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authorSTRWarrior <niels.breuker@hotmail.nl>2014-09-28 19:27:08 +0200
committerSTRWarrior <niels.breuker@hotmail.nl>2014-09-28 19:27:08 +0200
commit76e0c592ef2f9660f10ab099cb8e8cbffc35153b (patch)
tree8ba5a41c9c22e226af5588ef0048a4d9450fde51
parentMerge pull request #1463 from mc-server/sp_docs (diff)
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-rw-r--r--src/Generating/ComposableGenerator.cpp27
-rw-r--r--src/Generating/StructGen.cpp6
-rw-r--r--src/Generating/StructGen.h11
3 files changed, 37 insertions, 7 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 69068d231..4efcd1284 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -428,6 +428,33 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
GravelVein.NestSize = 32;
Ores.push_back(GravelVein);
+ // Granite vein
+ cStructGenOreNests::OreInfo GraniteVein;
+ GraniteVein.BlockType = E_BLOCK_STONE;
+ GraniteVein.BlockMeta = 1;
+ GraniteVein.MaxHeight = 127;
+ GraniteVein.NumNests = 20;
+ GraniteVein.NestSize = 32;
+ Ores.push_back(GraniteVein);
+
+ // Diorite vein
+ cStructGenOreNests::OreInfo DioriteVein;
+ DioriteVein.BlockType = E_BLOCK_STONE;
+ DioriteVein.BlockMeta = 3;
+ DioriteVein.MaxHeight = 127;
+ DioriteVein.NumNests = 20;
+ DioriteVein.NestSize = 32;
+ Ores.push_back(DioriteVein);
+
+ // Andesite vein
+ cStructGenOreNests::OreInfo AndesiteVein;
+ AndesiteVein.BlockType = E_BLOCK_STONE;
+ AndesiteVein.BlockMeta = 5;
+ AndesiteVein.MaxHeight = 127;
+ AndesiteVein.NumNests = 20;
+ AndesiteVein.NestSize = 32;
+ Ores.push_back(AndesiteVein);
+
m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
}
else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp
index 731324b0d..c23a72621 100644
--- a/src/Generating/StructGen.cpp
+++ b/src/Generating/StructGen.cpp
@@ -272,13 +272,14 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc)
int ChunkX = a_ChunkDesc.GetChunkX();
int ChunkZ = a_ChunkDesc.GetChunkZ();
cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
+ cChunkDesc::BlockNibbleBytes & BlockMetas = a_ChunkDesc.GetBlockMetasUncompressed();
int seq = 1;
// Generate the ores from the ore list.
for (OreList::const_iterator itr = m_OreList.begin(); itr != m_OreList.end(); ++itr)
{
- GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, seq);
+ GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->BlockMeta, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, BlockMetas, seq);
seq++;
}
}
@@ -287,7 +288,7 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc)
-void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq)
+void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, NIBBLETYPE a_BlockMeta, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, cChunkDesc::BlockNibbleBytes & a_BlockMetas, int a_Seq)
{
// This function generates several "nests" of ore, each nest consisting of number of ore blocks relatively adjacent to each other.
// It does so by making a random XYZ walk and adding ore along the way in cuboids of different (random) sizes
@@ -341,6 +342,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore
if (a_BlockTypes[Index] == m_ToReplace)
{
a_BlockTypes[Index] = a_OreType;
+ a_BlockMetas[Index] = a_BlockMeta;
}
Num++;
} // for z
diff --git a/src/Generating/StructGen.h b/src/Generating/StructGen.h
index 55d5bc1c7..76bdf44d4 100644
--- a/src/Generating/StructGen.h
+++ b/src/Generating/StructGen.h
@@ -78,10 +78,11 @@ class cStructGenOreNests :
public:
struct OreInfo
{
- BLOCKTYPE BlockType; // The type of the nest.
- int MaxHeight; // The highest possible a nest can occur
- int NumNests; // How many nests per chunk
- int NestSize; // The amount of blocks a nest can have.
+ BLOCKTYPE BlockType; // The type of the nest.
+ NIBBLETYPE BlockMeta = 0; // The block meta
+ int MaxHeight; // The highest possible a nest can occur
+ int NumNests; // How many nests per chunk
+ int NestSize; // The amount of blocks a nest can have.
};
typedef std::vector<OreInfo> OreList;
@@ -103,7 +104,7 @@ protected:
// cFinishGen override:
virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
- void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq);
+ void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, NIBBLETYPE a_BlockMeta, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, cChunkDesc::BlockNibbleBytes & a_BlockMetas, int a_Seq);
} ;