summaryrefslogtreecommitdiffstats
path: root/gui/keyboard.cpp
diff options
context:
space:
mode:
authorDees_Troy <dees_troy@teamw.in>2012-09-05 21:24:24 +0200
committerDees_Troy <dees_troy@teamw.in>2012-09-05 21:24:31 +0200
commit51a0e82eb29a6dfc79f93479883383fbdbf8bcc2 (patch)
tree52fc18206eb0feba9f50dc3b0ede9fdc5e40f35e /gui/keyboard.cpp
parentInitial stub of partitions.hpp (diff)
downloadandroid_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.tar
android_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.tar.gz
android_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.tar.bz2
android_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.tar.lz
android_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.tar.xz
android_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.tar.zst
android_bootable_recovery-51a0e82eb29a6dfc79f93479883383fbdbf8bcc2.zip
Diffstat (limited to 'gui/keyboard.cpp')
-rw-r--r--gui/keyboard.cpp442
1 files changed, 442 insertions, 0 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp
new file mode 100644
index 000000000..a41cba21d
--- /dev/null
+++ b/gui/keyboard.cpp
@@ -0,0 +1,442 @@
+// keyboard.cpp - GUIKeyboard object
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <sys/reboot.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/ioctl.h>
+#include <time.h>
+#include <unistd.h>
+#include <stdlib.h>
+
+#include <string>
+
+extern "C" {
+#include "../common.h"
+#include "../minuitwrp/minui.h"
+#include "../recovery_ui.h"
+}
+
+#include "rapidxml.hpp"
+#include "objects.hpp"
+
+GUIKeyboard::GUIKeyboard(xml_node<>* node)
+ : Conditional(node)
+{
+ int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0;
+ char resource[9], layout[7], row[4], key[5], longpress[6];
+ xml_attribute<>* attr;
+ xml_node<>* child;
+ xml_node<>* keylayout;
+ xml_node<>* keyrow;
+
+ for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++)
+ keyboardImg[layoutindex] = NULL;
+
+ mRendered = false;
+ currentLayout = 1;
+ mAction = NULL;
+ KeyboardHeight = KeyboardWidth = cursorLocation = 0;
+
+ if (!node) return;
+
+ // Load the action
+ child = node->first_node("action");
+ if (child)
+ {
+ mAction = new GUIAction(node);
+ }
+
+ // Load the images for the different layouts
+ child = node->first_node("layout");
+ if (child)
+ {
+ layoutindex = 1;
+ strcpy(resource, "resource1");
+ attr = child->first_attribute(resource);
+ while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) {
+ keyboardImg[layoutindex - 1] = PageManager::FindResource(attr->value());
+
+ layoutindex++;
+ resource[8] = (char)(layoutindex + 48);
+ attr = child->first_attribute(resource);
+ }
+ }
+
+ // Check the first image to get height and width
+ if (keyboardImg[0] && keyboardImg[0]->GetResource())
+ {
+ KeyboardWidth = gr_get_width(keyboardImg[0]->GetResource());
+ KeyboardHeight = gr_get_height(keyboardImg[0]->GetResource());
+ }
+
+ // Load all of the layout maps
+ layoutindex = 1;
+ strcpy(layout, "layout1");
+ keylayout = node->first_node(layout);
+ while (keylayout)
+ {
+ if (layoutindex > MAX_KEYBOARD_LAYOUTS) {
+ LOGE("Too many layouts defined in keyboard.\n");
+ return;
+ }
+
+ child = keylayout->first_node("keysize");
+ if (child) {
+ attr = child->first_attribute("height");
+ if (attr)
+ keyHeight = atoi(attr->value());
+ else
+ keyHeight = 0;
+ attr = child->first_attribute("width");
+ if (attr)
+ keyWidth = atoi(attr->value());
+ else
+ keyWidth = 0;
+ }
+
+ rowindex = 1;
+ Yindex = 0;
+ strcpy(row, "row1");
+ keyrow = keylayout->first_node(row);
+ while (keyrow)
+ {
+ if (rowindex > MAX_KEYBOARD_ROWS) {
+ LOGE("Too many rows defined in keyboard.\n");
+ return;
+ }
+
+ Yindex += keyHeight;
+ row_heights[layoutindex - 1][rowindex - 1] = Yindex;
+
+ keyindex = 1;
+ Xindex = 0;
+ strcpy(key, "key01");
+ attr = keyrow->first_attribute(key);
+
+ while (attr) {
+ string stratt;
+ char keyinfo[255];
+
+ if (keyindex > MAX_KEYBOARD_KEYS) {
+ LOGE("Too many keys defined in a keyboard row.\n");
+ return;
