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authormadmaxoft <github@xoft.cz>2014-07-19 14:53:41 +0200
committermadmaxoft <github@xoft.cz>2014-07-19 14:53:41 +0200
commit00c524519ef6c7ceaf4ac91307617cfd65d7cf21 (patch)
tree3587ecc98aada0ce36da33e50a1d460c17129b3e
parentMerge pull request #1214 from mc-server/anti-glob (diff)
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-rw-r--r--src/Bindings/DeprecatedBindings.cpp38
-rw-r--r--src/Bindings/LuaState.cpp3
-rw-r--r--src/Bindings/ManualBindings.cpp26
-rw-r--r--src/Blocks/BlockBed.cpp2
-rw-r--r--src/Blocks/BlockBed.h2
-rw-r--r--src/Blocks/BlockLadder.h2
-rw-r--r--src/Blocks/BlockLeaves.h2
-rw-r--r--src/Blocks/BlockPortal.h4
-rw-r--r--src/Blocks/ChunkInterface.h2
-rw-r--r--src/BoundingBox.cpp2
-rw-r--r--src/BoundingBox.h2
-rw-r--r--src/Chunk.cpp6
-rw-r--r--src/ClientHandle.cpp4
-rw-r--r--src/CraftingRecipes.h2
-rw-r--r--src/Entities/TNTEntity.cpp2
-rw-r--r--src/Generating/Caves.cpp2
-rw-r--r--src/Generating/ChunkGenerator.cpp2
-rw-r--r--src/Generating/Ravines.cpp12
-rw-r--r--src/Generating/Trees.h2
-rw-r--r--src/Globals.h2
-rw-r--r--src/GroupManager.cpp4
-rw-r--r--src/Items/ItemBucket.h2
-rw-r--r--src/Items/ItemShovel.h2
-rw-r--r--src/Log.cpp2
-rw-r--r--src/MobProximityCounter.cpp8
-rw-r--r--src/MobProximityCounter.h4
-rw-r--r--src/MobSpawner.cpp2
-rw-r--r--src/Mobs/Monster.cpp2
-rw-r--r--src/Mobs/Monster.h2
-rw-r--r--src/OSSupport/Socket.cpp2
-rw-r--r--src/OSSupport/Thread.cpp8
-rw-r--r--src/Protocol/Protocol17x.cpp2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp2
-rw-r--r--src/Simulator/FireSimulator.cpp2
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp10
-rw-r--r--src/StringUtils.cpp8
-rw-r--r--src/Tracer.cpp6
-rw-r--r--src/World.cpp2
-rw-r--r--src/World.h2
-rw-r--r--src/WorldStorage/WSSAnvil.h2
-rw-r--r--src/WorldStorage/WorldStorage.cpp6
-rw-r--r--src/WorldStorage/WorldStorage.h2
42 files changed, 100 insertions, 101 deletions
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp
index d2e60945d..07b1a29fd 100644
--- a/src/Bindings/DeprecatedBindings.cpp
+++ b/src/Bindings/DeprecatedBindings.cpp
@@ -25,9 +25,9 @@ static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
@@ -36,7 +36,7 @@ static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S)
{
tolua_error(tolua_S, "array indexing out of range.", NULL);
}
- tolua_pushnumber(tolua_S,(lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType));
+ tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
@@ -53,8 +53,8 @@ static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -79,8 +79,8 @@ static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -105,8 +105,8 @@ static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -131,8 +131,8 @@ static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -157,8 +157,8 @@ static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -183,8 +183,8 @@ static int tolua_get_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -209,8 +209,8 @@ static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
@@ -235,8 +235,8 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
- if (!tolua_isnumber(tolua_S,2,0,&tolua_err))
- tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err);
+ if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
+ tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
#endif
BlockType = (int)tolua_tonumber(tolua_S, 2, 0);
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 7d918cf2b..e123a87c9 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -1336,9 +1336,8 @@ void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header)
{
UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns
-
// Format string consisting only of %s is used to appease the compiler
- LOGD("%s",(a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
+ LOGD("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
for (int i = lua_gettop(a_LuaState); i > 0; i--)
{
AString Value;
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 530101d47..4047adc3a 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -958,7 +958,7 @@ tolua_lerror:
static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
{
// Exported manually, because tolua would require the out-only param a_Height to be used when calling
