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authorarchshift <admin@archshift.com>2014-07-20 11:56:59 +0200
committerarchshift <admin@archshift.com>2014-07-26 12:48:16 +0200
commit0298d34406b1582e882795bf4d9d3fea18fd0135 (patch)
tree764cf6c7089b3a80f5a4c457d6c44f963deb2a1f
parentEndianness.h: undefined ntohll before redefining (diff)
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-rw-r--r--src/Entities/EntityEffect.cpp124
-rw-r--r--src/Entities/EntityEffect.h19
-rw-r--r--src/Entities/ProjectileEntity.cpp2
-rw-r--r--src/Entities/SplashPotionEntity.cpp16
-rw-r--r--src/Entities/SplashPotionEntity.h4
-rw-r--r--src/Items/ItemPotion.h136
-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
7 files changed, 164 insertions, 139 deletions
diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp
index 6c4b13a58..f58738aef 100644
--- a/src/Entities/EntityEffect.cpp
+++ b/src/Entities/EntityEffect.cpp
@@ -7,6 +7,130 @@
+
+int cEntityEffect::GetPotionColor(short a_ItemDamage)
+{
+ // Lowest six bits
+ return (a_ItemDamage & 0x3f);
+}
+
+
+
+
+
+cEntityEffect::eType cEntityEffect::GetPotionEffectType(short a_ItemDamage)
+{
+ // Lowest four bits
+ // Potion effect bits are different from entity effect values
+ // For reference: http://minecraft.gamepedia.com/Data_values#.22Potion_effect.22_bits
+ switch (a_ItemDamage & 0x0f)
+ {
+ case 0x01: return cEntityEffect::effRegeneration;
+ case 0x02: return cEntityEffect::effSpeed;
+ case 0x03: return cEntityEffect::effFireResistance;
+ case 0x04: return cEntityEffect::effPoison;
+ case 0x05: return cEntityEffect::effInstantHealth;
+ case 0x06: return cEntityEffect::effNightVision;
+ case 0x08: return cEntityEffect::effWeakness;
+ case 0x09: return cEntityEffect::effStrength;
+ case 0x0a: return cEntityEffect::effSlowness;
+ case 0x0c: return cEntityEffect::effInstantDamage;
+ case 0x0d: return cEntityEffect::effWaterBreathing;
+ case 0x0e: return cEntityEffect::effInvisibility;
+
+ // No effect potions
+ case 0x00:
+ case 0x07:
+ case 0x0b: // Will be potion of leaping in 1.8
+ case 0x0f:
+ {
+ break;
+ }
+ }
+ return cEntityEffect::effNoEffect;
+}
+
+
+
+
+
+short cEntityEffect::GetPotionEffectIntensity(short a_ItemDamage)
+{
+ // Level II potion if the fifth lowest bit is set
+ return ((a_ItemDamage & 0x20) != 0) ? 1 : 0;
+}
+
+
+
+
+
+int cEntityEffect::GetPotionEffectDuration(short a_ItemDamage)
+{
+ // Base duration in ticks
+ int base = 0;
+ double TierCoeff = 1, ExtCoeff = 1, SplashCoeff = 1;
+
+ switch (GetPotionEffectType(a_ItemDamage))
+ {
+ case cEntityEffect::effRegeneration:
+ case cEntityEffect::effPoison:
+ {
+ base = 900;
+ break;
+ }
+
+ case cEntityEffect::effSpeed:
+ case cEntityEffect::effFireResistance:
+ case cEntityEffect::effNightVision:
+ case cEntityEffect::effStrength:
+ case cEntityEffect::effWaterBreathing:
+ case cEntityEffect::effInvisibility:
+ {
+ base = 3600;
+ break;
+ }
+
+ case cEntityEffect::effWeakness:
+ case cEntityEffect::effSlowness:
+ {
+ base = 1800;
+ break;
+ }
+ }
+