+ }
+
+ stratt = attr->value();
+ if (strlen(stratt.c_str()) >= 255) {
+ LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
+ return;
+ }
+
+ strcpy(keyinfo, stratt.c_str());
+
+ if (strlen(keyinfo) == 0) {
+ LOGE("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex);
+ return;
+ }
+
+ if (strlen(keyinfo) == 1) {
+ // This is a single key, simple definition
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = keyinfo[0];
+ Xindex += keyWidth;
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
+ } else {
+ // This key has extra data
+ char* ptr;
+ char* offset;
+ char* keyitem;
+ char foratoi[10];
+
+ ptr = keyinfo;
+ offset = keyinfo;
+ while (*ptr > 32 && *ptr != ':')
+ ptr++;
+ if (*ptr != 0)
+ *ptr = 0;
+
+ strcpy(foratoi, offset);
+ Xindex += atoi(foratoi);
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
+
+ ptr++;
+ if (*ptr == 0) {
+ // This is an empty area
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = 0;
+ } else if (strlen(ptr) == 1) {
+ // This is the character that this key uses
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = *ptr;
+ } else if (*ptr == 'c') {
+ // This is an ASCII character code
+ keyitem = ptr + 2;
+ strcpy(foratoi, keyitem);
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = atoi(foratoi);
+ } else if (*ptr == 'l') {
+ // This is a different layout
+ keyitem = ptr + 6;
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_LAYOUT;
+ strcpy(foratoi, keyitem);
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
+ } else if (*ptr == 'a') {
+ // This is an action
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_ACTION;
+ } else
+ LOGE("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex);
+ }
+
+ // PROCESS LONG PRESS INFO IF EXISTS
+ sprintf(longpress, "long%02i", keyindex);
+ attr = keyrow->first_attribute(longpress);
+ if (attr) {
+ stratt = attr->value();
+ if (strlen(stratt.c_str()) >= 255) {
+ LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
+ return;
+ }
+
+ strcpy(keyinfo, stratt.c_str());
+
+ if (strlen(keyinfo) == 0) {
+ LOGE("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex);
+ return;
+ }
+
+ if (strlen(keyinfo) == 1) {
+ // This is a single key, simple definition
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = keyinfo[0];
+ } else {
+ // This key has extra data
+ char* ptr;
+ char* offset;
+ char* keyitem;
+ char foratoi[10];
+
+ ptr = keyinfo;
+ offset = keyinfo;
+ while (*ptr > 32 && *ptr != ':')
+ ptr++;
+ if (*ptr != 0)
+ *ptr = 0;
+
+ strcpy(foratoi, offset);
+ Xindex += atoi(foratoi);
+
+ ptr++;
+ if (*ptr == 0) {
+ // This is an empty area
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = 0;
+ } else if (strlen(ptr) == 1) {
+ // This is the character that this key uses
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = *ptr;
+ } else if (*ptr == 'c') {
+ // This is an ASCII character code
+ keyitem = ptr + 2;
+ strcpy(foratoi, keyitem);
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = atoi(foratoi);
+ } else if (*ptr == 'l') {
+ // This is a different layout
+ keyitem = ptr + 6;
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_LAYOUT;
+ strcpy(foratoi, keyitem);
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
+ } else if (*ptr == 'a') {
+ // This is an action
+ keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_ACTION;
+ } else
+ LOGE("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex);
+ }
+ }
+ keyindex++;
+ sprintf(key, "key%02i", keyindex);
+ attr = keyrow->first_attribute(key);
+ }
+ rowindex++;
+ row[3] = (char)(rowindex + 48);
+ keyrow = keylayout->first_node(row);
+ }
+ layoutindex++;
+ layout[6] = (char)(layoutindex + 48);
+ keylayout = node->first_node(layout);
+ }
+
+ int x, y, w, h;
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &x, &y, &w, &h);
+ SetActionPos(x, y, KeyboardWidth, KeyboardHeight);
+ SetRenderPos(x, y, w, h);
+ return;
+}
+
+GUIKeyboard::~GUIKeyboard()
+{
+ int layoutindex;
+
+ for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++)