- // Takes (a_World,) a_BlockX, a_BlockZ
+ // Takes a_World, a_BlockX, a_BlockZ
// Returns Height, IsValid
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@@ -1926,12 +1926,12 @@ static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S)
int Reference = LUA_REFNIL;
if (
- tolua_isstring(tolua_S, 2, 0, &tolua_err ) &&
- lua_isfunction(tolua_S, 3 )
+ tolua_isstring(tolua_S, 2, 0, &tolua_err) &&
+ lua_isfunction(tolua_S, 3)
)
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
- Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
+ Title = ((std::string)tolua_tocppstring(tolua_S, 2, 0));
}
else
{
@@ -2591,7 +2591,7 @@ static int tolua_cBlockArea_LoadFromSchematicFile(lua_State * tolua_S)
}
AString Filename = tolua_tostring(tolua_S, 2, 0);
- bool res = cSchematicFileSerializer::LoadFromSchematicFile(*self,Filename);
+ bool res = cSchematicFileSerializer::LoadFromSchematicFile(*self, Filename);
tolua_pushboolean(tolua_S, res);
return 1;
}
@@ -2651,7 +2651,7 @@ static int tolua_cBlockArea_SaveToSchematicFile(lua_State * tolua_S)
return 0;
}
AString Filename = tolua_tostring(tolua_S, 2, 0);
- bool res = cSchematicFileSerializer::SaveToSchematicFile(*self,Filename);
+ bool res = cSchematicFileSerializer::SaveToSchematicFile(*self, Filename);
tolua_pushboolean(tolua_S, res);
return 1;
}
@@ -3065,13 +3065,13 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab);
tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
- tolua_beginmodule(tolua_S,"HTTPRequest");
- // tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
- // tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
- tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
- tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
- tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
+ tolua_cclass(tolua_S, "HTTPRequest", "HTTPRequest", "", NULL);
+ tolua_beginmodule(tolua_S, "HTTPRequest");
+ // tolua_variable(tolua_S, "Method", tolua_get_HTTPRequest_Method, tolua_set_HTTPRequest_Method);
+ // tolua_variable(tolua_S, "Path", tolua_get_HTTPRequest_Path, tolua_set_HTTPRequest_Path);
+ tolua_variable(tolua_S, "FormData", tolua_get_HTTPRequest_FormData, 0);
+ tolua_variable(tolua_S, "Params", tolua_get_HTTPRequest_Params, 0);
+ tolua_variable(tolua_S, "PostParams", tolua_get_HTTPRequest_PostParams, 0);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebAdmin");
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index fbf98044c..fbc82b440 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer(
if (a_BlockMeta < 8)
{
Vector3i Direction = MetaDataToDirection(a_BlockMeta);
- a_ChunkInterface.SetBlock(a_WorldInterface,a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
+ a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8);
}
}
diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h
index 51e79b888..bf9d9c01d 100644
--- a/src/Blocks/BlockBed.h
+++ b/src/Blocks/BlockBed.h
@@ -16,7 +16,7 @@ class cBlockBedHandler :
{
public:
cBlockBedHandler(BLOCKTYPE a_BlockType)
- : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01,true>(a_BlockType)
+ : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01, true>(a_BlockType)
{
}
diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h
index 72acced41..284d1d732 100644
--- a/src/Blocks/BlockLadder.h
+++ b/src/Blocks/BlockLadder.h
@@ -103,7 +103,7 @@ public:
}
- virtual bool CanBeAt(cChunkInterface & a_ChunkInterface,int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
// TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
eBlockFace BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index d0baab013..797824506 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -11,7 +11,7 @@
// Leaves can be this many blocks that away (inclusive) from the log not to decay
#define LEAVES_CHECK_DISTANCE 6
-#define PROCESS_NEIGHBOR(x,y,z) \
+#define PROCESS_NEIGHBOR(x, y, z) \
switch (a_Area.GetBlockType(x, y, z)) \
{ \
case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \
diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h
index 9ee5d69e2..fc74e89d0 100644
--- a/src/Blocks/BlockPortal.h
+++ b/src/Blocks/BlockPortal.h
@@ -70,7 +70,7 @@ public:
} PortalCheck[] =
{
{ 0, 1, 0},
- { 0,-1, 0},
+ { 0, -1, 0},
{ 1, 0, 0},
