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/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>

#include <errno.h>
#include <fcntl.h>
#include <stdio.h>

#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>

#include <linux/fb.h>
#include <linux/kd.h>

#include <pixelflinger/pixelflinger.h>

#ifdef BOARD_USE_CUSTOM_RECOVERY_FONT
#include BOARD_USE_CUSTOM_RECOVERY_FONT
#else
#include "font_10x18.h"
#endif

#include "minui.h"

#if defined(RECOVERY_BGRA)
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888
#define PIXEL_SIZE   4
#elif defined(RECOVERY_RGBA)
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBA_8888
#define PIXEL_SIZE   4
#elif defined(RECOVERY_RGBX)
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888
#define PIXEL_SIZE   4
#else
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGB_565
#define PIXEL_SIZE   2
#endif

#define NUM_BUFFERS 2

typedef struct {
    GGLSurface* texture;
    unsigned cwidth;
    unsigned cheight;
} GRFont;

static GRFont *gr_font = 0;
static GGLContext *gr_context = 0;
static GGLSurface gr_font_texture;
static GGLSurface gr_framebuffer[NUM_BUFFERS];
static GGLSurface gr_mem_surface;
static unsigned gr_active_fb = 0;
static unsigned double_buffering = 0;
static int overscan_percent = OVERSCAN_PERCENT;
static int overscan_offset_x = 0;
static int overscan_offset_y = 0;

static int gr_fb_fd = -1;
static int gr_vt_fd = -1;

static struct fb_var_screeninfo vi;
static struct fb_fix_screeninfo fi;

static bool has_overlay = false;

bool target_has_overlay(char *version);
int free_ion_mem(void);
int alloc_ion_mem(unsigned int size);
int allocate_overlay(int fd, GGLSurface gr_fb[]);
int free_overlay(int fd);
int overlay_display_frame(int fd, GGLubyte* data, size_t size);

static int get_framebuffer(GGLSurface *fb)
{
    int fd;
    void *bits;

    fd = open("/dev/graphics/fb0", O_RDWR);
    if (fd < 0) {
        perror("cannot open fb0");
        return -1;
    }

    if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
        perror("failed to get fb0 info");
        close(fd);
        return -1;
    }

    vi.bits_per_pixel = PIXEL_SIZE * 8;
    if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) {
      vi.red.offset     = 8;
      vi.red.length     = 8;
      vi.green.offset   = 16;
      vi.green.length   = 8;
      vi.blue.offset    = 24;
      vi.blue.length    = 8;
      vi.transp.offset  = 0;
      vi.transp.length  = 8;
    } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBA_8888) {
      vi.red.offset     = 0;
      vi.red.length     = 8;
      vi.green.offset   = 8;
      vi.green.length   = 8;
      vi.blue.offset    = 16;
      vi.blue.length    = 8;
      vi.transp.offset  = 24;
      vi.transp.length  = 8;
    } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) {
      vi.red.offset     = 24;
      vi.red.length     = 8;
      vi.green.offset   = 16;
      vi.green.length   = 8;
      vi.blue.offset    = 8;
      vi.blue.length    = 8;
      vi.transp.offset  = 0;
      vi.transp.length  = 8;
    } else { /* RGB565*/
      vi.red.offset     = 11;
      vi.red.length     = 5;
      vi.green.offset   = 5;
      vi.green.length   = 6;
      vi.blue.offset    = 0;
      vi.blue.length    = 5;
      vi.transp.offset  = 0;
      vi.transp.length  = 0;
    }
    if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
        perror("failed to put fb0 info");
        close(fd);
        return -1;
    }

    if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
        perror("failed to get fb0 info");
        close(fd);
        return -1;
    }

    has_overlay = target_has_overlay(fi.id);

    if (!has_overlay) {
        bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
        if (bits == MAP_FAILED) {
            perror("failed to mmap framebuffer");
            close(fd);
            return -1;
        }
    }

    overscan_offset_x = vi.xres * overscan_percent / 100;
    overscan_offset_y = vi.yres * overscan_percent / 100;

    fb->version = sizeof(*fb);
    fb->width = vi.xres;
    fb->height = vi.yres;
    fb->stride = fi.line_length/PIXEL_SIZE;
    fb->format = PIXEL_FORMAT;
    if (!has_overlay) {
        fb->data = bits;
        memset(fb->data, 0, vi.yres * fi.line_length);
    }

    fb++;

