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authormadmaxoft <github@xoft.cz>2013-08-18 10:51:21 +0200
committermadmaxoft <github@xoft.cz>2013-08-18 10:51:21 +0200
commit76cf61ce66e741d034422462ce454960d64201f1 (patch)
tree5dfc4a27a4ceba86818a2090738715d2e22fafb7
parentFixed LuaWindow destructor causing a crash. (diff)
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-rw-r--r--source/Bindings.cpp1971
-rw-r--r--source/Bindings.h2
-rw-r--r--source/virtual_method_hooks.lua2
3 files changed, 18 insertions, 1957 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 30c5e8e34..6a5ff3e32 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/17/13 23:54:30.
+** Generated automatically by tolua++-1.0.92 on 08/18/13 10:47:30.
*/
#ifndef __cplusplus
@@ -203,12 +203,8 @@ static int tolua_collect_Vector3d (lua_State* tolua_S)
static void tolua_reg_types (lua_State* tolua_S)
{
tolua_usertype(tolua_S,"TakeDamageInfo");
- tolua_usertype(tolua_S,"cPlugin_NewLua");
- tolua_usertype(tolua_S,"cMonster");
- tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cCraftingRecipe");
tolua_usertype(tolua_S,"cPlugin");
- tolua_usertype(tolua_S,"cWindow");
tolua_usertype(tolua_S,"cStringMap");
tolua_usertype(tolua_S,"cItemGrid");
tolua_usertype(tolua_S,"cBlockArea");
@@ -216,38 +212,38 @@ static void tolua_reg_types (lua_State* tolua_S)
tolua_usertype(tolua_S,"cLuaWindow");
tolua_usertype(tolua_S,"cInventory");
tolua_usertype(tolua_S,"cRoot");
- tolua_usertype(tolua_S,"cCuboid");
+ tolua_usertype(tolua_S,"cDropperEntity");
tolua_usertype(tolua_S,"std::vector<cIniFile::key>");
- tolua_usertype(tolua_S,"cGroup");
+ tolua_usertype(tolua_S,"cMonster");
tolua_usertype(tolua_S,"cPickup");
tolua_usertype(tolua_S,"std::vector<std::string>");
- tolua_usertype(tolua_S,"cTracer");
+ tolua_usertype(tolua_S,"cWindow");
tolua_usertype(tolua_S,"cClientHandle");
tolua_usertype(tolua_S,"cChunkDesc");
tolua_usertype(tolua_S,"cFurnaceRecipe");
- tolua_usertype(tolua_S,"Vector3i");
+ tolua_usertype(tolua_S,"cCraftingGrid");
tolua_usertype(tolua_S,"cChatColor");
- tolua_usertype(tolua_S,"cWorld");
- tolua_usertype(tolua_S,"Lua__cPickup");
- tolua_usertype(tolua_S,"Lua__cWebPlugin");
- tolua_usertype(tolua_S,"cCraftingRecipes");
- tolua_usertype(tolua_S,"cEntity");
+ tolua_usertype(tolua_S,"cGroup");
+ tolua_usertype(tolua_S,"cTracer");
+ tolua_usertype(tolua_S,"cCuboid");
+ tolua_usertype(tolua_S,"Vector3i");
+ tolua_usertype(tolua_S,"cPlugin_NewLua");
tolua_usertype(tolua_S,"cItem");
tolua_usertype(tolua_S,"Vector3f");
- tolua_usertype(tolua_S,"cWebPlugin");
+ tolua_usertype(tolua_S,"cCraftingRecipes");
tolua_usertype(tolua_S,"cDropSpenserEntity");
- tolua_usertype(tolua_S,"Lua__cPlayer");
- tolua_usertype(tolua_S,"cWebAdmin");
+ tolua_usertype(tolua_S,"cWorld");
+ tolua_usertype(tolua_S,"cWebPlugin");
tolua_usertype(tolua_S,"cChestEntity");
tolua_usertype(tolua_S,"cDispenserEntity");
- tolua_usertype(tolua_S,"sWebAdminPage");
+ tolua_usertype(tolua_S,"cWebAdmin");
tolua_usertype(tolua_S,"cBlockEntity");
tolua_usertype(tolua_S,"cCriticalSection");
tolua_usertype(tolua_S,"HTTPTemplateRequest");
+ tolua_usertype(tolua_S,"sWebAdminPage");
tolua_usertype(tolua_S,"HTTPRequest");
tolua_usertype(tolua_S,"HTTPFormData");
tolua_usertype(tolua_S,"cFurnaceEntity");
- tolua_usertype(tolua_S,"cDropperEntity");
tolua_usertype(tolua_S,"cLineBlockTracer");
tolua_usertype(tolua_S,"cPluginManager");
tolua_usertype(tolua_S,"cIniFile");
@@ -257,10 +253,10 @@ static void tolua_reg_types (lua_State* tolua_S)
tolua_usertype(tolua_S,"cPlayer");
tolua_usertype(tolua_S,"cGroupManager");
tolua_usertype(tolua_S,"cBlockEntityWindowOwner");
+ tolua_usertype(tolua_S,"cEntity");
tolua_usertype(tolua_S,"cItemGrid::cListener");
tolua_usertype(tolua_S,"cServer");
tolua_usertype(tolua_S,"cItems");
- tolua_usertype(tolua_S,"Lua__cEntity");
tolua_usertype(tolua_S,"Vector3d");
}
@@ -7273,970 +7269,6 @@ static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
- class Lua__cEntity : public cEntity, public ToluaBase {
-public:
- bool IsA( const char* a_ClassName)const {
- if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
- tolua_pushstring(lua_state, (const char*)a_ClassName);
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsA(a_ClassName);
- };
- };
- const char* GetClass( void )const {
- if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cEntity:: GetClass();
- };
- };
- const char* GetParentClass( void )const {
- if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cEntity:: GetParentClass();
- };
- };
- int GetRawDamageAgainst( const cEntity& a_Receiver) {
- if (push_method("GetRawDamageAgainst", tolua_AllToLua_cEntity_GetRawDamageAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
- ToluaBase::dbcall(lua_state, 2, 1);
- int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( int ) cEntity:: GetRawDamageAgainst(a_Receiver);
- };
- };
- int GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cEntity_GetArmorCoverAgainst00)) {
- tolua_pushusertype(lua_state, (void*)a_Attacker, "const cEntity");
- tolua_pushnumber(lua_state, (lua_Number)a_DamageType);
- tolua_pushnumber(lua_state, (lua_Number)a_RawDamage);
- ToluaBase::dbcall(lua_state, 4, 1);
- int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( int ) cEntity:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- };
- };
- double GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
- if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
- ToluaBase::dbcall(lua_state, 2, 1);
- double tolua_ret = ( double )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( double ) cEntity:: GetKnockbackAmountAgainst(a_Receiver);
- };
- };
- cItem GetEquippedWeapon( void )const {
- if (push_method("GetEquippedWeapon", tolua_AllToLua_cEntity_GetEquippedWeapon00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cEntity:: GetEquippedWeapon();
- };
- };
- cItem GetEquippedHelmet( void )const {
- if (push_method("GetEquippedHelmet", tolua_AllToLua_cEntity_GetEquippedHelmet00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cEntity:: GetEquippedHelmet();
- };
- };
- cItem GetEquippedChestplate( void )const {
