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// MCADefrag.cpp

// Implements the main app entrypoint and the cMCADefrag class representing the entire app

#include "Globals.h"
#include "MCADefrag.h"
#include "LogDispacher.h"
#include "Listeners.h"
#include "zlib/zlib.h"





// An array of 4096 zero bytes, used for writing the padding
static const Byte g_Zeroes[4096] = {0};





int main(int argc, char ** argv)
{
	Logger::cLoggerListener * consoleLogListener = Logger::MakeConsoleListener();
	Logger::cLoggerListener * fileLogListener = new Logger::cFileListener();
	Logger::GetInstance().AttachListener(consoleLogListener);
	Logger::GetInstance().AttachListener(fileLogListener);
	
	Logger::InitiateMultithreading();
	
	cMCADefrag Defrag;
	if (!Defrag.Init(argc, argv))
	{
		return 1;
	}
	
	Defrag.Run();
	
	Logger::GetInstance().DetachListener(consoleLogListener);
	delete consoleLogListener;
	Logger::GetInstance().DetachListener(fileLogListener);
	delete fileLogListener;
	
	return 0;
}





///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cMCADefrag:

cMCADefrag::cMCADefrag(void) :
	m_NumThreads(4),
	m_ShouldRecompress(true)
{
}





bool cMCADefrag::Init(int argc, char ** argv)
{
	// Nothing needed yet
	return true;
}





void cMCADefrag::Run(void)
{
	// Fill the queue with MCA files
	m_Queue = cFile::GetFolderContents(".");

	// Start the processing threads:
	for (int i = 0; i < m_NumThreads; i++)
	{
		StartThread();
	}
	
	// Wait for all the threads to finish:
	while (!m_Threads.empty())
	{
		m_Threads.front()->Wait();
		delete m_Threads.front();
		m_Threads.pop_front();
	}
}




void cMCADefrag::StartThread(void)
{
	cThread * Thread = new cThread(*this);
	m_Threads.push_back(Thread);
	Thread->Start();
}





AString cMCADefrag::GetNextFileName(void)
{
	cCSLock Lock(m_CS);
	if (m_Queue.empty())
	{
		return AString();
	}
	AString res = m_Queue.back();
	m_Queue.pop_back();
	return res;
}





///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cMCADefrag::cThread:

cMCADefrag::cThread::cThread(cMCADefrag & a_Parent) :
	super("MCADefrag thread"),
	m_Parent(a_Parent),
	m_IsChunkUncompressed(false)
{
}





void cMCADefrag::cThread::Execute(void)
{
	for (;;)
	{
		AString FileName = m_Parent.GetNextFileName();
		if (FileName.empty())
		{
			return;
		}
		ProcessFile(FileName);
	}
}





void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
{
	// Filter out non-MCA files:
	if ((a_FileName.length() < 4) || (a_FileName.substr(a_FileName.length() - 4, 4) != ".mca"))
	{
		return;
	}
	LOGINFO("%s", a_FileName.c_str());
	
	// Open input and output files:
	AString OutFileName = a_FileName + ".new";
	cFile In, Out;
	if (!In.Open(a_FileName, cFile::fmRead))
	{
		LOGWARNING("Cannot open file %s for reading, skipping file.", a_FileName.c_str());
		return;
	}
	if (!Out.Open(OutFileName.c_str(), cFile::fmWrite))
	{
		LOGWARNING("Cannot open file %s for writing, skipping file.", OutFileName.c_str());
		return;
	}
	
	// Read the Locations and Timestamps from the input file:
	Byte Locations[4096];
	UInt32 Timestamps[1024];
	if (In.Read(Locations, sizeof(Locations)) != sizeof(Locations))
	{
		LOGWARNING("Cannot read Locations in file %s, skipping file.", a_FileName.c_str());
		return;
	}
	if (In.Read(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps))
	{
		LOGWARNING("Cannot read Timestamps in file %s, skipping file.", a_FileName.c_str());
		return;
	}
	
