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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-11-16 16:56:41 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-11-16 16:56:41 +0100 |
commit | 052abcabc7f31e595363bc07557d7f24b519b7c4 (patch) | |
tree | dbe328cfcf2d18944f8f044bea3acca266db57cb | |
parent | Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) (diff) | |
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-rw-r--r-- | source/ClientHandle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index d677065a4..5967421df 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -1391,7 +1391,7 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player) return; } - LOG("Spawning player \"%s\" on client \"%s\" @ %s", + LOGD("Spawning player \"%s\" on client \"%s\" @ %s", a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str() ); |