- if (push_method("GetEquippedChestplate", tolua_AllToLua_cEntity_GetEquippedChestplate00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cEntity:: GetEquippedChestplate();
- };
- };
- cItem GetEquippedLeggings( void )const {
- if (push_method("GetEquippedLeggings", tolua_AllToLua_cEntity_GetEquippedLeggings00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cEntity:: GetEquippedLeggings();
- };
- };
- cItem GetEquippedBoots( void )const {
- if (push_method("GetEquippedBoots", tolua_AllToLua_cEntity_GetEquippedBoots00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cEntity:: GetEquippedBoots();
- };
- };
- void KilledBy( cEntity* a_Killer) {
- if (push_method("KilledBy", tolua_AllToLua_cEntity_KilledBy00)) {
- tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cEntity:: KilledBy(a_Killer);
- };
- };
- void TeleportToEntity( cEntity& a_Entity) {
- if (push_method("TeleportToEntity", tolua_AllToLua_cEntity_TeleportToEntity00)) {
- tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cEntity:: TeleportToEntity(a_Entity);
- };
- };
- void TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
- if (push_method("TeleportToCoords", tolua_AllToLua_cEntity_TeleportToCoords00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_PosX);
- tolua_pushnumber(lua_state, (lua_Number)a_PosY);
- tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
- ToluaBase::dbcall(lua_state, 4, 0);
- } else {
- return ( void ) cEntity:: TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- };
- };
- bool IsOnFire( void )const {
- if (push_method("IsOnFire", tolua_AllToLua_cEntity_IsOnFire00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsOnFire();
- };
- };
- bool IsCrouched( void )const {
- if (push_method("IsCrouched", tolua_AllToLua_cEntity_IsCrouched00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsCrouched();
- };
- };
- bool IsRiding( void )const {
- if (push_method("IsRiding", tolua_AllToLua_cEntity_IsRiding00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsRiding();
- };
- };
- bool IsSprinting( void )const {
- if (push_method("IsSprinting", tolua_AllToLua_cEntity_IsSprinting00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsSprinting();
- };
- };
- bool IsRclking( void )const {
- if (push_method("IsRclking", tolua_AllToLua_cEntity_IsRclking00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cEntity:: IsRclking();
- };
- };
-
- bool cEntity__IsA( const char* a_ClassName) {
- return ( bool )cEntity::IsA(a_ClassName);
- };
- const char* cEntity__GetClass( void ) {
- return ( const char* )cEntity::GetClass();
- };
- const char* cEntity__GetParentClass( void ) {
- return ( const char* )cEntity::GetParentClass();
- };
- int cEntity__GetRawDamageAgainst( const cEntity& a_Receiver) {
- return ( int )cEntity::GetRawDamageAgainst(a_Receiver);
- };
- int cEntity__GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- return ( int )cEntity::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- };
- double cEntity__GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
- return ( double )cEntity::GetKnockbackAmountAgainst(a_Receiver);
- };
- cItem cEntity__GetEquippedWeapon( void ) {
- return ( cItem )cEntity::GetEquippedWeapon();
- };
- cItem cEntity__GetEquippedHelmet( void ) {
- return ( cItem )cEntity::GetEquippedHelmet();
- };
- cItem cEntity__GetEquippedChestplate( void ) {
- return ( cItem )cEntity::GetEquippedChestplate();
- };
- cItem cEntity__GetEquippedLeggings( void ) {
- return ( cItem )cEntity::GetEquippedLeggings();
- };
- cItem cEntity__GetEquippedBoots( void ) {
- return ( cItem )cEntity::GetEquippedBoots();
- };
- void cEntity__KilledBy( cEntity* a_Killer) {
- return ( void )cEntity::KilledBy(a_Killer);
- };
- void cEntity__TeleportToEntity( cEntity& a_Entity) {
- return ( void )cEntity::TeleportToEntity(a_Entity);
- };
- void cEntity__TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
- return ( void )cEntity::TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- };
- bool cEntity__IsOnFire( void ) {
- return ( bool )cEntity::IsOnFire();
- };
- bool cEntity__IsCrouched( void ) {
- return ( bool )cEntity::IsCrouched();
- };
- bool cEntity__IsRiding( void ) {
- return ( bool )cEntity::IsRiding();
- };
- bool cEntity__IsSprinting( void ) {
- return ( bool )cEntity::IsSprinting();
- };
- bool cEntity__IsRclking( void ) {
- return ( bool )cEntity::IsRclking();
- };
-};
-
-/* method: tolua__set_instance of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_tolua__set_instance00
-static int tolua_AllToLua_Lua__cEntity_tolua__set_instance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- lua_State* L = tolua_S;
- lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL);
-#endif
- {
- self->tolua__set_instance(L,lo);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsA of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsA00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsA00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isstring(tolua_S,2,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- const char* a_ClassName = ((const char*) tolua_tostring(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsA'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsA(a_ClassName);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsA'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetClass of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetClass00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetClass'", NULL);
-#endif
- {
- const char* tolua_ret = (const char*) self->cEntity__GetClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetParentClass of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetParentClass'", NULL);
-#endif
- {
- const char* tolua_ret = (const char*) self->cEntity__GetParentClass();
- tolua_pushstring(tolua_S,(const char*)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetParentClass'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetRawDamageAgainst of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetRawDamageAgainst00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetRawDamageAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetRawDamageAgainst'", NULL);
-#endif
- {