+ // If potion is level II, half the duration. If not, stays the same
+ TierCoeff = (GetPotionEffectIntensity(a_ItemDamage) > 0) ? 0.5 : 1;
+
+ // If potion is extended, multiply duration by 8/3. If not, stays the same
+ // Extended potion if sixth lowest bit is set
+ ExtCoeff = (a_ItemDamage & 0x40) ? (8.0 / 3.0) : 1;
+
+ // If potion is splash potion, multiply duration by 3/4. If not, stays the same
+ SplashCoeff = IsPotionDrinkable(a_ItemDamage) ? 1 : 0.75;
+
+ // Ref.:
+ // http://minecraft.gamepedia.com/Data_values#.22Tier.22_bit
+ // http://minecraft.gamepedia.com/Data_values#.22Extended_duration.22_bit
+ // http://minecraft.gamepedia.com/Data_values#.22Splash_potion.22_bit
+
+ return (int)(base * TierCoeff * ExtCoeff * SplashCoeff);
+}
+
+
+
+
+
+bool cEntityEffect::IsPotionDrinkable(short a_ItemDamage)
+{
+ // Drinkable potion if 13th lowest bit is set
+ // Ref.: http://minecraft.gamepedia.com/Potions#Data_value_table
+ return ((a_ItemDamage & 0x2000) != 0);
+}
+
+
+
+
+
cEntityEffect::cEntityEffect():
m_Ticks(0),
m_Duration(0),
diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h
index 396a9bbe0..04e25e303 100644
--- a/src/Entities/EntityEffect.h
+++ b/src/Entities/EntityEffect.h
@@ -36,6 +36,25 @@ public:
effSaturation = 23,
} ;
+ /** Returns the potion color (used by the client for visuals), based on the potion's damage value */
+ static int GetPotionColor(short a_ItemDamage);
+
+
+ /** Translates the potion's damage value into the entity effect that the potion gives */
+ static cEntityEffect::eType GetPotionEffectType(short a_ItemDamage);
+
+
+ /** Retrieves the intensity level from the potion's damage value.
+ Returns 0 for level I potions, 1 for level II potions. */
+ static short GetPotionEffectIntensity(short a_ItemDamage);
+
+
+ /** Returns the effect duration, in ticks, based on the potion's damage value */
+ static int GetPotionEffectDuration(short a_ItemDamage);
+
+ /** Returns true if the potion with the given damage is drinkable */
+ static bool IsPotionDrinkable(short a_ItemDamage);
+
// tolua_end
/** Creates an empty entity effect */
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index b5e81bc0c..43023ec28 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -22,6 +22,7 @@
#include "FireworkEntity.h"
#include "GhastFireballEntity.h"
#include "WitherSkullEntity.h"
+#include "SplashPotionEntity.h"
#include "Player.h"
@@ -263,6 +264,7 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator,
case pkGhastFireball: return new cGhastFireballEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkFireCharge: return new cFireChargeEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkExpBottle: return new cExpBottleEntity (a_Creator, a_X, a_Y, a_Z, Speed);
+ case pkSplashPotion: return new cSplashPotionEntity (a_Creator, a_X, a_Y, a_Z, Speed, *a_Item);
case pkWitherSkull: return new cWitherSkullEntity (a_Creator, a_X, a_Y, a_Z, Speed);
case pkFirework:
{
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp
index 6d874e957..d874a86e1 100644
--- a/src/Entities/SplashPotionEntity.cpp