    /* check if we can use double buffering */
    if (vi.yres * fi.line_length * 2 > fi.smem_len)
        return fd;

    double_buffering = 1;

    fb->version = sizeof(*fb);
    fb->width = vi.xres;
    fb->height = vi.yres;
    fb->stride = fi.line_length/PIXEL_SIZE;
    fb->format = PIXEL_FORMAT;
    if (!has_overlay) {
        fb->data = (void*) (((unsigned long) bits) + vi.yres * fi.line_length);
        memset(fb->data, 0, vi.yres * fi.line_length);
    }

    return fd;
}

static void get_memory_surface(GGLSurface* ms) {
  ms->version = sizeof(*ms);
  ms->width = vi.xres;
  ms->height = vi.yres;
  ms->stride = fi.line_length/PIXEL_SIZE;
  ms->data = malloc(fi.line_length * vi.yres);
  ms->format = PIXEL_FORMAT;
}

static void set_active_framebuffer(unsigned n)
{
    if (n > 1 || !double_buffering) return;
    vi.yres_virtual = vi.yres * NUM_BUFFERS;
    vi.yoffset = n * vi.yres;
    vi.bits_per_pixel = PIXEL_SIZE * 8;
    if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
        perror("active fb swap failed");
    }
}

void gr_flip(void)
{
    if (-EINVAL == overlay_display_frame(gr_fb_fd, gr_mem_surface.data,
                                         (fi.line_length * vi.yres))) {
        GGLContext *gl = gr_context;

        /* swap front and back buffers */
        if (double_buffering)
            gr_active_fb = (gr_active_fb + 1) & 1;

        /* copy data from the in-memory surface to the buffer we're about
         * to make active. */
        memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
               fi.line_length * vi.yres);

        /* inform the display driver */
        set_active_framebuffer(gr_active_fb);
    }
}

void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
    GGLContext *gl = gr_context;
    GGLint color[4];
    color[0] = ((r << 8) | r) + 1;
    color[1] = ((g << 8) | g) + 1;
    color[2] = ((b << 8) | b) + 1;
    color[3] = ((a << 8) | a) + 1;
    gl->color4xv(gl, color);
}

int gr_measure(const char *s)
{
    return gr_font->cwidth * strlen(s);
}

void gr_font_size(int *x, int *y)
{
    *x = gr_font->cwidth;
    *y = gr_font->cheight;
}

int gr_text(int x, int y, const char *s, ...)
{
    return gr_text_impl(x, y, s, 0);
}

int gr_text_impl(int x, int y, const char *s, int bold)
{
    GGLContext *gl = gr_context;
    GRFont *font = gr_font;
    unsigned off;

    if (!font->texture) return x;

    bold = bold && (font->texture->height != font->cheight);

    x += overscan_offset_x;
    y += overscan_offset_y;

    gl->bindTexture(gl, font->texture);
    gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
    gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
    gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
    gl->enable(gl, GGL_TEXTURE_2D);

    while((off = *s++)) {
        off -= 32;
        if (off < 96) {
            gl->texCoord2i(gl, (off * font->cwidth) - x,
                           (bold ? font->cheight : 0) - y);
            gl->recti(gl, x, y, x + font->cwidth, y + font->cheight);
        }
        x += font->cwidth;
    }

    return x;
}

void gr_texticon(int x, int y, gr_surface icon) {
    if (gr_context == NULL || icon == NULL) {
        return;
    }
    GGLContext* gl = gr_context;

    x += overscan_offset_x;
    y += overscan_offset_y;

    gl->bindTexture(gl, (GGLSurface*) icon);
    gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
    gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
    gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
    gl->enable(gl, GGL_TEXTURE_2D);

    int w = gr_get_width(icon);
    int h = gr_get_height(icon);

    gl->texCoord2i(gl, -x, -y);
    gl->recti(gl, x, y, x+gr_get_width(icon), y+gr_get_height(icon));
}

void gr_fill(int x1, int y1, int x2, int y2)
{
    x1 += overscan_offset_x;
    y1 += overscan_offset_y;

    x2 += overscan_offset_x;
    y2 += overscan_offset_y;