+ if (keyboardImg[layoutindex]) delete keyboardImg[layoutindex];
+}
+
+int GUIKeyboard::Render(void)
+{
+ if (!isConditionTrue())
+ {
+ mRendered = false;
+ return 0;
+ }
+
+ int ret = 0;
+
+ if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource())
+ gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY);
+
+ mRendered = true;
+ return ret;
+}
+
+int GUIKeyboard::Update(void)
+{
+ if (!isConditionTrue()) return (mRendered ? 2 : 0);
+ if (!mRendered) return 2;
+
+ return 0;
+}
+
+int GUIKeyboard::SetRenderPos(int x, int y, int w, int h)
+{
+ mRenderX = x;
+ mRenderY = y;
+ if (w || h)
+ {
+ mRenderW = KeyboardWidth;
+ mRenderH = KeyboardHeight;
+ }
+
+ if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ return 0;
+}
+
+int GUIKeyboard::GetSelection(int x, int y)
+{
+ if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH) return -1;
+ return 0;
+}
+
+int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
+{
+ static int startSelection = -1, was_held = 0, startX = 0;
+ static unsigned char initial_key = 0;
+ unsigned int indexy, indexx, rely, relx, rowIndex = 0;
+
+ rely = y - mRenderY;
+ relx = x - mRenderX;
+
+ if (!isConditionTrue()) return -1;
+
+ switch (state)
+ {
+ case TOUCH_START:
+ if (GetSelection(x, y) == 0) {
+ startSelection = -1;
+ was_held = 0;
+ startX = x;
+ // Find the correct row
+ for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
+ if (row_heights[currentLayout - 1][indexy] > rely) {
+ rowIndex = indexy;
+ indexy = MAX_KEYBOARD_ROWS;
+ }
+ }
+
+ // Find the correct key (column)
+ for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
+ if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
+ // This is the key that was pressed!
+ initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key;
+ indexx = MAX_KEYBOARD_KEYS;
+ }
+ }
+ } else {
+ startSelection = 0;
+ }
+ break;
+ case TOUCH_DRAG:
+ break;
+ case TOUCH_RELEASE:
+ if (x < startX - (mRenderW * 0.5)) {
+ PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT);
+ return 0;
+ } else if (x > startX + (mRenderW * 0.5)) {
+ PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT);
+ return 0;
+ }
+
+ case TOUCH_HOLD:
+ case TOUCH_REPEAT:
+
+ if (startSelection == 0 || GetSelection(x, y) == -1)
+ return 0;
+
+ // Find the correct row
+ for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
+ if (row_heights[currentLayout - 1][indexy] > rely) {
+ rowIndex = indexy;
+ indexy = MAX_KEYBOARD_ROWS;
+ }
+ }
+
+ // Find the correct key (column)
+ for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
+ if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
+ // This is the key that was pressed!
+ if (keyboard_keys[currentLayout - 1][rowIndex][indexx].key != initial_key) {
+ // We dragged off of the starting key
+ startSelection = 0;
+ break;
+ } else if (state == TOUCH_RELEASE && was_held == 0) {
+ if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key > 0) {
+ // Regular key
+ PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_LAYOUT) {
+ // Switch layouts
+ currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
+ mRendered = false;
+ } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_ACTION) {
+ // Action
+ if (mAction) {
+ // Keyboard has its own action defined
+ return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
+ } else {
+ // Send action notification
+ PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ }
+ }
+ } else if (state == TOUCH_HOLD) {
+ was_held = 1;
+ if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) {
+ // Repeat backspace
+ PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey > 0) {
+ // Long Press Key
+ PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey);
+ }
+ } else if (state == TOUCH_REPEAT) {
+ was_held = 1;
+ if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) {
+ // Repeat backspace
+ PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ }
+ }
+ indexx = MAX_KEYBOARD_KEYS;
+ }
+ }
+ break;
+ }
+
+ return 0;
+}