{-1, 0, 0},
} ;
@@ -95,7 +95,7 @@ public:
} PortalCheck[] =
{
{ 0, 1, 0},
- { 0,-1, 0},
+ { 0, -1, 0},
{ 0, 0, -1},
{ 0, 0, 1},
} ;
diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h
index f9cbe3a2d..3bab60be6 100644
--- a/src/Blocks/ChunkInterface.h
+++ b/src/Blocks/ChunkInterface.h
@@ -18,7 +18,7 @@ public:
BLOCKTYPE GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
{
- return m_ChunkMap->GetBlock(a_BlockX,a_BlockY,a_BlockZ);
+ return m_ChunkMap->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
}
BLOCKTYPE GetBlock(const Vector3i & a_Pos)
{
diff --git a/src/BoundingBox.cpp b/src/BoundingBox.cpp
index ce831c200..6b163b01e 100644
--- a/src/BoundingBox.cpp
+++ b/src/BoundingBox.cpp
@@ -191,7 +191,7 @@ bool cBoundingBox::IsInside(const Vector3d & a_Point)
-bool cBoundingBox::IsInside(double a_X, double a_Y,double a_Z)
+bool cBoundingBox::IsInside(double a_X, double a_Y, double a_Z)
{
return IsInside(m_Min, m_Max, a_X, a_Y, a_Z);
}
diff --git a/src/BoundingBox.h b/src/BoundingBox.h
index a7c6c3eea..793466302 100644
--- a/src/BoundingBox.h
+++ b/src/BoundingBox.h
@@ -49,7 +49,7 @@ public:
bool IsInside(const Vector3d & a_Point);
/// Returns true if the point is inside the bounding box
- bool IsInside(double a_X, double a_Y,double a_Z);
+ bool IsInside(double a_X, double a_Y, double a_Z);
/// Returns true if a_Other is inside this bounding box
bool IsInside(cBoundingBox & a_Other);
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 6fb615f1c..6e2d3509d 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -455,7 +455,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill)
currentPosition = Monster.GetPosition();
for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); ++itr2)
{
- toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength());
+ toFill.CollectMob(Monster, *this, (currentPosition - **itr2).SqrLength());
}
}
} // for itr - m_Entitites[]
@@ -464,7 +464,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill)
-void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z,int a_MaxX, int a_MaxY, int a_MaxZ)
+void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ)
{
ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff);
int Random = m_World->GetTickRandomNumber(0x00ffffff);
@@ -638,7 +638,7 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ)
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap());
cBlockInServerPluginInterface PluginInterface(*this->GetWorld());
- Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ);
+ Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, a_RelX, a_RelY, a_RelZ);
}
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 58247a836..cf78b19c5 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1070,7 +1070,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
// The ItemHandler is also responsible for spawning the pickups
cChunkInterface ChunkInterface(World->GetChunkMap());
- BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
+ BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
@@ -1361,7 +1361,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e
m_Player->GetInventory().RemoveOneEquippedItem();
}
cChunkInterface ChunkInterface(World->GetChunkMap());
- NewBlock->OnPlacedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
+ NewBlock->OnPlacedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
// Step sound with 0.8f pitch is used as block placement sound
World->BroadcastSoundEffect(NewBlock->GetStepSound(), (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0f, 0.8f);
diff --git a/src/CraftingRecipes.h b/src/CraftingRecipes.h
index 90e41eddc..0250d2f68 100644
--- a/src/CraftingRecipes.h
+++ b/src/CraftingRecipes.h
@@ -127,7 +127,7 @@ protected:
typedef std::vector<cRecipeSlot> cRecipeSlots;
/** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients())
- A normalized recipe starts at (0,0)
+ A normalized recipe starts at (0, 0)
*/
struct cRecipe
{
diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp
index fd9a4e7ac..53af446cc 100644
--- a/src/Entities/TNTEntity.cpp
+++ b/src/Entities/TNTEntity.cpp
@@ -42,7 +42,7 @@ void cTNTEntity::Explode(void)
{
m_FuseTicks = 0;
Destroy(true);
- LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ());
