#!/bin/sh
#|| goto :windows_detected
{ # put the whole thing in a block so as not to behave weirdly if interrupted
set -e
# Global variables:
# CHOICE_BUILDTYPE - Either "Normal" or "Debug".
# CHOICE_THREADS - A numerical value, the amount of threads to be used for the make command.
# CHOICE_BRANCH - The branch to use. Currently locked on "master".
# STATE_INTERACTIVE - 1 If we're running interactively. 0 otherwise.
# STATE_NEW - Whether this is the first run. If 1, then no GIT repo exists yet. 0 otherwise.
# Constants:
DEFAULT_BUILDTYPE="Release" # Other options: "Debug"
DEFAULT_BRANCH="master" # Other options: None currently
DEFAULT_THREADS=2
# Constants not modifiable through command line:
UPSTREAM_REPO="origin"
UPSTREAM_LINK="https://github.com/cuberite/cuberite.git"
DRY_RUN="no"
#=================== Error functions ===================
errorCompile ()
{
echo
echoInt "-----------------"
echo "Compilation failed. Failed command:"
echo "$@"
exit 1
}
errorGit ()
{
echo
echoInt "-----------------"
echo "Code fetch failed. (Check your network connection). Failed command:"
echo "$@"
exit 2
}
errorDependencies ()
{
# The error messages are complex and OS-dependant, and are printed in the dependencies section before this is called.
exit 3
}
errorArguments ()
{
echo "Usage: ./compile.sh [options]"
echo "Compiles Cuberite. Updates the GIT repository if needed, and downloads it if it does not exist."
echo "Runs interactively, unless one or more options are specified."
echo
echo "options:"
echo " -m The compilation mode. Either \"Release\" or \"Debug\". Defaults to \"$DEFAULT_BUILDTYPE\""
echo ' -t The number of threads to use for compiling'
echo ' If unspecified, a "smart guess" is attempted (Currently simply picks 2)'
echo ' -b The branch to compile. (Currently unused and pinned to MASTER)'
echo ' -n Prevent interactive mode'
echo ' -d Dry run. Print the chosen settings and exit'
echo
echo "Usage examples:"
echo " ./compile.sh"
echo " ./compile.sh -m Debug"
echo " ./compile.sh -m Release -t 2"
echo
echo "Return codes: (non 0 returns are accompanied by useful stderr info)"
echo "0 - Success - Success! Code was updated and compiled"
echo "1 - Compilation failed - cmake, make, or source code issue"
echo "2 - Code fetch failed - Network issue or, far more rarely, a git issue"
echo "3 - Dependencies missing - Some compilation tools are missing"
echo "4 - Bad arguments - Bad commandline arguments were passed"
echo "5 - Bad user input - Invalid user input in interactive mode"
echo "6 - other - An error not listed above"
exit 4
}
errorInput ()
{
echo
echoInt "-----------------"
echo "Unrecognized user input"
echo "$@"
exit 5
}
errorOther ()
{
echo
echoInt "-----------------"
echo "$@"
exit 6
}
#=================== Echo functions ===================
echoInt () # echo only if interactive mode.
{
if [ $STATE_INTERACTIVE -eq 1 ]; then
echo "$1"
fi
}
echoErr () # Echo to stderr.
{
echo "$1" 1>&2
}
#=================== Commandline Parsing ===================
STATE_INTERACTIVE=1 # Interactive, unless one or more command line options are passed.
while getopts ":m:t:b:" name; do
value=$OPTARG
STATE_INTERACTIVE=0
case "$name" in
m)
if [ ! -z "$CHOICE_BUILDTYPE" ]; then errorArguments; fi # Argument duplication.
if [ "$value" = "Debug" ] || [ "$value" = "Release" ]; then
CHOICE_BUILDTYPE="$value"
else
errorArguments
fi
;;
t)
if [ ! -z "$CHOICE_THREADS" ]; then errorArguments; fi # Argument duplication.
if [ "$value" -gt 0 ] 2>/dev/null; then # If a positive integer.
CHOICE_THREADS="$value"
else
errorArguments
fi
;;
b)
if [ ! -z "$CHOICE_BRANCH" ]; then errorArguments; fi # Argument duplication.
CHOICE_BRANCH=1 # Only used for dupe checking, overridden below.
echoErr "Warning: The -b option is currently unused, it was ignored"
;;
n)
if [ "$dummy" = "1" ]; then errorArguments; fi # Argument duplication.
dummy=1
;;
*)
errorArguments
;;
esac
done
#=================== Dependency checks and greeting ===================
# Do we already have a repo?
checkCuberiteDir ()
{
[ -d .git ] && [ -f easyinstall.sh ] && [ -f src/BlockArea.cpp ] # A good enough indicator that we're in the Cuberite git repo.
}
STATE_NEW=1
if checkCuberiteDir; then # Check if we're in the Cuberite directory...
STATE_NEW=0
elif [ -d cuberite ]; then # If there's a directory named "cuberite"...
cd cuberite
if checkCuberiteDir; then # Check if we're in the Cuberite directory...
