blob: 3340b701f3b0da4ae7f8461c38fd0ce259b56f49 (
plain) (
tree)
|
|
#pragma once
#include "BlockHandler.h"
class cBlockFlowerHandler :
public cBlockHandler
{
public:
cBlockFlowerHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
NIBBLETYPE Meta = a_BlockMeta & 0x7;
a_Pickups.push_back(cItem(m_BlockType, 1, Meta));
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 7;
}
} ;
|