+ LOGD("BOOM at {%f, %f, %f}", GetPosX(), GetPosY(), GetPosZ());
m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this);
}
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp
index 3571b29d4..21bfd98b8 100644
--- a/src/Generating/Caves.cpp
+++ b/src/Generating/Caves.cpp
@@ -559,7 +559,7 @@ AString cCaveTunnel::ExportAsSVG(int a_Color, int a_OffsetX, int a_OffsetZ) cons
char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
for (cCaveDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
{
- AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
+ AppendPrintf(SVG, "%c %d, %d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
Prefix = 'L';
}
SVG.append("\"/>\n");
diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp
index 0947eeae5..9383a3adf 100644
--- a/src/Generating/ChunkGenerator.cpp
+++ b/src/Generating/ChunkGenerator.cpp
@@ -180,7 +180,7 @@ BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_S
BLOCKTYPE Block = BlockStringToType(BlockType);
if (Block < 0)
{
- LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
+ LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(), a_Default.c_str());
return BlockStringToType(a_Default);
}
return Block;
diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp
index 86e27d8ed..70b9d0b62 100644
--- a/src/Generating/Ravines.cpp
+++ b/src/Generating/Ravines.cpp
@@ -287,34 +287,34 @@ AString cStructGenRavines::cRavine::ExportAsSVG(int a_Color, int a_OffsetX, int
char Prefix = 'M'; // The first point needs "M" prefix, all the others need "L"
for (cRavDefPoints::const_iterator itr = m_Points.begin(); itr != m_Points.end(); ++itr)
{
- AppendPrintf(SVG, "%c %d,%d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
+ AppendPrintf(SVG, "%c %d, %d ", Prefix, a_OffsetX + itr->m_BlockX, a_OffsetZ + itr->m_BlockZ);
Prefix = 'L';
}
SVG.append("\"/>\n");
// Base point highlight:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
+ AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n",
a_OffsetX + m_OriginX - 5, a_OffsetZ + m_OriginZ, a_OffsetX + m_OriginX + 5, a_OffsetZ + m_OriginZ
);
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
+ AppendPrintf(SVG, "<path style=\"fill:none;stroke:#ff0000;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n",
a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ - 5, a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ + 5
);
// A gray line from the base point to the first point of the ravine, for identification:
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d,%d L %d,%d\"/>\n",
+ AppendPrintf(SVG, "<path style=\"fill:none;stroke:#cfcfcf;stroke-width:1px;\"\nd=\"M %d, %d L %d, %d\"/>\n",
a_OffsetX + m_OriginX, a_OffsetZ + m_OriginZ, a_OffsetX + m_Points.front().m_BlockX, a_OffsetZ + m_Points.front().m_BlockZ
);
// Offset guides:
if (a_OffsetX > 0)
{
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d,0 L %d,1024\"/>\n",
+ AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M %d, 0 L %d, 1024\"/>\n",
a_OffsetX, a_OffsetX
);
}
if (a_OffsetZ > 0)
{
- AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0,%d L 1024,%d\"/>\n",
+ AppendPrintf(SVG, "<path style=\"fill:none;stroke:#0000ff;stroke-width:1px;\"\nd=\"M 0, %d L 1024, %d\"/>\n",
a_OffsetZ, a_OffsetZ
);
}
diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h
index 00f343a3d..1f6ac4dff 100644
--- a/src/Generating/Trees.h
+++ b/src/Generating/Trees.h
@@ -70,7 +70,7 @@ void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noi
void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
/// Generates an image of a random large birch tree
-void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks,sSetBlockVector & a_OtherBlocks);
+void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
/// Generates an image of a random conifer tree
void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
diff --git a/src/Globals.h b/src/Globals.h
index 9b2f25f36..932040ec2 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -252,7 +252,7 @@ template class SizeChecker<UInt16, 2>;
#include "MCLogger.h"
#else
// Logging functions
-void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1,2);
+void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
void inline LOGERROR(const char* a_Format, ...)