	// Write dummy Locations to the Out file (will be overwritten once the correct ones are known)
	if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations))
	{
		LOGWARNING("Cannot write Locations to file %s, skipping file.", OutFileName.c_str());
		return;
	}
	m_CurrentSectorOut = 2;
	
	// Write a copy of the Timestamps into the Out file:
	if (Out.Write(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps))
	{
		LOGWARNING("Cannot write Timestamps to file %s, skipping file.", OutFileName.c_str());
		return;
	}
	
	// Process each chunk:
	for (size_t i = 0; i < 1024; i++)
	{
		size_t idx = i * 4;
		if (
			(Locations[idx] == 0) &&
			(Locations[idx + 1] == 0) &&
			(Locations[idx + 2] == 0) &&
			(Locations[idx + 3] == 0)
		)
		{
			// Chunk not present
			continue;
		}
		m_IsChunkUncompressed = false;
		if (!ReadChunk(In, Locations + idx))
		{
			LOGWARNING("Cannot read chunk #%d from file %s. Skipping file.", i, a_FileName.c_str());
			return;
		}
		if (!WriteChunk(Out, Locations + idx))
		{
			LOGWARNING("Cannot write chunk #%d to file %s. Skipping file.", i, OutFileName.c_str());
			return;
		}
	}
	
	// Write the new Locations into the MCA header:
	Out.Seek(0);
	if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations))
	{
		LOGWARNING("Cannot write updated Locations to file %s, skipping file.", OutFileName.c_str());
		return;
	}
	
	// Close the files, delete orig, rename new:
	In.Close();
	Out.Close();
	cFile::Delete(a_FileName);
	cFile::Rename(OutFileName, a_FileName);
}





bool cMCADefrag::cThread::ReadChunk(cFile & a_File, const Byte * a_LocationRaw)
{
	int SectorNum = (a_LocationRaw[0] << 16) | (a_LocationRaw[1] << 8) | a_LocationRaw[2];
	int SizeInSectors = a_LocationRaw[3] * (4 KiB);
	if (a_File.Seek(SectorNum * (4 KiB)) < 0)
	{
		LOGWARNING("Failed to seek to chunk data - file pos %llu (%d KiB, %.02f MiB)!", (Int64)SectorNum * (4 KiB), SectorNum * 4, ((double)SectorNum) / 256);
		return false;
	}
	
	// Read the exact size:
	Byte Buf[4];
	if (a_File.Read(Buf, 4) != 4)
	{
		LOGWARNING("Failed to read chunk data length");
		return false;
	}
	m_CompressedChunkDataSize = (Buf[0] << 24) | (Buf[1] << 16) | (Buf[2] << 8) | Buf[3];
	if (m_CompressedChunkDataSize > SizeInSectors)
	{
		LOGWARNING("Invalid chunk data - SizeInSectors (%d) smaller that RealSize (%d)", SizeInSectors, m_CompressedChunkDataSize);
		return false;
	}
	
	// Read the data:
	if (a_File.Read(m_CompressedChunkData, m_CompressedChunkDataSize) != m_CompressedChunkDataSize)
	{
		LOGWARNING("Failed to read chunk data!");
		return false;
	}
	
	// Uncompress the data if recompression is active
	if (m_Parent.m_ShouldRecompress)
	{
		m_IsChunkUncompressed = UncompressChunk();
		if (!m_IsChunkUncompressed)
		{
			LOGINFO("Chunk failed to uncompress, will be copied verbatim instead.");
		}
	}
	
	return true;
}





bool cMCADefrag::cThread::WriteChunk(cFile & a_File, Byte * a_LocationRaw)
{
	// Recompress the data if recompression is active:
	if (m_Parent.m_ShouldRecompress)
	{
		if (!CompressChunk())
		{
			LOGINFO("Chunk failed to recompress, will be coped verbatim instead.");
		}
	}
	