- int tolua_ret = (int) self->cEntity__GetRawDamageAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetRawDamageAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetArmorCoverAgainst of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetArmorCoverAgainst00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetArmorCoverAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Attacker = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
- eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,3,0));
- int a_RawDamage = ((int) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetArmorCoverAgainst'", NULL);
-#endif
- {
- int tolua_ret = (int) self->cEntity__GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetArmorCoverAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetKnockbackAmountAgainst of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetKnockbackAmountAgainst00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetKnockbackAmountAgainst00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- const cEntity* a_Receiver = ((const cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetKnockbackAmountAgainst'", NULL);
-#endif
- {
- double tolua_ret = (double) self->cEntity__GetKnockbackAmountAgainst(*a_Receiver);
- tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetKnockbackAmountAgainst'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetEquippedWeapon of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedWeapon00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedWeapon00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedWeapon'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->cEntity__GetEquippedWeapon();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedWeapon'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetEquippedHelmet of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedHelmet00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedHelmet00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedHelmet'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->cEntity__GetEquippedHelmet();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedHelmet'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetEquippedChestplate of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedChestplate00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedChestplate00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedChestplate'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->cEntity__GetEquippedChestplate();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedChestplate'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetEquippedLeggings of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedLeggings00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedLeggings00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedLeggings'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->cEntity__GetEquippedLeggings();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedLeggings'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__GetEquippedBoots of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedBoots00
-static int tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedBoots00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEquippedBoots'", NULL);
-#endif
- {
- cItem tolua_ret = (cItem) self->cEntity__GetEquippedBoots();
- {
-#ifdef __cplusplus
- void* tolua_obj = Mtolua_new((cItem)(tolua_ret));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#else
- void* tolua_obj = tolua_copy(tolua_S,(void*)&tolua_ret,sizeof(cItem));
- tolua_pushusertype(tolua_S,tolua_obj,"cItem");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
-#endif
- }
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__GetEquippedBoots'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__KilledBy of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__KilledBy00
-static int tolua_AllToLua_Lua__cEntity_cEntity__KilledBy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Killer = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__KilledBy'", NULL);
-#endif
- {
- self->cEntity__KilledBy(a_Killer);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__KilledBy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__TeleportToEntity of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__TeleportToEntity00
-static int tolua_AllToLua_Lua__cEntity_cEntity__TeleportToEntity00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__TeleportToEntity'", NULL);
-#endif
- {
- self->cEntity__TeleportToEntity(*a_Entity);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__TeleportToEntity'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__TeleportToCoords of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__TeleportToCoords00
-static int tolua_AllToLua_Lua__cEntity_cEntity__TeleportToCoords00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,5,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
- double a_PosX = ((double) tolua_tonumber(tolua_S,2,0));
- double a_PosY = ((double) tolua_tonumber(tolua_S,3,0));
- double a_PosZ = ((double) tolua_tonumber(tolua_S,4,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__TeleportToCoords'", NULL);
-#endif
- {
- self->cEntity__TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__TeleportToCoords'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsOnFire of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsOnFire'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsOnFire();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsOnFire'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsCrouched of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsCrouched'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsCrouched();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsCrouched'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsRiding of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsRiding'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsRiding();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsRiding'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsSprinting of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsSprinting'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsSprinting();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsSprinting'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cEntity__IsRclking of class Lua__cEntity */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00
