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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-23 15:34:19 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-23 15:34:19 +0100
commit945631ba06fcba24c84017f36544667299c591fb (patch)
treed69ecdd8156a31b82ed408f1cc5a309a9eab8a86
parentMerge pull request #810 from worktycho/size_t_lua (diff)
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-rw-r--r--src/Chunk.cpp109
-rw-r--r--src/Chunk.h2
2 files changed, 93 insertions, 18 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 957d7d575..adbe94cd0 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -239,8 +239,18 @@ void cChunk::MarkLoadFailed(void)
void cChunk::GetAllData(cChunkDataCallback & a_Callback)
{
a_Callback.HeightMap (&m_HeightMap);
- a_Callback.BiomeData (&m_BiomeMap);
- a_Callback.BlockTypes (m_BlockTypes);
+ a_Callback.BiomeData(&m_BiomeMap);
+
+ std::vector<BLOCKTYPE> Blocks;
+ Blocks.reserve(cChunkDef::NumBlocks);
+ for (std::vector<std::vector<BLOCKTYPE>>::const_iterator itr = m_BlockTypes.begin(); itr != m_BlockTypes.end(); ++itr)
+ {
+ for (std::vector<BLOCKTYPE>::const_iterator dataitr = itr->begin(); dataitr != itr->end(); ++dataitr)
+ {
+ Blocks.push_back(*dataitr);
+ }
+ }
+ a_Callback.BlockTypes (Blocks.data());
a_Callback.BlockMeta (m_BlockMeta);
a_Callback.LightIsValid (m_IsLightValid);
a_Callback.BlockLight (m_BlockLight);
@@ -277,8 +287,42 @@ void cChunk::SetAllData(
{
memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap));
}
+
+ bool FoundNonAir = false;
+ m_BlockTypes.clear();
+ for (int y = cChunkDef::Height - 1; y >= 0; y--)
+ {
+ if (!FoundNonAir)
+ {
+ for (int x = 0; x < cChunkDef::Width; x++)
+ {
+ for (int z = 0; z < cChunkDef::Width; z++)
+ {
+ int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
+
+ if (!FoundNonAir && (a_BlockTypes[Index] != E_BLOCK_AIR))
+ {
+ FoundNonAir = true;
+ }
+ }
+ }
+ }
+
+ if (FoundNonAir)
+ {
+ std::vector<BLOCKTYPE> Blocks;
+ for (int x = 0; x < cChunkDef::Width; x++)
+ {
+ for (int z = 0; z < cChunkDef::Width; z++)
+ {
+ int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
+ Blocks.insert(Blocks.begin(), a_BlockTypes[Index]);
+ }
+ }
+ m_BlockTypes.insert(m_BlockTypes.begin(), Blocks);
+ }
+ } // for y
- memcpy(m_BlockTypes, a_BlockTypes, sizeof(m_BlockTypes));
memcpy(m_BlockMeta, a_BlockMeta, sizeof(m_BlockMeta));
if (a_BlockLight != NULL)
{
@@ -343,7 +387,17 @@ void cChunk::SetLight(
void cChunk::GetBlockTypes(BLOCKTYPE * a_BlockTypes)
{
- memcpy(a_BlockTypes, m_BlockTypes, NumBlocks);
+ std::vector<BLOCKTYPE> Blocks;
+ Blocks.reserve(cChunkDef::NumBlocks);
+ for (std::vector<std::vector<BLOCKTYPE>>::const_iterator itr = m_BlockTypes.begin(); itr != m_BlockTypes.end(); ++itr)
+ {
+ for (std::vector<BLOCKTYPE>::const_iterator dataitr = itr->begin(); dataitr != itr->end(); ++dataitr)
+ {
+ Blocks.push_back(*dataitr);
+ }
+ }
+
+ memcpy(a_BlockTypes, Blocks.data(), NumBlocks);
}
@@ -630,7 +684,7 @@ void cChunk::Tick(float a_Dt)
void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ)
{
unsigned Index = MakeIndex(a_RelX, a_RelY, a_RelZ);
- cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
+ cBlockHandler * Handler = BlockHandler(GetBlock(Index));
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap());
cBlockInServerPluginInterface PluginInterface(*this->GetWorld());
@@ -811,7 +865,7 @@ void cChunk::TickBlocks(void)
}
unsigned int Index = MakeIndexNoCheck(m_BlockTickX, m_BlockTickY, m_BlockTickZ);
- cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
+ cBlockHandler * Handler = BlockHandler(GetBlock(Index));
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, m_BlockTickX, m_BlockTickY, m_BlockTickZ);
} // for i - tickblocks
@@ -1296,7 +1350,7 @@ void cChunk::CreateBlockEntities(void)
{
for (int y = 0; y < Height; y++)
{
- BLOCKTYPE BlockType = cChunkDef::GetBlock(m_BlockTypes, x, y, z);
+ BLOCKTYPE BlockType = GetBlock(x, y, z);
switch (BlockType)
{
case E_BLOCK_CHEST:
@@ -1348,7 +1402,7 @@ void cChunk::WakeUpSimulators(void)
