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function HandlePortalCommand( Split, Player )
if( #Split ~= 2 ) then
SendMessage( Player, "Usage: /portal [WorldName]" )
return true
end
if( Player:MoveToWorld(Split[2]) == false ) then
SendMessageFailure( Player, "Could not move to world " .. Split[2] .. "!" )
return true
end
SendMessageSuccess( Player, "Moved successfully to '" .. Split[2] .. "'! :D" )
return true
end
function HandleWorldsCommand( Split, Player )
local SettingsIni = cIniFile("settings.ini")
if SettingsIni:ReadFile() == false then
SendMessageFailure( Player, "No worlds found" )
end
Number = SettingsIni:NumValues("Worlds") - 1
Worlds = {}
for i=0, SettingsIni:GetNumKeys() - 1 do
if SettingsIni:GetKeyName(i) == "Worlds" then
Key = i
break
end
end
for i=0, Number do
table.insert( Worlds, SettingsIni:GetValue( Key, i ) )
end
SendMessage( Player, "Found " .. #Worlds .. " worlds" )
SendMessage( Player, table.concat( Worlds, ", " ) )
return true
end
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