-static int tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__IsRclking'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cEntity__IsRclking();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cEntity__IsRclking'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
/* method: GetEyeHeight of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyeHeight00
static int tolua_AllToLua_cPlayer_GetEyeHeight00(lua_State* tolua_S)
@@ -10150,427 +9182,6 @@ static int tolua_AllToLua_cPlayer_IsSubmerged00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
- class Lua__cPlayer : public cPlayer, public ToluaBase {
-public:
- void MoveTo( const Vector3d& a_NewPos) {
- if (push_method("MoveTo", tolua_AllToLua_cPlayer_MoveTo00)) {
- tolua_pushusertype(lua_state, (void*)&a_NewPos, "const Vector3d");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPlayer:: MoveTo(a_NewPos);
- };
- };
- bool IsSwimming( void )const {
- if (push_method("IsSwimming", tolua_AllToLua_cPlayer_IsSwimming00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsSwimming();
- };
- };
- bool IsSubmerged( void )const {
- if (push_method("IsSubmerged", tolua_AllToLua_cPlayer_IsSubmerged00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsSubmerged();
- };
- };
- bool IsA( const char* a_ClassName)const {
- if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
- tolua_pushstring(lua_state, (const char*)a_ClassName);
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsA(a_ClassName);
- };
- };
- const char* GetClass( void )const {
- if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cPlayer:: GetClass();
- };
- };
- const char* GetParentClass( void )const {
- if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cPlayer:: GetParentClass();
- };
- };
- int GetRawDamageAgainst( const cEntity& a_Receiver) {
- if (push_method("GetRawDamageAgainst", tolua_AllToLua_cEntity_GetRawDamageAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
- ToluaBase::dbcall(lua_state, 2, 1);
- int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( int ) cPlayer:: GetRawDamageAgainst(a_Receiver);
- };
- };
- int GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cEntity_GetArmorCoverAgainst00)) {
- tolua_pushusertype(lua_state, (void*)a_Attacker, "const cEntity");
- tolua_pushnumber(lua_state, (lua_Number)a_DamageType);
- tolua_pushnumber(lua_state, (lua_Number)a_RawDamage);
- ToluaBase::dbcall(lua_state, 4, 1);
- int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( int ) cPlayer:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- };
- };
- double GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
- if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
- ToluaBase::dbcall(lua_state, 2, 1);
- double tolua_ret = ( double )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( double ) cPlayer:: GetKnockbackAmountAgainst(a_Receiver);
- };
- };
- cItem GetEquippedWeapon( void )const {
- if (push_method("GetEquippedWeapon", tolua_AllToLua_cEntity_GetEquippedWeapon00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPlayer:: GetEquippedWeapon();
- };
- };
- cItem GetEquippedHelmet( void )const {
- if (push_method("GetEquippedHelmet", tolua_AllToLua_cEntity_GetEquippedHelmet00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPlayer:: GetEquippedHelmet();
- };
- };
- cItem GetEquippedChestplate( void )const {
- if (push_method("GetEquippedChestplate", tolua_AllToLua_cEntity_GetEquippedChestplate00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPlayer:: GetEquippedChestplate();
- };
- };
- cItem GetEquippedLeggings( void )const {
- if (push_method("GetEquippedLeggings", tolua_AllToLua_cEntity_GetEquippedLeggings00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPlayer:: GetEquippedLeggings();
- };
- };
- cItem GetEquippedBoots( void )const {
- if (push_method("GetEquippedBoots", tolua_AllToLua_cEntity_GetEquippedBoots00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPlayer:: GetEquippedBoots();
- };
- };
- void KilledBy( cEntity* a_Killer) {
- if (push_method("KilledBy", tolua_AllToLua_cEntity_KilledBy00)) {
- tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPlayer:: KilledBy(a_Killer);
- };
- };
- void TeleportToEntity( cEntity& a_Entity) {
- if (push_method("TeleportToEntity", tolua_AllToLua_cEntity_TeleportToEntity00)) {
- tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPlayer:: TeleportToEntity(a_Entity);
- };
- };
- void TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
- if (push_method("TeleportToCoords", tolua_AllToLua_cEntity_TeleportToCoords00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_PosX);
- tolua_pushnumber(lua_state, (lua_Number)a_PosY);
- tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
- ToluaBase::dbcall(lua_state, 4, 0);
- } else {
- return ( void ) cPlayer:: TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- };
- };
- bool IsOnFire( void )const {
- if (push_method("IsOnFire", tolua_AllToLua_cEntity_IsOnFire00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsOnFire();
- };
- };
- bool IsCrouched( void )const {
- if (push_method("IsCrouched", tolua_AllToLua_cEntity_IsCrouched00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsCrouched();
- };
- };
- bool IsRiding( void )const {
- if (push_method("IsRiding", tolua_AllToLua_cEntity_IsRiding00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsRiding();
- };
- };
- bool IsSprinting( void )const {
- if (push_method("IsSprinting", tolua_AllToLua_cEntity_IsSprinting00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsSprinting();
- };
- };
- bool IsRclking( void )const {
- if (push_method("IsRclking", tolua_AllToLua_cEntity_IsRclking00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPlayer:: IsRclking();
- };
- };
-
- void cPlayer__MoveTo( const Vector3d& a_NewPos) {
- return ( void )cPlayer::MoveTo(a_NewPos);
- };
- bool cPlayer__IsSwimming( void ) {
- return ( bool )cPlayer::IsSwimming();
- };
- bool cPlayer__IsSubmerged( void ) {
- return ( bool )cPlayer::IsSubmerged();
- };
- bool cPlayer__IsA( const char* a_ClassName) {
- return ( bool )cPlayer::IsA(a_ClassName);
