLayout;
editorTemplate -beginLayout "Triggers" -collapse 0;
editorTemplate -callCustom "AEWBTriggerButtonNew"
"AEWBTriggerButtonReplace"
"message";
editorTemplate -endLayout;
editorTemplate -addExtraControls;
editorTemplate -endScrollLayout;
AEWBLocatorSuppress( $nodeName );
}
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