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authorMattes D <github@xoft.cz>2015-06-23 14:45:35 +0200
committerMattes D <github@xoft.cz>2015-06-23 14:45:35 +0200
commit6cd71a1e73b33d17de061ca339e81a699ef8d624 (patch)
treec133702c4f61da750038d0e404b274dac06564d9
parentMerge pull request #2280 from SamJBarney/master (diff)
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-rw-r--r--src/Generating/ComposableGenerator.cpp2
-rw-r--r--src/Generating/CompositedHeiGen.h7
2 files changed, 6 insertions, 3 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 2c74340be..4eee8b707 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -274,7 +274,7 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
// Create a cache of the composited heightmaps, so that finishers may use it:
- m_CompositedHeightCache = std::make_shared<cHeiGenMultiCache>(std::make_shared<cCompositedHeiGen>(m_ShapeGen, m_CompositionGen), 16, 24);
+ m_CompositedHeightCache = std::make_shared<cHeiGenMultiCache>(std::make_shared<cCompositedHeiGen>(m_BiomeGen, m_ShapeGen, m_CompositionGen), 16, 24);
// 24 subcaches of depth 16 each = 96 KiB of RAM. Acceptable, for the amount of work this saves.
}
diff --git a/src/Generating/CompositedHeiGen.h b/src/Generating/CompositedHeiGen.h
index fa33a7861..c4e6ce77d 100644
--- a/src/Generating/CompositedHeiGen.h
+++ b/src/Generating/CompositedHeiGen.h
@@ -20,7 +20,8 @@ class cCompositedHeiGen:
public cTerrainHeightGen
{
public:
- cCompositedHeiGen(cTerrainShapeGenPtr a_ShapeGen, cTerrainCompositionGenPtr a_CompositionGen):
+ cCompositedHeiGen(cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, cTerrainCompositionGenPtr a_CompositionGen):
+ m_BiomeGen(a_BiomeGen),
m_ShapeGen(a_ShapeGen),
m_CompositionGen(a_CompositionGen)
{
@@ -28,18 +29,20 @@ public:
- // cTerrainheightGen overrides:
+ // cTerrainHeightGen overrides:
virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override
{
cChunkDesc::Shape shape;
m_ShapeGen->GenShape(a_ChunkX, a_ChunkZ, shape);
cChunkDesc desc(a_ChunkX, a_ChunkZ);
+ m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, desc.GetBiomeMap()); // Need to initialize biomes for the composition gen
desc.SetHeightFromShape(shape);
m_CompositionGen->ComposeTerrain(desc, shape);
memcpy(a_HeightMap, desc.GetHeightMap(), sizeof(a_HeightMap));
}
protected:
+ cBiomeGenPtr m_BiomeGen;
cTerrainShapeGenPtr m_ShapeGen;
cTerrainCompositionGenPtr m_CompositionGen;
};