- };
- const char* cPlayer__GetClass( void ) {
- return ( const char* )cPlayer::GetClass();
- };
- const char* cPlayer__GetParentClass( void ) {
- return ( const char* )cPlayer::GetParentClass();
- };
- int cPlayer__GetRawDamageAgainst( const cEntity& a_Receiver) {
- return ( int )cPlayer::GetRawDamageAgainst(a_Receiver);
- };
- int cPlayer__GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- return ( int )cPlayer::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- };
- double cPlayer__GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
- return ( double )cPlayer::GetKnockbackAmountAgainst(a_Receiver);
- };
- cItem cPlayer__GetEquippedWeapon( void ) {
- return ( cItem )cPlayer::GetEquippedWeapon();
- };
- cItem cPlayer__GetEquippedHelmet( void ) {
- return ( cItem )cPlayer::GetEquippedHelmet();
- };
- cItem cPlayer__GetEquippedChestplate( void ) {
- return ( cItem )cPlayer::GetEquippedChestplate();
- };
- cItem cPlayer__GetEquippedLeggings( void ) {
- return ( cItem )cPlayer::GetEquippedLeggings();
- };
- cItem cPlayer__GetEquippedBoots( void ) {
- return ( cItem )cPlayer::GetEquippedBoots();
- };
- void cPlayer__KilledBy( cEntity* a_Killer) {
- return ( void )cPlayer::KilledBy(a_Killer);
- };
- void cPlayer__TeleportToEntity( cEntity& a_Entity) {
- return ( void )cPlayer::TeleportToEntity(a_Entity);
- };
- void cPlayer__TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
- return ( void )cPlayer::TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- };
- bool cPlayer__IsOnFire( void ) {
- return ( bool )cPlayer::IsOnFire();
- };
- bool cPlayer__IsCrouched( void ) {
- return ( bool )cPlayer::IsCrouched();
- };
- bool cPlayer__IsRiding( void ) {
- return ( bool )cPlayer::IsRiding();
- };
- bool cPlayer__IsSprinting( void ) {
- return ( bool )cPlayer::IsSprinting();
- };
- bool cPlayer__IsRclking( void ) {
- return ( bool )cPlayer::IsRclking();
- };
-};
-
-/* method: tolua__set_instance of class Lua__cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_tolua__set_instance00
-static int tolua_AllToLua_Lua__cPlayer_tolua__set_instance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
- lua_State* L = tolua_S;
- lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL);
-#endif
- {
- self->tolua__set_instance(L,lo);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cPlayer__MoveTo of class Lua__cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_cPlayer__MoveTo00
-static int tolua_AllToLua_Lua__cPlayer_cPlayer__MoveTo00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3d",0,&tolua_err)) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
- const Vector3d* a_NewPos = ((const Vector3d*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlayer__MoveTo'", NULL);
-#endif
- {
- self->cPlayer__MoveTo(*a_NewPos);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlayer__MoveTo'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cPlayer__IsSwimming of class Lua__cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_cPlayer__IsSwimming00
-static int tolua_AllToLua_Lua__cPlayer_cPlayer__IsSwimming00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlayer__IsSwimming'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cPlayer__IsSwimming();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlayer__IsSwimming'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cPlayer__IsSubmerged of class Lua__cPlayer */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_cPlayer__IsSubmerged00
-static int tolua_AllToLua_Lua__cPlayer_cPlayer__IsSubmerged00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,2,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlayer__IsSubmerged'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cPlayer__IsSubmerged();
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPlayer__IsSubmerged'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
/* method: Get of class cPluginManager */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_Get00
static int tolua_AllToLua_cPluginManager_Get00(lua_State* tolua_S)
@@ -19238,77 +17849,6 @@ static int tolua_AllToLua_cWebPlugin_SafeString00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
- class Lua__cWebPlugin : public cWebPlugin, public ToluaBase {
-public:
- const AString GetWebTitle( void )const {
- if (push_method("GetWebTitle", tolua_AllToLua_cWebPlugin_GetWebTitle00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const AString tolua_ret = ( const AString )tolua_tocppstring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- if (lua_state)
- LOG("pure-virtual method cWebPlugin::GetWebTitle not implemented.");
- else {
- LOG("pure-virtual method cWebPlugin::GetWebTitle called with no lua_state. Aborting");
- ::abort();
- };
- return ( const AString )0;
- };
- };
- AString HandleWebRequest( const HTTPRequest* a_Request) {
- if (push_method("HandleWebRequest", tolua_AllToLua_cWebPlugin_HandleWebRequest00)) {
- tolua_pushusertype(lua_state, (void*)a_Request, "const HTTPRequest");
- ToluaBase::dbcall(lua_state, 2, 1);
- AString tolua_ret = ( AString )tolua_tocppstring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- if (lua_state)
- LOG("pure-virtual method cWebPlugin::HandleWebRequest not implemented.");
- else {
- LOG("pure-virtual method cWebPlugin::HandleWebRequest called with no lua_state. Aborting");
- ::abort();
- };
- return ( AString )0;
- };
- };
-
-};
-
-/* method: tolua__set_instance of class Lua__cWebPlugin */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cWebPlugin_tolua__set_instance00
-static int tolua_AllToLua_Lua__cWebPlugin_tolua__set_instance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cWebPlugin",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cWebPlugin* self = (Lua__cWebPlugin*) tolua_tousertype(tolua_S,1,0);
- lua_State* L = tolua_S;
- lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL);
-#endif
- {
- self->tolua__set_instance(L,lo);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
/* method: new of class cPickup */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPickup_new00
static int tolua_AllToLua_cPickup_new00(lua_State* tolua_S)
@@ -19460,439 +18000,6 @@ static int tolua_AllToLua_cPickup_CollectedBy00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