{
diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp
index ffba68200..135a1636a 100644
--- a/src/GroupManager.cpp
+++ b/src/GroupManager.cpp
@@ -125,7 +125,7 @@ bool cGroupManager::LoadGroups()
IniFile.SetValue("Owner", "Permissions", "*", true);
IniFile.SetValue("Owner", "Color", "2", true);
- IniFile.SetValue("Moderator", "Permissions", "core.time,core.item,core.tpa,core.tpaccept,core.ban,core.unban,core.save-all,core.toggledownfall");
+ IniFile.SetValue("Moderator", "Permissions", "core.time, core.item, core.tpa, core.tpaccept, core.ban, core.unban, core.save-all, core.toggledownfall");
IniFile.SetValue("Moderator", "Color", "2", true);
IniFile.SetValue("Moderator", "Inherits", "Player", true);
@@ -133,7 +133,7 @@ bool cGroupManager::LoadGroups()
IniFile.SetValue("Player", "Color", "f", true);
IniFile.SetValue("Player", "Inherits", "Default", true);
- IniFile.SetValue("Default", "Permissions", "core.help,core.plugins,core.spawn,core.worlds,core.back,core.motd,core.build,core.locate,core.viewdistance", true);
+ IniFile.SetValue("Default", "Permissions", "core.help, core.plugins, core.spawn, core.worlds, core.back, core.motd, core.build, core.locate, core.viewdistance", true);
IniFile.SetValue("Default", "Color", "f", true);
IniFile.WriteFile("groups.ini");
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h
index 6d7926fa4..a17c4838b 100644
--- a/src/Items/ItemBucket.h
+++ b/src/Items/ItemBucket.h
@@ -117,7 +117,7 @@ public:
return false;
}
cItem Item(E_ITEM_BUCKET, 1);
- if (!a_Player->GetInventory().AddItem(Item,true,true))
+ if (!a_Player->GetInventory().AddItem(Item, true, true))
{
return false;
}
diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h
index 333ba46e8..78cfe26fe 100644
--- a/src/Items/ItemShovel.h
+++ b/src/Items/ItemShovel.h
@@ -28,7 +28,7 @@ public:
{
cChunkInterface ChunkInterface(a_World->GetChunkMap());
cBlockInServerPluginInterface PluginInterface(*a_World);
- BlockHandler(Block)->DropBlock(ChunkInterface,*a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ);
+ BlockHandler(Block)->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_Player->UseEquippedItem();
diff --git a/src/Log.cpp b/src/Log.cpp
index d96e3e9e4..69b9c13a2 100644
--- a/src/Log.cpp
+++ b/src/Log.cpp
@@ -130,7 +130,7 @@ void cLog::Log(const char * a_Format, va_list argList)
// Print to console:
#if defined(ANDROID_NDK)
- // __android_log_vprint(ANDROID_LOG_ERROR,"MCServer", a_Format, argList);
+ // __android_log_vprint(ANDROID_LOG_ERROR, "MCServer", a_Format, argList);
__android_log_print(ANDROID_LOG_ERROR, "MCServer", "%s", Line.c_str() );
// CallJavaFunction_Void_String(g_JavaThread, "AddToLog", Line );
#else
diff --git a/src/MobProximityCounter.cpp b/src/MobProximityCounter.cpp
index a89fa72df..f5d3e970c 100644
--- a/src/MobProximityCounter.cpp
+++ b/src/MobProximityCounter.cpp
@@ -8,12 +8,12 @@
void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance)
{
- // LOGD("Collecting monster %s, with distance %f",a_Monster->GetClass(),a_Distance);
+ // LOGD("Collecting monster %s, with distance %f", a_Monster->GetClass(), a_Distance);
tMonsterToDistance::iterator it = m_MonsterToDistance.find(&a_Monster);
if (it == m_MonsterToDistance.end())
{
- sDistanceAndChunk newDistanceAndChunk(a_Distance,a_Chunk);
- std::pair<tMonsterToDistance::iterator,bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster,newDistanceAndChunk));
+ sDistanceAndChunk newDistanceAndChunk(a_Distance, a_Chunk);
+ std::pair<tMonsterToDistance::iterator, bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster, newDistanceAndChunk));
if (!result.second)
{
ASSERT(!"A collected Monster was not found inside distance map using find(), but insert() said there already is a key for it");
@@ -36,7 +36,7 @@ void cMobProximityCounter::convertMaps()
{
for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); ++itr)
{
- m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,*itr->second.m_Chunk)));
+ m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance, sMonsterAndChunk(*itr->first, *itr->second.m_Chunk)));
}
}
diff --git a/src/MobProximityCounter.h b/src/MobProximityCounter.h
index cadfc48ae..8c6c11d68 100644
--- a/src/MobProximityCounter.h
+++ b/src/MobProximityCounter.h
@@ -28,8 +28,8 @@ protected :
};
public :
- typedef std::map<cEntity*,sDistanceAndChunk> tMonsterToDistance;
- typedef std::multimap<double,sMonsterAndChunk> tDistanceToMonster;
+ typedef std::map<cEntity*, sDistanceAndChunk> tMonsterToDistance;
+ typedef std::multimap<double, sMonsterAndChunk> tDistanceToMonster;
protected :
// this map is filled during collection phase, it will be later transformed into DistanceToMonster
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp
index da3e7c406..ce1187452 100644
--- a/src/MobSpawner.cpp
+++ b/src/MobSpawner.cpp
@@ -8,7 +8,7 @@
-cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily,const std::set<cMonster::eType>& a_AllowedTypes) :
+cMobSpawner::cMobSpawner(cMonster::eFamily a_MonsterFamily, const std::set<cMonster::eType>& a_AllowedTypes) :
m_MonsterFamily(a_MonsterFamily),
m_NewPack(true),
m_MobType(cMonster::mtInvalidType)
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 8d612fbaa..db45db5b9 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -126,7 +126,7 @@ void cMonster::TickPathFinding()
{ 1, 0},
{-1, 0},
{ 0, 1},
- { 0,-1},
+ { 0, -1},
} ;
if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */)
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 4af7cf4f1..bbc3ebd35 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -73,7 +73,7 @@ public:
// tolua_end
enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
- enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
+ enum MPersonality{PASSIVE, AGGRESSIVE, COWARDLY} m_EMPersonality;
/** Creates the mob object.