    GGLContext *gl = gr_context;
    gl->disable(gl, GGL_TEXTURE_2D);
    gl->recti(gl, x1, y1, x2, y2);
}

void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) {
    if (gr_context == NULL || source == NULL) {
        return;
    }
    GGLContext *gl = gr_context;

    dx += overscan_offset_x;
    dy += overscan_offset_y;

    gl->bindTexture(gl, (GGLSurface*) source);
    gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
    gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
    gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
    gl->enable(gl, GGL_TEXTURE_2D);
    gl->texCoord2i(gl, sx - dx, sy - dy);
    gl->recti(gl, dx, dy, dx + w, dy + h);
}

unsigned int gr_get_width(gr_surface surface) {
    if (surface == NULL) {
        return 0;
    }
    return ((GGLSurface*) surface)->width;
}

unsigned int gr_get_height(gr_surface surface) {
    if (surface == NULL) {
        return 0;
    }
    return ((GGLSurface*) surface)->height;
}

static void gr_init_font(void)
{
    gr_font = calloc(sizeof(*gr_font), 1);

    int res = res_create_surface("font", (void**)&(gr_font->texture));
    if (res == 0) {
        // The font image should be a 96x2 array of character images.  The
        // columns are the printable ASCII characters 0x20 - 0x7f.  The
        // top row is regular text; the bottom row is bold.
        gr_font->cwidth = gr_font->texture->width / 96;
        gr_font->cheight = gr_font->texture->height / 2;
    } else {
        printf("failed to read font: res=%d\n", res);

        // fall back to the compiled-in font.
        gr_font->texture = malloc(sizeof(*gr_font->texture));
        gr_font->texture->width = font.width;
        gr_font->texture->height = font.height;
        gr_font->texture->stride = font.width;

        unsigned char* bits = malloc(font.width * font.height);
        gr_font->texture->data = (void*) bits;

        unsigned char data;
        unsigned char* in = font.rundata;
        while((data = *in++)) {
            memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
            bits += (data & 0x7f);
        }

        gr_font->cwidth = font.cwidth;
        gr_font->cheight = font.cheight;
    }

    // interpret the grayscale as alpha
    gr_font->texture->format = GGL_PIXEL_FORMAT_A_8;
}

int gr_init(void)
{
    gglInit(&gr_context);
    GGLContext *gl = gr_context;

    gr_init_font();
    gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC);
    if (gr_vt_fd < 0) {
        // This is non-fatal; post-Cupcake kernels don't have tty0.
        perror("can't open /dev/tty0");
    } else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) {
        // However, if we do open tty0, we expect the ioctl to work.
        perror("failed KDSETMODE to KD_GRAPHICS on tty0");
        gr_exit();
        return -1;
    }

    gr_fb_fd = get_framebuffer(gr_framebuffer);
    if (gr_fb_fd < 0) {
        gr_exit();
        return -1;
    }

    get_memory_surface(&gr_mem_surface);

    fprintf(stderr, "framebuffer: fd %d (%d x %d)\n",
            gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height);

    /* start with 0 as front (displayed) and 1 as back (drawing) */
    gr_active_fb = 0;
    if (!has_overlay)
        set_active_framebuffer(0);
    gl->colorBuffer(gl, &gr_mem_surface);

    gl->activeTexture(gl, 0);
    gl->enable(gl, GGL_BLEND);
    gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);

    gr_fb_blank(true);
    gr_fb_blank(false);

    if (!alloc_ion_mem(fi.line_length * vi.yres))
        allocate_overlay(gr_fb_fd, gr_framebuffer);

    return 0;
}

void gr_exit(void)
{
    free_overlay(gr_fb_fd);
    free_ion_mem();

    close(gr_fb_fd);
    gr_fb_fd = -1;

    free(gr_mem_surface.data);

    ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT);
    close(gr_vt_fd);
    gr_vt_fd = -1;
}

int gr_fb_width(void)
{
    return gr_framebuffer[0].width - 2*overscan_offset_x;
}

int gr_fb_height(void)
{
    return gr_framebuffer[0].height - 2*overscan_offset_y;
}

gr_pixel *gr_fb_data(void)
{
    return (unsigned short *) gr_mem_surface.data;
}

void gr_fb_blank(bool blank)
{
#if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS)
    int fd;
    char brightness[4];
    snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2);

    fd = open(TW_BRIGHTNESS_PATH, O_RDWR);
    if (fd < 0) {
        perror("cannot open LCD backlight");
        return;
    }
    write(fd, blank ? "000" : brightness, 3);
    close(fd);
#else
    int ret;
    if (blank)
        free_overlay(gr_fb_fd);

    ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
    if (ret < 0)
        perror("ioctl(): blank");

    if (!blank)
        allocate_overlay(gr_fb_fd, gr_framebuffer);
#endif
}

void gr_get_memory_surface(gr_surface surface)
{
    get_memory_surface( (GGLSurface*) surface);
}

// These are new graphics functions from 5.0 that were not available in
// 4.4 that are required by charger and healthd
void gr_clear()
{
	return;
}