- class Lua__cPickup : public cPickup, public ToluaBase {
-public:
- bool CollectedBy( cPlayer* a_Dest) {
- if (push_method("CollectedBy", tolua_AllToLua_cPickup_CollectedBy00)) {
- tolua_pushusertype(lua_state, (void*)a_Dest, "cPlayer");
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: CollectedBy(a_Dest);
- };
- };
- bool IsA( const char* a_ClassName)const {
- if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
- tolua_pushstring(lua_state, (const char*)a_ClassName);
- ToluaBase::dbcall(lua_state, 2, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: IsA(a_ClassName);
- };
- };
- const char* GetClass( void )const {
- if (push_method("GetClass", tolua_AllToLua_cEntity_GetClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cPickup:: GetClass();
- };
- };
- const char* GetParentClass( void )const {
- if (push_method("GetParentClass", tolua_AllToLua_cEntity_GetParentClass00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- const char* tolua_ret = ( const char* )tolua_tostring(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( const char* ) cPickup:: GetParentClass();
- };
- };
- int GetRawDamageAgainst( const cEntity& a_Receiver) {
- if (push_method("GetRawDamageAgainst", tolua_AllToLua_cEntity_GetRawDamageAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
- ToluaBase::dbcall(lua_state, 2, 1);
- int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( int ) cPickup:: GetRawDamageAgainst(a_Receiver);
- };
- };
- int GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- if (push_method("GetArmorCoverAgainst", tolua_AllToLua_cEntity_GetArmorCoverAgainst00)) {
- tolua_pushusertype(lua_state, (void*)a_Attacker, "const cEntity");
- tolua_pushnumber(lua_state, (lua_Number)a_DamageType);
- tolua_pushnumber(lua_state, (lua_Number)a_RawDamage);
- ToluaBase::dbcall(lua_state, 4, 1);
- int tolua_ret = ( int )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( int ) cPickup:: GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- };
- };
- double GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
- if (push_method("GetKnockbackAmountAgainst", tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00)) {
- tolua_pushusertype(lua_state, (void*)&a_Receiver, "const cEntity");
- ToluaBase::dbcall(lua_state, 2, 1);
- double tolua_ret = ( double )tolua_tonumber(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( double ) cPickup:: GetKnockbackAmountAgainst(a_Receiver);
- };
- };
- cItem GetEquippedWeapon( void )const {
- if (push_method("GetEquippedWeapon", tolua_AllToLua_cEntity_GetEquippedWeapon00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPickup:: GetEquippedWeapon();
- };
- };
- cItem GetEquippedHelmet( void )const {
- if (push_method("GetEquippedHelmet", tolua_AllToLua_cEntity_GetEquippedHelmet00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPickup:: GetEquippedHelmet();
- };
- };
- cItem GetEquippedChestplate( void )const {
- if (push_method("GetEquippedChestplate", tolua_AllToLua_cEntity_GetEquippedChestplate00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPickup:: GetEquippedChestplate();
- };
- };
- cItem GetEquippedLeggings( void )const {
- if (push_method("GetEquippedLeggings", tolua_AllToLua_cEntity_GetEquippedLeggings00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPickup:: GetEquippedLeggings();
- };
- };
- cItem GetEquippedBoots( void )const {
- if (push_method("GetEquippedBoots", tolua_AllToLua_cEntity_GetEquippedBoots00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- cItem tolua_ret = ( cItem )*(cItem*)tolua_tousertype(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( cItem ) cPickup:: GetEquippedBoots();
- };
- };
- void KilledBy( cEntity* a_Killer) {
- if (push_method("KilledBy", tolua_AllToLua_cEntity_KilledBy00)) {
- tolua_pushusertype(lua_state, (void*)a_Killer, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPickup:: KilledBy(a_Killer);
- };
- };
- void TeleportToEntity( cEntity& a_Entity) {
- if (push_method("TeleportToEntity", tolua_AllToLua_cEntity_TeleportToEntity00)) {
- tolua_pushusertype(lua_state, (void*)&a_Entity, "cEntity");
- ToluaBase::dbcall(lua_state, 2, 0);
- } else {
- return ( void ) cPickup:: TeleportToEntity(a_Entity);
- };
- };
- void TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
- if (push_method("TeleportToCoords", tolua_AllToLua_cEntity_TeleportToCoords00)) {
- tolua_pushnumber(lua_state, (lua_Number)a_PosX);
- tolua_pushnumber(lua_state, (lua_Number)a_PosY);
- tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
- ToluaBase::dbcall(lua_state, 4, 0);
- } else {
- return ( void ) cPickup:: TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- };
- };
- bool IsOnFire( void )const {
- if (push_method("IsOnFire", tolua_AllToLua_cEntity_IsOnFire00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: IsOnFire();
- };
- };
- bool IsCrouched( void )const {
- if (push_method("IsCrouched", tolua_AllToLua_cEntity_IsCrouched00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: IsCrouched();
- };
- };
- bool IsRiding( void )const {
- if (push_method("IsRiding", tolua_AllToLua_cEntity_IsRiding00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: IsRiding();
- };
- };
- bool IsSprinting( void )const {
- if (push_method("IsSprinting", tolua_AllToLua_cEntity_IsSprinting00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: IsSprinting();
- };
- };
- bool IsRclking( void )const {
- if (push_method("IsRclking", tolua_AllToLua_cEntity_IsRclking00)) {
- ToluaBase::dbcall(lua_state, 1, 1);
- bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
- lua_pop(lua_state, 1);
- return tolua_ret;
- } else {
- return ( bool ) cPickup:: IsRclking();
- };
- };
-
- bool cPickup__CollectedBy( cPlayer* a_Dest) {
- return ( bool )cPickup::CollectedBy(a_Dest);
- };
- bool cPickup__IsA( const char* a_ClassName) {
- return ( bool )cPickup::IsA(a_ClassName);
- };
- const char* cPickup__GetClass( void ) {
- return ( const char* )cPickup::GetClass();
- };
- const char* cPickup__GetParentClass( void ) {
- return ( const char* )cPickup::GetParentClass();
- };
- int cPickup__GetRawDamageAgainst( const cEntity& a_Receiver) {
- return ( int )cPickup::GetRawDamageAgainst(a_Receiver);
