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authorMat <mail@mathias.is>2020-03-05 20:33:43 +0100
committerGitHub <noreply@github.com>2020-03-05 20:33:43 +0100
commit83a41c93e9dede8c187cf841d5618c27e145d2a3 (patch)
tree353e7ab9ffba3086775e9f5248b68f8f6d73f484
parentDon't spawn boats in ground (diff)
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-rw-r--r--src/Entities/Entity.cpp15
-rw-r--r--src/Entities/Player.cpp3
2 files changed, 18 insertions, 0 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 44808e2a5..983cc96be 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1349,6 +1349,12 @@ bool cEntity::DetectPortal()
return false;
}
+ if ((m_AttachedTo != nullptr) || (m_Attachee != nullptr))
+ {
+ // Don't let attached entities change worlds, like players riding a minecart
+ return false;
+ }
+
if (IsPlayer() && !(static_cast<cPlayer *>(this))->IsGameModeCreative() && (m_PortalCooldownData.m_TicksDelayed != 80))
{
// Delay teleportation for four seconds if the entity is a non-creative player
@@ -1425,6 +1431,12 @@ bool cEntity::DetectPortal()
return false;
}
+ if ((m_AttachedTo != nullptr) || (m_Attachee != nullptr))
+ {
+ // Don't let attached entities change worlds, like players riding a minecart
+ return false;
+ }
+
// End portal in the end
if (GetWorld()->GetDimension() == dimEnd)
{
@@ -1523,6 +1535,9 @@ void cEntity::DoMoveToWorld(const sWorldChangeInfo & a_WorldChangeInfo)
GetChunkX(), GetChunkZ()
);
+ // If entity is attached to another entity, detach, to prevent client side effects
+ Detach();
+
// Stop ticking, in preperation for detaching from this world.
SetIsTicking(false);
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 421eddbd5..07342bd52 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2029,6 +2029,9 @@ void cPlayer::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo)
// Stop all mobs from targeting this player
StopEveryoneFromTargetingMe();
+ // If player is attached to entity, detach, to prevent client side effects
+ Detach();
+
// Prevent further ticking in this world
SetIsTicking(false);