STATE_NEW=0
else
errorOther "A directory is named 'cuberite' which has no Cuberite assets exists. Please run the script elsewhere or move/delete that directory."
fi
fi
if [ $STATE_NEW -eq 0 ]; then
echoInt "Cuberite repository detected. This should make the process faster, especially if you compiled before."
fi
# Echo: Greetings.
echoInt "
Hello, this script will download and compile Cuberite.
On subsequent runs, it will update Cuberite.
The compilation and download will occur in the current directory.
If you're updating, you should run: <Path to Cuberite>/compile.sh
Compiling from source takes time, but it usually generates faster
executables. If you prefer ready-to-use binaries or if you want
more info, please visit: https://cuberite.org/"
doDependencyCheck()
{
MISSING_PACKAGES=""
# Most distros have the following default compiler names.
GCC_EXE_NAME="g++"
CLANG_EXE_NAME="clang"
COMPILER_PACKAGE_NAME="gcc g++"
# Most distros have the following package and executable names.
# Left side: Executable Name, Right side: Package Name. Note that this is SPACE delimited now, unlike in the past.
PROGRAMS='git git
make make
cmake cmake'
# If any OS deviates from the defaults, we detect the OS here, and change PROGRAMS, COMPILER_PACKAGE_NAME, etc. as needed.
# Fedora, CentOS, RHEL, Mageia, openSUSE, Mandriva.
if (rpm --help > /dev/null 2> /dev/null); then
COMPILER_PACKAGE_NAME="gcc-c++"
fi
# Make sure at least one compiler exists.
GCC_EXISTS=0
CLANG_EXISTS=0
$GCC_EXE_NAME --help > /dev/null 2> /dev/null && GCC_EXISTS=1
$CLANG_EXE_NAME --help > /dev/null 2> /dev/null && CLANG_EXISTS=1
if [ "$GCC_EXISTS" -eq 0 ] && [ "$CLANG_EXISTS" -eq 0 ]; then
MISSING_PACKAGES=" $COMPILER_PACKAGE_NAME"
fi
# Depdendency check.
checkPackages ()
{
echo "$PROGRAMS" | while read line; do
EXE_NAME=`echo "$line" | cut -f 1 -d " "`
PACKAGE_NAME=`echo "$line" | cut -f 2 -d " "`
command -v $EXE_NAME > /dev/null 2> /dev/null || printf %s " $PACKAGE_NAME"
done
}
MISSING_PACKAGES="$MISSING_PACKAGES`checkPackages`"
missingDepsExit ()
{
if [ "$1" != "" ]; then
echoErr "You can install the missing depndencies via:"
echoErr "$1"
fi
echoErr
echoErr "Please install the dependencies, then come back."
echoErr
errorDependencies
}
if [ "$MISSING_PACKAGES" != "" ]; then
echoInt
echoInt "-----------------"
echoErr "You have missing compilation dependencies:"
echoErr $MISSING_PACKAGES
echoErr
# apt-get guide.
apt-get --help > /dev/null 2> /dev/null && \
missingDepsExit "sudo apt-get install$MISSING_PACKAGES"
# yum guide.
yum --help > /dev/null 2> /dev/null && \
missingDepsExit "sudo yum install$MISSING_PACKAGES"
# zypper guide.
zypper --help > /dev/null 2> /dev/null && \
missingDepsExit "sudo zypper install$MISSING_PACKAGES"
# pacman guide.
pacman --help > /dev/null 2> /dev/null && \
missingDepsExit "sudo pacman -S$MISSING_PACKAGES"
# urpmi guide.
urpmi --help > /dev/null 2> /dev/null && \
missingDepsExit "sudo urpmi$MISSING_PACKAGES"
missingDepsExit ""
fi
}
doDependencyCheck
#=================== Choice: Branch (Currently unused and simply skipped) ===================
# Bypass Branch choice and choose master. Because it's the only branch right now.
CHOICE_BRANCH=$DEFAULT_BRANCH
### Inactive code start. ###
inactiveCode ()
{
echo "
You can choose between 3 branches:
* (S)Stable: Choose the stable branch if you want the most
reliable server.
* (T)Testing: The testing branch is less stable,
but using it and reporting bugs helps us a lot!
* (D)Dev: The least stable of the three. (Master branch)
Choose the development branch if you want to try new,
bleeding-edge features.
"
printf %s "Choose the branch (s/t/d): "
read CHOICE_BRANCH
case $CHOICE_BRANCH in
s|S)
errorOther "We don't have a stable branch yet, please use testing, sorry."
;;
t|T)
CHOICE_BRANCH="testing"
;;
d|D)
CHOICE_BRANCH="master"
;;
*)
errorInput
;;
esac
}
### Inactive code end. ###
#=================== Choice: Compile mode ===================
if [ $STATE_INTERACTIVE -eq 1 ]; then
echo "
Choose compile mode:
* (R)Release: Compiles normally.
Generates the fastest build.
* (D)Debug: Compiles in debug mode.
Makes your console and crashes more verbose.
A bit slower than Release mode. If you plan to help
development by reporting bugs, this is preferred.