+++ b/src/Entities/SplashPotionEntity.cpp
@@ -72,17 +72,21 @@ cSplashPotionEntity::cSplashPotionEntity(
cEntity * a_Creator,
double a_X, double a_Y, double a_Z,
const Vector3d & a_Speed,
- cEntityEffect::eType a_EntityEffectType,
- cEntityEffect a_EntityEffect,
- int a_PotionColor
+ cItem a_Item
) :
super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25),
- m_EntityEffectType(a_EntityEffectType),
- m_EntityEffect(a_EntityEffect),
- m_PotionColor(a_PotionColor),
+ m_EntityEffectType(cEntityEffect::effNoEffect),
+ m_EntityEffect(cEntityEffect()),
+ m_PotionColor(0),
m_DestroyTimer(-1)
{
SetSpeed(a_Speed);
+ m_EntityEffectType = cEntityEffect::GetPotionEffectType(a_Item.m_ItemDamage);
+ m_EntityEffect = cEntityEffect(
+ cEntityEffect::GetPotionEffectDuration(a_Item.m_ItemDamage),
+ cEntityEffect::GetPotionEffectIntensity(a_Item.m_ItemDamage)
+ );
+ m_PotionColor = cEntityEffect::GetPotionColor(a_Item.m_ItemDamage);
}
diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h
index dd14ea82f..db1672f9b 100644
--- a/src/Entities/SplashPotionEntity.h
+++ b/src/Entities/SplashPotionEntity.h
@@ -29,9 +29,7 @@ public:
cEntity * a_Creator,
double a_X, double a_Y, double a_Z,
const Vector3d & a_Speed,
- cEntityEffect::eType a_EntityEffectType,
- cEntityEffect a_EntityEffect,
- int a_PotionColor
+ cItem a_Item
);
cEntityEffect::eType GetEntityEffectType(void) const { return m_EntityEffectType; }
diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h
index f16d89b39..cc974c8b9 100644
--- a/src/Items/ItemPotion.h
+++ b/src/Items/ItemPotion.h
@@ -17,126 +17,12 @@ public:
}
- /** Returns the potion color (used by the client for visuals), based on the potion's damage value */
- static int GetPotionColor(short a_ItemDamage)
- {
- // Lowest six bits
- return (a_ItemDamage & 0x3f);
- }
-
-
- /** Translates the potion's damage value into the entity effect that the potion gives */
- static cEntityEffect::eType GetEntityEffectType(short a_ItemDamage)
- {
- // Lowest four bits
- // Potion effect bits are different from entity effect values
- // For reference: http://minecraft.gamepedia.com/Data_values#.22Potion_effect.22_bits
- switch (a_ItemDamage & 0x0f)
- {
- case 0x01: return cEntityEffect::effRegeneration;
- case 0x02: return cEntityEffect::effSpeed;
- case 0x03: return cEntityEffect::effFireResistance;
- case 0x04: return cEntityEffect::effPoison;
- case 0x05: return cEntityEffect::effInstantHealth;
- case 0x06: return cEntityEffect::effNightVision;
- case 0x08: return cEntityEffect::effWeakness;
- case 0x09: return cEntityEffect::effStrength;
- case 0x0a: return cEntityEffect::effSlowness;
- case 0x0c: return cEntityEffect::effInstantDamage;
- case 0x0d: return cEntityEffect::effWaterBreathing;
- case 0x0e: return cEntityEffect::effInvisibility;
-
- // No effect potions
- case 0x00:
- case 0x07:
- case 0x0b: // Will be potion of leaping in 1.8
- case 0x0f:
- {
- break;
- }
- }
- return cEntityEffect::effNoEffect;
- }
-
-
- /** Retrieves the intensity level from the potion's damage value.