- };
- int cPickup__GetArmorCoverAgainst( const cEntity* a_Attacker, eDamageType a_DamageType, int a_RawDamage) {
- return ( int )cPickup::GetArmorCoverAgainst(a_Attacker,a_DamageType,a_RawDamage);
- };
- double cPickup__GetKnockbackAmountAgainst( const cEntity& a_Receiver) {
- return ( double )cPickup::GetKnockbackAmountAgainst(a_Receiver);
- };
- cItem cPickup__GetEquippedWeapon( void ) {
- return ( cItem )cPickup::GetEquippedWeapon();
- };
- cItem cPickup__GetEquippedHelmet( void ) {
- return ( cItem )cPickup::GetEquippedHelmet();
- };
- cItem cPickup__GetEquippedChestplate( void ) {
- return ( cItem )cPickup::GetEquippedChestplate();
- };
- cItem cPickup__GetEquippedLeggings( void ) {
- return ( cItem )cPickup::GetEquippedLeggings();
- };
- cItem cPickup__GetEquippedBoots( void ) {
- return ( cItem )cPickup::GetEquippedBoots();
- };
- void cPickup__KilledBy( cEntity* a_Killer) {
- return ( void )cPickup::KilledBy(a_Killer);
- };
- void cPickup__TeleportToEntity( cEntity& a_Entity) {
- return ( void )cPickup::TeleportToEntity(a_Entity);
- };
- void cPickup__TeleportToCoords( double a_PosX, double a_PosY, double a_PosZ) {
- return ( void )cPickup::TeleportToCoords(a_PosX,a_PosY,a_PosZ);
- };
- bool cPickup__IsOnFire( void ) {
- return ( bool )cPickup::IsOnFire();
- };
- bool cPickup__IsCrouched( void ) {
- return ( bool )cPickup::IsCrouched();
- };
- bool cPickup__IsRiding( void ) {
- return ( bool )cPickup::IsRiding();
- };
- bool cPickup__IsSprinting( void ) {
- return ( bool )cPickup::IsSprinting();
- };
- bool cPickup__IsRclking( void ) {
- return ( bool )cPickup::IsRclking();
- };
- Lua__cPickup( int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem& a_Item, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f): cPickup(a_MicroPosX,a_MicroPosY,a_MicroPosZ,a_Item,a_SpeedX,a_SpeedY,a_SpeedZ){};
-};
-
-/* method: tolua__set_instance of class Lua__cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPickup_tolua__set_instance00
-static int tolua_AllToLua_Lua__cPickup_tolua__set_instance00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPickup",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPickup* self = (Lua__cPickup*) tolua_tousertype(tolua_S,1,0);
- lua_State* L = tolua_S;
- lua_Object lo = ((lua_Object) tolua_tovalue(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'tolua__set_instance'", NULL);
-#endif
- {
- self->tolua__set_instance(L,lo);
- }
- }
- return 0;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'tolua__set_instance'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: cPickup__CollectedBy of class Lua__cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPickup_cPickup__CollectedBy00
-static int tolua_AllToLua_Lua__cPickup_cPickup__CollectedBy00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertype(tolua_S,1,"Lua__cPickup",0,&tolua_err) ||
- !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) ||
- !tolua_isnoobj(tolua_S,3,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- Lua__cPickup* self = (Lua__cPickup*) tolua_tousertype(tolua_S,1,0);
- cPlayer* a_Dest = ((cPlayer*) tolua_tousertype(tolua_S,2,0));
-#ifndef TOLUA_RELEASE
- if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPickup__CollectedBy'", NULL);
-#endif
- {
- bool tolua_ret = (bool) self->cPickup__CollectedBy(a_Dest);
- tolua_pushboolean(tolua_S,(bool)tolua_ret);
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'cPickup__CollectedBy'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new of class Lua__cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPickup_new00
-static int tolua_AllToLua_Lua__cPickup_new00(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Lua__cPickup",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"cItem",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_MicroPosX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MicroPosY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MicroPosZ = ((int) tolua_tonumber(tolua_S,4,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- float a_SpeedX = ((float) tolua_tonumber(tolua_S,6,0.f));
- float a_SpeedY = ((float) tolua_tonumber(tolua_S,7,0.f));
- float a_SpeedZ = ((float) tolua_tonumber(tolua_S,8,0.f));
- {
- Lua__cPickup* tolua_ret = (Lua__cPickup*) Mtolua_new((Lua__cPickup)(a_MicroPosX,a_MicroPosY,a_MicroPosZ,*a_Item,a_SpeedX,a_SpeedY,a_SpeedZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cPickup");
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-/* method: new_local of class Lua__cPickup */
-#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPickup_new00_local
-static int tolua_AllToLua_Lua__cPickup_new00_local(lua_State* tolua_S)
-{
-#ifndef TOLUA_RELEASE
- tolua_Error tolua_err;
- if (
- !tolua_isusertable(tolua_S,1,"Lua__cPickup",0,&tolua_err) ||
- !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
- !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
- (tolua_isvaluenil(tolua_S,5,&tolua_err) || !tolua_isusertype(tolua_S,5,"cItem",0,&tolua_err)) ||
- !tolua_isnumber(tolua_S,6,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,7,1,&tolua_err) ||
- !tolua_isnumber(tolua_S,8,1,&tolua_err) ||
- !tolua_isnoobj(tolua_S,9,&tolua_err)
- )
- goto tolua_lerror;
- else
-#endif
- {
- int a_MicroPosX = ((int) tolua_tonumber(tolua_S,2,0));
- int a_MicroPosY = ((int) tolua_tonumber(tolua_S,3,0));
- int a_MicroPosZ = ((int) tolua_tonumber(tolua_S,4,0));
- const cItem* a_Item = ((const cItem*) tolua_tousertype(tolua_S,5,0));
- float a_SpeedX = ((float) tolua_tonumber(tolua_S,6,0.f));
- float a_SpeedY = ((float) tolua_tonumber(tolua_S,7,0.f));
- float a_SpeedZ = ((float) tolua_tonumber(tolua_S,8,0.f));
- {
- Lua__cPickup* tolua_ret = (Lua__cPickup*) Mtolua_new((Lua__cPickup)(a_MicroPosX,a_MicroPosY,a_MicroPosZ,*a_Item,a_SpeedX,a_SpeedY,a_SpeedZ));
- tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cPickup");
- tolua_register_gc(tolua_S,lua_gettop(tolua_S));
- }
- }
- return 1;
-#ifndef TOLUA_RELEASE
- tolua_lerror:
- tolua_error(tolua_S,"#ferror in function 'new'.",&tolua_err);
- return 0;
-#endif
-}
-#endif //#ifndef TOLUA_DISABLE
-
-
-/* function to release collected object via destructor */
-#ifdef __cplusplus
-
-static int tolua_collect_Lua__cPickup (lua_State* tolua_S)