"
printf %s "Choose compile mode: (r/d) (Default: \"$DEFAULT_BUILDTYPE\"): "
read CHOICE_BUILDTYPE
case $CHOICE_BUILDTYPE in
d|D)
CHOICE_BUILDTYPE="Debug"
;;
r|N)
CHOICE_BUILDTYPE="Release"
;;
""|N)
CHOICE_BUILDTYPE="$DEFAULT_BUILDTYPE"
;;
*)
errorInput
;;
esac
elif [ -z "$CHOICE_BUILDTYPE" ]; then
CHOICE_BUILDTYPE="$DEFAULT_BUILDTYPE" # Non interactive mode with no buildtype specified.
fi
#=================== Choice: Thread amount ===================
autoChooseThreads()
{
echo "$DEFAULT_THREADS" # Todo choose based on system info, and fallback to DEFAULT_THREADS.
}
if [ $STATE_INTERACTIVE -eq 1 ]; then
printf %s "Enter the number of threads to use. Leave empty for an automatic choice: "
read CHOICE_THREADS
if [ "$CHOICE_THREADS" = "" ] 2> /dev/null; then
CHOICE_THREADS=`autoChooseThreads`
elif [ "$CHOICE_THREADS" -lt 0 ] 2> /dev/null; then
errorInput
fi
elif [ -z "$CHOICE_THREADS" ]; then .
CHOICE_THREADS=`autoChooseThreads` # Non interactive mode with no thread amount specified.
fi
#=================== Print settings summary ===================
if [ "$STATE_NEW" = 1 ]; then
previousCompilation="Not detected. We are assuming this is the first compile.sh run."
else
previousCompilation="Detected. This should make fetching and compiling faster."
fi
# Ask the user's permission to connect to the net.
echo ""
echoInt "#### Settings Summary ####"
echo "Build Type: " "$CHOICE_BUILDTYPE"
echo "Branch: " "$CHOICE_BRANCH" "(Currently the only choice)"
echo "Compilation threads: " "$CHOICE_THREADS"
echo "Previous compilation: " "$previousCompilation"
echo "Upstream Link: " "$UPSTREAM_LINK"
echo "Upstream Repo: " "$UPSTREAM_REPO"
if [ "$DRY_RUN" = "yes" ]; then exit 0; fi
if [ $STATE_INTERACTIVE -eq 1 ]; then
echo
echo "After pressing ENTER, the script will connect to $UPSTREAM_LINK"
echo "to check for updates and/or fetch code. It will then compile your program."
echo "If you compiled before, make sure you're in the proper directory and that \"Previous compilation\" is detected."
printf $s "Press ENTER to continue... "
read dummy
fi
#=================== Code download / update via git ===================
echoInt
echoInt " --- Downloading Cuberite's source code from the $CHOICE_BRANCH branch..."
if [ $STATE_NEW -eq 1 ]; then
# Git: Clone.
echo " --- Looks like your first run, cloning the whole code..."
git clone --depth 1 "$UPSTREAM_LINK" -b "$CHOICE_BRANCH" || errorGit "git clone --depth 1 $UPSTREAM_LINK -b $CHOICE_BRANCH"
cd cuberite
else
# Git: Fetch.
echo " --- Updating the $CHOICE_BRANCH branch..."
git fetch "$UPSTREAM_REPO" "$CHOICE_BRANCH" || errorGit "git fetch $UPSTREAM_REPO $CHOICE_BRANCH"
git checkout "$CHOICE_BRANCH" || errorGit "git checkout $CHOICE_BRANCH"
git merge "$UPSTREAM_REPO"/"$CHOICE_BRANCH" || errorGit "git merge $UPSTREAM_REPO/$CHOICE_BRANCH"
fi
# Git: Submodules.
echo " --- Updating submodules..."
git submodule update --init
#=================== Compilation via cmake and make ===================
# Cmake.
echo " --- Running cmake..."
if [ ! -d build-cuberite ]; then mkdir build-cuberite; fi
cd build-cuberite
cmake .. -DCMAKE_BUILD_TYPE="$CHOICE_BUILDTYPE" || errorCompile "cmake .. -DCMAKE_BUILD_TYPE=$CHOICE_BUILDTYPE"
# Make.
echo " --- Compiling..."
make -j "$CHOICE_THREADS" || errorCompile "make -j $CHOICE_THREADS"
echo
#=================== Print success message ===================
cd ../Server
echo
echo "-----------------"
echo "Compilation done!"
echo
echo "Cuberite awaits you at:"
if [ "$CHOICE_BUILDTYPE" = "Debug" ]; then
echo "$PWD/Cuberite_debug"
else
echo "$PWD/Cuberite"
fi
cd ..
echo "
You can always update Cuberite by executing:
`pwd`/compile.sh
Enjoy :)"
exit 0
#=================== Windows fallback ===================
# Called via hack in line 2.
:windows_detected
@echo off
echo This script is not available for Windows yet, sorry.
echo You can still download the Windows binaries from: https://cuberite.org/
echo You can also manually compile for Windows. See: https://github.com/cuberite/cuberite
rem windows_exit
exit
}