If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig()
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp
index 7d4d9e598..47d9f331d 100644
--- a/src/OSSupport/Socket.cpp
+++ b/src/OSSupport/Socket.cpp
@@ -138,7 +138,7 @@ int cSocket::WSAStartup(void)
#ifdef _WIN32
WSADATA wsaData;
memset(&wsaData, 0, sizeof(wsaData));
- return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
+ return ::WSAStartup(MAKEWORD(2, 2), &wsaData);
#else
return 0;
#endif
diff --git a/src/OSSupport/Thread.cpp b/src/OSSupport/Thread.cpp
index 084e0810e..163c9b0c9 100644
--- a/src/OSSupport/Thread.cpp
+++ b/src/OSSupport/Thread.cpp
@@ -92,11 +92,11 @@ void cThread::Start( bool a_bWaitOnDelete /* = true */ )
#else
DWORD ThreadID = 0;
HANDLE hThread = CreateThread(NULL // security
- ,0 // stack size
+ , 0 // stack size
, (LPTHREAD_START_ROUTINE) MyThread // function name
- ,this // parameters
- ,0 // flags
- ,&ThreadID ); // thread id
+ , this // parameters
+ , 0 // flags
+ , &ThreadID ); // thread id
CloseHandle( hThread );
#ifdef _MSC_VER
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 37a9fdf47..67a5e97b1 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -2533,7 +2533,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
if (!a_Item.m_Enchantments.IsEmpty())
{
const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments,Writer, TagName);
+ EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName);
}
if (!a_Item.IsBothNameAndLoreEmpty())
{
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 3991b84de..e62f9d216 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -331,7 +331,7 @@ void cProtocolRecognizer::SendEntityVelocity(const cEntity & a_Entity)
void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion);
+ m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion);
}
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp
index 9433a8c68..2164b6b10 100644
--- a/src/Simulator/FireSimulator.cpp
+++ b/src/Simulator/FireSimulator.cpp
@@ -98,7 +98,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun
int x = itr->x;
int y = itr->y;
int z = itr->z;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(x,y,z);
+ BLOCKTYPE BlockType = a_Chunk->GetBlock(x, y, z);
if (!IsAllowedBlock(BlockType))
{
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 3dd6417dc..ada8de4b8 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -570,10 +570,10 @@ void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_RelBlockX, int a_Re
{-1, 1, 0},
{ 0, 1, 1},
{ 0, 1, -1}, /* Wires one higher, surrounding self stop */
- { 1,-1, 0}, /* Wires one lower, surrounding self start */
- {-1,-1, 0},
- { 0,-1, 1},
- { 0,-1, -1}, /* Wires one lower, surrounding self stop */
+ { 1, -1, 0}, /* Wires one lower, surrounding self start */
+ {-1, -1, 0},
+ { 0, -1, 1},
+ { 0, -1, -1}, /* Wires one lower, surrounding self stop */
} ;
static const struct // Define which directions the wire will check for repeater prescence
@@ -584,7 +584,7 @@ void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_RelBlockX, int a_Re
{ 1, 0, 0 },
{-1, 0, 0 },
{ 0, 0, 1 },
- { 0, 0,-1 },
+ { 0, 0, -1 },
{ 0, 1, 0 },
};
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index f60ed1248..9074ac7c2 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -785,10 +785,10 @@ AString Base64Decode(const AString & a_Base64String)
AString Base64Encode(const AString & a_Input)
{
static const char BASE64[64] = {
- 'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P',
- 'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f',
- 'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v',
- 'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/'
+ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
+ 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
+ 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/'
};
AString output;
