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authormadmaxoft <github@xoft.cz>2014-06-02 21:56:59 +0200
committermadmaxoft <github@xoft.cz>2014-06-02 21:56:59 +0200
commit6f7ac0089f891a2b432e7417424e5e88e2a6f341 (patch)
treeea98807cd699aa06305d31e37aa699d07f3eff8a
parentGenerator article: Finished the Biome-gen section and images. (diff)
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@@ -181,9 +181,9 @@ generated right next to other land biomes.</li>
</ul></p>
<h3>Adding relativity</h3>
-<p>Our next goal is to remove the first defect of the distorted voronoi generator: unrelated biomes
+<p>Our next goal is to remove the first defect of the distorted Voronoi generator: unrelated biomes
generating next to each other. It is highly unlikely to find a jungle biome next to a desert biome, so we
-want to have as few of those boundaries as possible. We could further improve on the selection of
+want to have as few of such borders as possible. We could further improve on the selection of
biome-to-seed in the Voronoi generator. Or we can try a completely different idea altogether.</p>
<p>Recall how we talked about the nature, where the biomes are formed by the specific conditions of a place.