-{
- Lua__cPickup* self = (Lua__cPickup*) tolua_tousertype(tolua_S,1,0);
- delete self;
- return 0;
-}
-#endif
-
/* get function: m_PrimaryServerVersion of class cRoot */
#ifndef TOLUA_DISABLE_tolua_get_cRoot_m_PrimaryServerVersion
static int tolua_get_cRoot_m_PrimaryServerVersion(lua_State* tolua_S)
@@ -29603,29 +27710,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"IsSprinting",tolua_AllToLua_cEntity_IsSprinting00);
tolua_function(tolua_S,"IsRclking",tolua_AllToLua_cEntity_IsRclking00);
tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"Lua__cEntity","Lua__cEntity","cEntity",NULL);
- tolua_beginmodule(tolua_S,"Lua__cEntity");
- tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cEntity_tolua__set_instance00);
- tolua_function(tolua_S,"cEntity__IsA",tolua_AllToLua_Lua__cEntity_cEntity__IsA00);
- tolua_function(tolua_S,"cEntity__GetClass",tolua_AllToLua_Lua__cEntity_cEntity__GetClass00);
- tolua_function(tolua_S,"cEntity__GetParentClass",tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00);
- tolua_function(tolua_S,"cEntity__GetRawDamageAgainst",tolua_AllToLua_Lua__cEntity_cEntity__GetRawDamageAgainst00);
- tolua_function(tolua_S,"cEntity__GetArmorCoverAgainst",tolua_AllToLua_Lua__cEntity_cEntity__GetArmorCoverAgainst00);
- tolua_function(tolua_S,"cEntity__GetKnockbackAmountAgainst",tolua_AllToLua_Lua__cEntity_cEntity__GetKnockbackAmountAgainst00);
- tolua_function(tolua_S,"cEntity__GetEquippedWeapon",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedWeapon00);
- tolua_function(tolua_S,"cEntity__GetEquippedHelmet",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedHelmet00);
- tolua_function(tolua_S,"cEntity__GetEquippedChestplate",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedChestplate00);
- tolua_function(tolua_S,"cEntity__GetEquippedLeggings",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedLeggings00);
- tolua_function(tolua_S,"cEntity__GetEquippedBoots",tolua_AllToLua_Lua__cEntity_cEntity__GetEquippedBoots00);
- tolua_function(tolua_S,"cEntity__KilledBy",tolua_AllToLua_Lua__cEntity_cEntity__KilledBy00);
- tolua_function(tolua_S,"cEntity__TeleportToEntity",tolua_AllToLua_Lua__cEntity_cEntity__TeleportToEntity00);
- tolua_function(tolua_S,"cEntity__TeleportToCoords",tolua_AllToLua_Lua__cEntity_cEntity__TeleportToCoords00);
- tolua_function(tolua_S,"cEntity__IsOnFire",tolua_AllToLua_Lua__cEntity_cEntity__IsOnFire00);
- tolua_function(tolua_S,"cEntity__IsCrouched",tolua_AllToLua_Lua__cEntity_cEntity__IsCrouched00);
- tolua_function(tolua_S,"cEntity__IsRiding",tolua_AllToLua_Lua__cEntity_cEntity__IsRiding00);
- tolua_function(tolua_S,"cEntity__IsSprinting",tolua_AllToLua_Lua__cEntity_cEntity__IsSprinting00);
- tolua_function(tolua_S,"cEntity__IsRclking",tolua_AllToLua_Lua__cEntity_cEntity__IsRclking00);
- tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL);
tolua_beginmodule(tolua_S,"cPawn");
tolua_endmodule(tolua_S);
@@ -29695,13 +27779,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"IsSwimming",tolua_AllToLua_cPlayer_IsSwimming00);
tolua_function(tolua_S,"IsSubmerged",tolua_AllToLua_cPlayer_IsSubmerged00);
tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"Lua__cPlayer","Lua__cPlayer","cPlayer",NULL);
- tolua_beginmodule(tolua_S,"Lua__cPlayer");
- tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPlayer_tolua__set_instance00);
- tolua_function(tolua_S,"cPlayer__MoveTo",tolua_AllToLua_Lua__cPlayer_cPlayer__MoveTo00);
- tolua_function(tolua_S,"cPlayer__IsSwimming",tolua_AllToLua_Lua__cPlayer_cPlayer__IsSwimming00);
- tolua_function(tolua_S,"cPlayer__IsSubmerged",tolua_AllToLua_Lua__cPlayer_cPlayer__IsSubmerged00);
- tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cPluginManager","cPluginManager","",NULL);
tolua_beginmodule(tolua_S,"cPluginManager");
tolua_constant(tolua_S,"HOOK_BLOCK_TO_PICKUPS",cPluginManager::HOOK_BLOCK_TO_PICKUPS);
@@ -30163,10 +28240,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"HandleWebRequest",tolua_AllToLua_cWebPlugin_HandleWebRequest00);
tolua_function(tolua_S,"SafeString",tolua_AllToLua_cWebPlugin_SafeString00);
tolua_endmodule(tolua_S);
- tolua_cclass(tolua_S,"Lua__cWebPlugin","Lua__cWebPlugin","cWebPlugin",NULL);
- tolua_beginmodule(tolua_S,"Lua__cWebPlugin");
- tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cWebPlugin_tolua__set_instance00);
- tolua_endmodule(tolua_S);
#ifdef __cplusplus
tolua_cclass(tolua_S,"cPickup","cPickup","cEntity",tolua_collect_cPickup);
#else
@@ -30179,18 +28252,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetItem",tolua_AllToLua_cPickup_GetItem00);
tolua_function(tolua_S,"CollectedBy",tolua_AllToLua_cPickup_CollectedBy00);
tolua_endmodule(tolua_S);
- #ifdef __cplusplus
- tolua_cclass(tolua_S,"Lua__cPickup","Lua__cPickup","cPickup",tolua_collect_Lua__cPickup);
- #else
- tolua_cclass(tolua_S,"Lua__cPickup","Lua__cPickup","cPickup",NULL);
- #endif
- tolua_beginmodule(tolua_S,"Lua__cPickup");
- tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPickup_tolua__set_instance00);
- tolua_function(tolua_S,"cPickup__CollectedBy",tolua_AllToLua_Lua__cPickup_cPickup__CollectedBy00);
- tolua_function(tolua_S,"new",tolua_AllToLua_Lua__cPickup_new00);
- tolua_function(tolua_S,"new_local",tolua_AllToLua_Lua__cPickup_new00_local);
- tolua_function(tolua_S,".call",tolua_AllToLua_Lua__cPickup_new00_local);
- tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cRoot","cRoot","",NULL);
tolua_beginmodule(tolua_S,"cRoot");
tolua_variable(tolua_S,"m_PrimaryServerVersion",tolua_get_cRoot_m_PrimaryServerVersion,tolua_set_cRoot_m_PrimaryServerVersion);
diff --git a/source/Bindings.h b/source/Bindings.h
index fdc3f39d9..55baed803 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 08/17/13 23:54:30.
+** Generated automatically by tolua++-1.0.92 on 08/18/13 10:47:31.
*/
/* Exported function */
diff --git a/source/virtual_method_hooks.lua b/source/virtual_method_hooks.lua
index b6cbe8268..15ff1d7f8 100644
--- a/source/virtual_method_hooks.lua
+++ b/source/virtual_method_hooks.lua
@@ -1,5 +1,5 @@
-- flags
-local disable_virtual_hooks = false
+local disable_virtual_hooks = true
local enable_pure_virtual = true
local default_private_access = false