	// Update the Location:
	a_LocationRaw[0] = m_CurrentSectorOut >> 16;
	a_LocationRaw[1] = (m_CurrentSectorOut >> 8) & 0xff;
	a_LocationRaw[2] = m_CurrentSectorOut & 0xff;
	a_LocationRaw[3] = (m_CompressedChunkDataSize + (4 KiB) + 3) / (4 KiB);  // +3 because the m_CompressedChunkDataSize doesn't include the exact-length
	m_CurrentSectorOut += a_LocationRaw[3];
	
	// Write the data length:
	Byte Buf[4];
	Buf[0] = m_CompressedChunkDataSize >> 24;
	Buf[1] = (m_CompressedChunkDataSize >> 16) & 0xff;
	Buf[2] = (m_CompressedChunkDataSize >> 8) & 0xff;
	Buf[3] = m_CompressedChunkDataSize & 0xff;
	if (a_File.Write(Buf, 4) != 4)
	{
		LOGWARNING("Failed to write chunk length!");
		return false;
	}
	
	// Write the data:
	if (a_File.Write(m_CompressedChunkData, m_CompressedChunkDataSize) != m_CompressedChunkDataSize)
	{
		LOGWARNING("Failed to write chunk data!");
		return false;
	}
	
	// Pad onto the next sector:
	int NumPadding = a_LocationRaw[3] * 4096 - (m_CompressedChunkDataSize + 4);
	ASSERT(NumPadding >= 0);
	if ((NumPadding > 0) && (a_File.Write(g_Zeroes, NumPadding) != NumPadding))
	{
		LOGWARNING("Failed to write padding");
		return false;
	}
	
	return true;
}





bool cMCADefrag::cThread::UncompressChunk(void)
{
	switch (m_CompressedChunkData[0])
	{
		case COMPRESSION_GZIP: return UncompressChunkGzip();
		case COMPRESSION_ZLIB: return UncompressChunkZlib();
	}
	LOGINFO("Chunk is compressed with in an unknown algorithm");
	return false;
}





bool cMCADefrag::cThread::UncompressChunkGzip(void)
{
	// TODO
	// This format is not used in practice
	return false;
}





bool cMCADefrag::cThread::UncompressChunkZlib(void)
{
	// Uncompress the data:
	z_stream strm;
	strm.zalloc = (alloc_func)NULL;
	strm.zfree = (free_func)NULL;
	strm.opaque = NULL;
	inflateInit(&strm);
	strm.next_out  = m_RawChunkData;
	strm.avail_out = sizeof(m_RawChunkData);
	strm.next_in   = m_CompressedChunkData + 1;  // The first byte is the compression method, skip it
	strm.avail_in  = m_CompressedChunkDataSize;
	int res = inflate(&strm, Z_FINISH);
	inflateEnd(&strm);
	if (res != Z_STREAM_END)
	{
		LOGWARNING("Failed to uncompress chunk data: %s", strm.msg);
		return false;
	}
	m_RawChunkDataSize = strm.total_out;

	return true;
}





bool cMCADefrag::cThread::CompressChunk(void)
{
	// Check that the compressed data can fit:
	uLongf CompressedSize = compressBound(m_RawChunkDataSize);
	if (CompressedSize > sizeof(m_CompressedChunkData))
	{
		LOGINFO("Too much data for the internal compression buffer!");
		return false;
	}
	
	// Compress the data using the highest compression factor:
	int errorcode = compress2(m_CompressedChunkData + 1, &CompressedSize, m_RawChunkData, m_RawChunkDataSize, Z_BEST_COMPRESSION);
	if (errorcode != Z_OK)
	{
		LOGINFO("Recompression failed: %d", errorcode);
		return false;
	}
	m_CompressedChunkData[0] = COMPRESSION_ZLIB;
	m_CompressedChunkDataSize = CompressedSize + 1;
	return true;
}