- Returns 0 for level I potions, 1 for level II potions. */
- static short GetEntityEffectIntensity(short a_ItemDamage)
- {
- // Level II potion if the fifth lowest bit is set
- return ((a_ItemDamage & 0x20) != 0) ? 1 : 0;
- }
-
-
- /** Returns the effect duration, in ticks, based on the potion's damage value */
- static int GetEntityEffectDuration(short a_ItemDamage)
- {
- // Base duration in ticks
- int base = 0;
- double TierCoeff = 1, ExtCoeff = 1, SplashCoeff = 1;
-
- switch (GetEntityEffectType(a_ItemDamage))
- {
- case cEntityEffect::effRegeneration:
- case cEntityEffect::effPoison:
- {
- base = 900;
- break;
- }
-
- case cEntityEffect::effSpeed:
- case cEntityEffect::effFireResistance:
- case cEntityEffect::effNightVision:
- case cEntityEffect::effStrength:
- case cEntityEffect::effWaterBreathing:
- case cEntityEffect::effInvisibility:
- {
- base = 3600;
- break;
- }
-
- case cEntityEffect::effWeakness:
- case cEntityEffect::effSlowness:
- {
- base = 1800;
- break;
- }
- }
-
- // If potion is level II, half the duration. If not, stays the same
- TierCoeff = (GetEntityEffectIntensity(a_ItemDamage) > 0) ? 0.5 : 1;
-
- // If potion is extended, multiply duration by 8/3. If not, stays the same
- // Extended potion if sixth lowest bit is set
- ExtCoeff = (a_ItemDamage & 0x40) ? (8.0 / 3.0) : 1;
-
- // If potion is splash potion, multiply duration by 3/4. If not, stays the same
- SplashCoeff = IsPotionDrinkable(a_ItemDamage) ? 1 : 0.75;
-
- // Ref.:
- // http://minecraft.gamepedia.com/Data_values#.22Tier.22_bit
- // http://minecraft.gamepedia.com/Data_values#.22Extended_duration.22_bit
- // http://minecraft.gamepedia.com/Data_values#.22Splash_potion.22_bit
-
- return (int)(base * TierCoeff * ExtCoeff * SplashCoeff);
- }
-
-
- /** Returns true if the potion with the given damage is drinkable */
- static bool IsPotionDrinkable(short a_ItemDamage)
- {
- // Drinkable potion if 13th lowest bit is set
- // Ref.: http://minecraft.gamepedia.com/Potions#Data_value_table
- return ((a_ItemDamage & 0x2000) != 0);
- }
-
-
// cItemHandler overrides:
virtual bool IsDrinkable(short a_ItemDamage) override
{
// Drinkable potion if 13th lowest bit is set
// Ref.: http://minecraft.gamepedia.com/Potions#Data_value_table
- return IsPotionDrinkable(a_ItemDamage);
+ return cEntityEffect::IsPotionDrinkable(a_ItemDamage);
}
@@ -145,7 +31,7 @@ public:
short PotionDamage = a_Item.m_ItemDamage;
// Do not throw non-splash potions:
- if (IsPotionDrinkable(PotionDamage))
+ if (cEntityEffect::IsPotionDrinkable(PotionDamage))
{
return false;
}
@@ -153,18 +39,8 @@ public:
Vector3d Pos = a_Player->GetThrowStartPos();
Vector3d Speed = a_Player->GetLookVector() * 7;
- cSplashPotionEntity * Projectile = new cSplashPotionEntity(
- a_Player, Pos.x, Pos.y, Pos.z, Speed,
- GetEntityEffectType(PotionDamage), cEntityEffect(GetEntityEffectDuration(PotionDamage),
- GetEntityEffectIntensity(PotionDamage)), GetPotionColor(PotionDamage)
- );
- if (Projectile == NULL)
- {
- return false;
- }
- if (!Projectile->Initialize(*a_World))
+ if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) < 0)
{
- delete Projectile;
return false;
}
@@ -182,12 +58,14 @@ public:
short PotionDamage = a_Item->m_ItemDamage;
// Do not drink undrinkable potions:
- if (!IsDrinkable(a_Item->m_ItemDamage))
+ if (!cEntityEffect::IsPotionDrinkable(a_Item->m_ItemDamage))
{
return false;
}
- a_Player->AddEntityEffect(GetEntityEffectType(PotionDamage), GetEntityEffectDuration(PotionDamage), GetEntityEffectIntensity(PotionDamage));
+ a_Player->AddEntityEffect(cEntityEffect::GetPotionEffectType(PotionDamage),
+ cEntityEffect::GetPotionEffectDuration(PotionDamage),
+ cEntityEffect::GetPotionEffectIntensity(PotionDamage));
a_Player->GetInventory().RemoveOneEquippedItem();
a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE);
return true;
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 2851647fe..023813769 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1670,7 +1670,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0), cEntityEffect::effNoEffect, cEntityEffect(), 0));
+ std::auto_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0), cItem()));
if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx))
{
return;