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authorHownaer <franzi.moos@googlemail.com>2014-08-28 18:18:21 +0200
committerHownaer <franzi.moos@googlemail.com>2014-08-28 18:18:21 +0200
commit4ff34b9f10368587b7d7ade58977fb8ec7692d73 (patch)
tree39ad5da159158b792a6de3fe05a480958c0229ca
parentAdded comments. (diff)
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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua11
-rw-r--r--src/Item.h2
2 files changed, 9 insertions, 4 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 3e1a6e3bb..d75911666 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -1188,7 +1188,7 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
constructor =
{
{ Params = "", Return = "cItem", Notes = "Creates a new empty cItem object" },
- { Params = "ItemType, Count, Damage, EnchantmentString", Return = "cItem", Notes = "Creates a new cItem object of the specified type, count (1 by default), damage (0 by default) and enchantments (non-enchanted by default)" },
+ { Params = "ItemType, Count, Damage, EnchantmentString, CustomName, Lore", Return = "cItem", Notes = "Creates a new cItem object of the specified type, count (1 by default), damage (0 by default), enchantments (non-enchanted by default), CustomName (empty by default) and Lore (string, empty by default)" },
{ Params = "cItem", Return = "cItem", Notes = "Creates an exact copy of the cItem object in the parameter" },
} ,
AddCount = { Params = "AmountToAdd", Return = "cItem", Notes = "Adds the specified amount to the item count. Returns self (useful for chaining)." },
@@ -1207,6 +1207,9 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
IsBothNameAndLoreEmpty = { Params = "", Return = "bool", Notes = "Returns if both the custom name and lore are not set." },
IsCustomNameEmpty = { Params = "", Return = "bool", Notes = "Returns if the custom name of the cItem is empty." },
IsLoreEmpty = { Params = "", Return = "", Notes = "Returns if the lore of the cItem is empty." },
+ GetEnchantability = { Params = "", Return = "number", Notes = "Returns the enchantability of the item. When the item hasn't a enchantability, it will returns 0" },
+ EnchantByXPLevels = { Params = "NumXPLevels", Return = "bool", Notes = "Enchants the item using the specified number of XP levels. Returns true if item enchanted, false if not." },
+ IsEnchantable = { Params = "ItemType, WithBook", Return = "bool", Notes = "(STATIC) Returns true if the specified item type is enchantable." },
},
Variables =
{
@@ -1214,8 +1217,10 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
m_ItemCount = { Type = "number", Notes = "Number of items in this stack" },
m_ItemDamage = { Type = "number", Notes = "The damage of the item. Zero means no damage. Maximum damage can be queried with GetMaxDamage()" },
m_ItemType = { Type = "number", Notes = "The item type. One of E_ITEM_ or E_BLOCK_ constants" },
- m_CustomName = { Type = "string", Notes = "The custom name for an item." },
- m_Lore = { Type = "string", Notes = "The lore for an item. Line breaks are represented by the ` character." },
+ m_CustomName = { Type = "string", Notes = "The custom name for an item." },
+ m_Lore = { Type = "string", Notes = "The lore for an item. Line breaks are represented by the ` character." },
+ m_RepairCost = { Type = "number", Notes = "The repair cost of the item. The anvil need this value" },
+ m_Enchantments = { Type = "{{cEnchantments|cEnchantments}}}", Notes = "The enchantments of the item." },
},
AdditionalInfo =
{
diff --git a/src/Item.h b/src/Item.h
index 61011d861..316928b9e 100644
--- a/src/Item.h
+++ b/src/Item.h
@@ -183,7 +183,7 @@ public:
/** Loads the item data from JSON representation */
void FromJson(const Json::Value & a_Value);
- /** Returns true if the specified item type is enchantable (as per 1.2.5 protocol requirements) */
+ /** Returns true if the specified item type is enchantable. */
static bool IsEnchantable(short a_ItemType, bool a_WithBook = false); // tolua_export
/** Returns the enchantability of the item. When the item hasn't a enchantability, it will returns 0 */