int BlockZ = z + BaseZ;
for (int y = GetHeight(x, z); y >= 0; y--)
{
- BLOCKTYPE Block = cChunkDef::GetBlock(m_BlockTypes, x, y, z);
+ BLOCKTYPE Block = GetBlock(x, y, z);
// The redstone sim takes multiple blocks, use the inbuilt checker
if (RedstoneSimulator->IsAllowedBlock(Block))
@@ -1392,7 +1446,7 @@ void cChunk::CalculateHeightmap()
for (int y = Height - 1; y > -1; y--)
{
int index = MakeIndex( x, y, z );
- if (m_BlockTypes[index] != E_BLOCK_AIR)
+ if (GetBlock(index) != E_BLOCK_AIR)
{
m_HeightMap[x + z * Width] = (unsigned char)y;
break;
@@ -1515,7 +1569,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
ASSERT(IsValid());
const int index = MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- const BLOCKTYPE OldBlockType = cChunkDef::GetBlock(m_BlockTypes, index);
+ const BLOCKTYPE OldBlockType = GetBlock(index);
const BLOCKTYPE OldBlockMeta = GetNibble(m_BlockMeta, index);
if ((OldBlockType == a_BlockType) && (OldBlockMeta == a_BlockMeta))
{
@@ -1524,7 +1578,20 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
MarkDirty();
- m_BlockTypes[index] = a_BlockType;
+ int Layer = (int)index / (cChunkDef::Width * cChunkDef::Width);
+ int SubBlock = index % ((cChunkDef::Width * cChunkDef::Width) - 1);
+
+ if (m_BlockTypes.empty() || (Layer > m_BlockTypes.size() - 1) /* Vector starts from zero, .size() starts from 1 */)
+ {
+ m_BlockTypes.reserve(Layer - ((int)m_BlockTypes.size() - 1));
+ std::vector<BLOCKTYPE> EmptyBlocks(cChunkDef::Width * cChunkDef::Width);
+ for (int lyr = ((int)m_BlockTypes.size() - 1); lyr <= Layer; ++lyr)
+ {
+ m_BlockTypes.push_back(EmptyBlocks);
+ }
+ }
+
+ m_BlockTypes[Layer][SubBlock] = a_BlockType;
// The client doesn't need to distinguish between stationary and nonstationary fluids:
if (
@@ -1563,7 +1630,7 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
{
for (int y = a_RelY - 1; y > 0; --y)
{
- if (m_BlockTypes[MakeIndexNoCheck(a_RelX, y, a_RelZ)] != E_BLOCK_AIR)
+ if (GetBlock(MakeIndexNoCheck(a_RelX, y, a_RelZ)) != E_BLOCK_AIR)
{
m_HeightMap[a_RelX + a_RelZ * Width] = (unsigned char)y;
break;
@@ -2450,7 +2517,7 @@ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const
return 0; // Clip
}
- return m_BlockTypes[MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ)];
+ return GetBlock(MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ));
}
@@ -2464,8 +2531,16 @@ BLOCKTYPE cChunk::GetBlock(int a_BlockIdx) const
ASSERT(!"GetBlock(idx) out of bounds!");
return 0;
}
-
- return m_BlockTypes[ a_BlockIdx ];
+
+ int Layer = (int)a_BlockIdx / (cChunkDef::Width * cChunkDef::Width);
+ int SubBlock = a_BlockIdx % ((cChunkDef::Width * cChunkDef::Width) - 1);
+
+ if (m_BlockTypes.empty() || (Layer > m_BlockTypes.size() - 1) /* Vector starts from zero, .size() starts from 1 */)
+ {
+ return E_BLOCK_AIR;
+ }
+
+ return m_BlockTypes[Layer][SubBlock];
}
@@ -2475,7 +2550,7 @@ BLOCKTYPE cChunk::GetBlock(int a_BlockIdx) const
void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
{
int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, Idx);
+ a_BlockType = GetBlock(Idx);
a_BlockMeta = cChunkDef::GetNibble(m_BlockMeta, Idx);
}
@@ -2486,7 +2561,7 @@ void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_
void cChunk::GetBlockInfo(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
{
int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, Idx);
+ a_BlockType = GetBlock(Idx);
a_Meta = cChunkDef::GetNibble(m_BlockMeta, Idx);
a_SkyLight = cChunkDef::GetNibble(m_BlockSkyLight, Idx);
a_BlockLight = cChunkDef::GetNibble(m_BlockLight, Idx);
diff --git a/src/Chunk.h b/src/Chunk.h
index b3fa563cc..1b83bc540 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -421,7 +421,7 @@ private:
cChunkMap * m_ChunkMap;
// TODO: Make these pointers and don't allocate what isn't needed
- BLOCKTYPE m_BlockTypes [cChunkDef::NumBlocks];
+ std::vector<std::vector<BLOCKTYPE>> m_BlockTypes;
NIBBLETYPE m_BlockMeta [cChunkDef::NumBlocks / 2];
NIBBLETYPE m_BlockLight [cChunkDef::NumBlocks / 2];
NIBBLETYPE m_BlockSkyLight[cChunkDef::NumBlocks / 2];