diff --git a/src/Tracer.cpp b/src/Tracer.cpp
index 54b4716e3..fd8a297c0 100644
--- a/src/Tracer.cpp
+++ b/src/Tracer.cpp
@@ -18,11 +18,11 @@ cTracer::cTracer(cWorld * a_World)
: m_World(a_World)
{
m_NormalTable[0].Set(-1, 0, 0);
- m_NormalTable[1].Set( 0, 0,-1);
+ m_NormalTable[1].Set( 0, 0, -1);
m_NormalTable[2].Set( 1, 0, 0);
m_NormalTable[3].Set( 0, 0, 1);
m_NormalTable[4].Set( 0, 1, 0);
- m_NormalTable[5].Set( 0,-1, 0);
+ m_NormalTable[5].Set( 0, -1, 0);
}
@@ -245,7 +245,7 @@ bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int
// return 1 = hit, other is not hit
-int LinesCross(float x0,float y0,float x1,float y1,float x2,float y2,float x3,float y3)
+int LinesCross(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
{
// float linx, liny;
diff --git a/src/World.cpp b/src/World.cpp
index c27fd462b..d90383884 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -2469,7 +2469,7 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit,
{
if (a_CheckLineOfSight)
{
- if(!LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length()))
+ if(!LineOfSight.Trace(a_Pos, (Pos - a_Pos), (int)(Pos - a_Pos).Length()))
{
ClosestDistance = Distance;
ClosestPlayer = *itr;
diff --git a/src/World.h b/src/World.h
index f0e8d5cf3..5e0af6340 100644
--- a/src/World.h
+++ b/src/World.h
@@ -859,7 +859,7 @@ private:
Int64 m_LastTimeUpdate; // The tick in which the last time update has been sent.
Int64 m_LastUnload; // The last WorldAge (in ticks) in which unloading was triggerred
Int64 m_LastSave; // The last WorldAge (in ticks) in which save-all was triggerred
- std::map<cMonster::eFamily,Int64> m_LastSpawnMonster; // The last WorldAge (in ticks) in which a monster was spawned (for each megatype of monster) // MG TODO : find a way to optimize without creating unmaintenability (if mob IDs are becoming unrowed)
+ std::map<cMonster::eFamily, Int64> m_LastSpawnMonster; // The last WorldAge (in ticks) in which a monster was spawned (for each megatype of monster) // MG TODO : find a way to optimize without creating unmaintenability (if mob IDs are becoming unrowed)
NIBBLETYPE m_SkyDarkness;
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 5b629f017..9f8714404 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -153,7 +153,7 @@ protected:
void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadTNTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadHangingFromNBT (cHangingEntity & a_Hanging,const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadHangingFromNBT (cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp
index 155aa6b14..d0b2acf3b 100644
--- a/src/WorldStorage/WorldStorage.cpp
+++ b/src/WorldStorage/WorldStorage.cpp
@@ -163,7 +163,7 @@ void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
{
- m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ,true));
+ m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkY, a_ChunkZ, true));
}
@@ -182,8 +182,8 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk)
void cWorldStorage::InitSchemas(int a_StorageCompressionFactor)
{
// The first schema added is considered the default
- m_Schemas.push_back(new cWSSAnvil (m_World,a_StorageCompressionFactor));
- m_Schemas.push_back(new cWSSCompact (m_World,a_StorageCompressionFactor));
+ m_Schemas.push_back(new cWSSAnvil (m_World, a_StorageCompressionFactor));
+ m_Schemas.push_back(new cWSSCompact (m_World, a_StorageCompressionFactor));
m_Schemas.push_back(new cWSSForgetful(m_World));
// Add new schemas here
diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h
index bf764a539..4d4c46a71 100644
--- a/src/WorldStorage/WorldStorage.h
+++ b/src/WorldStorage/WorldStorage.h
@@ -109,7 +109,7 @@ protected:
};
};
- typedef cQueue<sChunkLoad,FuncTable> sChunkLoadQueue;
+ typedef cQueue<sChunkLoad, FuncTable> sChunkLoadQueue;
cWorld * m_World;
AString m_StorageSchemaName;