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path: root/tools/trackeditor/code/AETemplates/AETreelineShapeNodeTemplate.mel
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global proc AETreelineShapeNodeTemplate( string $nodeName )
{
	
	editorTemplate -beginScrollLayout;
	
        editorTemplate -beginLayout "Treeline Attributes" -collapse false;
        
        editorTemplate -addControl "material";

        editorTemplate -addControl "uscale";

        editorTemplate -addControl "height";

        editorTemplate -suppress "colour";

        editorTemplate -suppress "alpha";

		editorTemplate -endLayout;

      	editorTemplate -addExtraControls;

    editorTemplate -endScrollLayout;

    AETELocatorSuppress( $nodeName );

    editorTemplate -suppress "controlPoints";
    editorTemplate -suppress "weights";
    editorTemplate -suppress "uvSet";
    editorTemplate -suppress "tweak";
    editorTemplate -suppress "relativeTweak";
    editorTemplate -suppress "currentUVSet";
    editorTemplate -suppress "doubleSided";
    editorTemplate -suppress "opposite";
    editorTemplate -suppress "smoothShading";
    editorTemplate -suppress "featureDisplacement";
    editorTemplate -suppress "initialSampleRate";
    editorTemplate -suppress "textureThreshold";
    editorTemplate -suppress "normalThreshold";
    editorTemplate -suppress "extraSampleRate";
}