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authorpeterbell10 <peterbell10@live.co.uk>2017-08-18 12:29:54 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2017-08-18 12:29:54 +0200
commitb8dda388e0cf300f573d411dc670099e56c2e3c3 (patch)
tree6c3f40beb7a652f9c5afa560954e68a53db54401
parentChanged type of FastRandom in monster drop calculation. (#3920) (diff)
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-rw-r--r--Server/Plugins/APIDump/APIDesc.lua8
-rw-r--r--src/Bindings/DeprecatedBindings.cpp56
-rw-r--r--src/Bindings/LuaState.cpp31
-rw-r--r--src/Bindings/LuaState.h1
-rw-r--r--src/Bindings/ManualBindings.cpp76
-rw-r--r--src/Item.cpp13
-rw-r--r--src/Item.h20
-rw-r--r--src/Protocol/Protocol_1_8.cpp16
-rw-r--r--src/Protocol/Protocol_1_9.cpp17
-rw-r--r--src/StringUtils.cpp36
-rw-r--r--src/StringUtils.h3
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp15
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp12
13 files changed, 249 insertions, 55 deletions
diff --git a/Server/Plugins/APIDump/APIDesc.lua b/Server/Plugins/APIDump/APIDesc.lua
index 38340d0f3..ce6277533 100644
--- a/Server/Plugins/APIDump/APIDesc.lua
+++ b/Server/Plugins/APIDump/APIDesc.lua
@@ -6693,7 +6693,7 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
},
{
Name = "Lore",
- Type = "string",
+ Type = "table",
IsOptional = true,
},
},
@@ -6947,10 +6947,10 @@ These ItemGrids are available in the API and can be manipulated by the plugins,
Type = "number",
Notes = "The item type. One of E_ITEM_ or E_BLOCK_ constants",
},
- m_Lore =
+ m_LoreTable =
{
- Type = "string",
- Notes = "The lore for an item. Line breaks are represented by the ` character.",
+ Type = "table",
+ Notes = "The lore for an item. Represented as an array table of lines.",
},
m_RepairCost =
{
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp
index e75250604..3ae1fd990 100644
--- a/src/Bindings/DeprecatedBindings.cpp
+++ b/src/Bindings/DeprecatedBindings.cpp
@@ -347,6 +347,58 @@ static int tolua_set_cBlockInfo_m_PlaceSound(lua_State * tolua_S)
+static int tolua_get_cItem_m_Lore(lua_State * tolua_S)
+{
+ // Maintain legacy m_Lore variable as Lore table split by ` (grave-accent)
+ cLuaState L(tolua_S);
+ if (!L.CheckParamSelf("const cItem"))
+ {
+ return 0;
+ }
+
+ const cItem * Self = nullptr;
+ L.GetStackValue(1, Self);
+
+ AString LoreString = StringJoin(Self->m_LoreTable, "`");
+
+ L.Push(LoreString);
+
+ LOGWARNING("cItem.m_Lore is deprecated, use cItem.m_LoreTable instead");
+ L.LogStackTrace(0);
+ return 1;
+}
+
+
+
+
+
+static int tolua_set_cItem_m_Lore(lua_State * tolua_S)
+{
+ // Maintain legacy m_Lore variable as Lore table split by ` (grave-accent)
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamSelf("cItem") ||
+ !L.CheckParamString(2)
+ )
+ {
+ return 0;
+ }
+
+ cItem * Self = nullptr;
+ AString LoreString;
+ L.GetStackValues(1, Self, LoreString);
+
+ Self->m_LoreTable = StringSplit(LoreString, "`");
+
+ LOGWARNING("cItem.m_Lore is deprecated, use cItem.m_LoreTable instead");
+ L.LogStackTrace(0);
+ return 0;
+}
+
+
+
+
+
/* method: Trace of class cTracer */
static int tolua_cTracer_Trace(lua_State * a_LuaState)
{
@@ -500,6 +552,10 @@ void DeprecatedBindings::Bind(lua_State * tolua_S)
tolua_variable(tolua_S, "m_PlaceSound", tolua_get_cBlockInfo_m_PlaceSound, tolua_set_cBlockInfo_m_PlaceSound);
tolua_endmodule(tolua_S);
+ tolua_beginmodule(tolua_S, "cItem");
+ tolua_variable(tolua_S, "m_Lore", tolua_get_cItem_m_Lore, tolua_set_cItem_m_Lore);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cTracer");
tolua_function(tolua_S, "Trace", tolua_cTracer_Trace);
tolua_endmodule(tolua_S);
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 07a91f49e..185759acc 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -1151,6 +1151,37 @@ bool cLuaState::GetStackValue(int a_StackPos, AStringMap & a_Value)
+bool cLuaState::GetStackValue(int a_StackPos, AStringVector & a_Value)
+{
+ // Retrieve all values in an array of string table:
+ if (!lua_istable(m_LuaState, a_StackPos))
+ {
+ return false;
+ }
+ cStackTable tbl(*this, a_StackPos);
+ bool isValid = true;
+ tbl.ForEachArrayElement([&](cLuaState & a_LuaState, int a_Index)
+ {
+ AString tempStr;
+ if (a_LuaState.GetStackValue(-1, tempStr))
+ {
+ a_Value.push_back(std::move(tempStr));
+ }
+ else
+ {
+ isValid = false;
+ return true;
+ }
+ return false;
+ }
+ );
+ return isValid;
+}
+
+
+
+
+
bool cLuaState::GetStackValue(int a_StackPos, bool & a_ReturnedVal)
{
a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0);
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 1d2598813..ffcddcfe8 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -640,6 +640,7 @@ public:
// Enum values are checked for their allowed values and fail if the value is not assigned.
bool GetStackValue(int a_StackPos, AString & a_Value);
bool GetStackValue(int a_StackPos, AStringMap & a_Value);
+ bool GetStackValue(int a_StackPos, AStringVector & a_Value);
bool GetStackValue(int a_StackPos, bool & a_Value);
bool GetStackValue(int a_StackPos, cCallback & a_Callback);
bool GetStackValue(int a_StackPos, cCallbackPtr & a_Callback);
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 2251c64b9..6fe133e1e 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -11,11 +11,6 @@
#include "PluginLua.h"
#include "PluginManager.h"
#include "LuaWindow.h"
-#include "../Root.h"
-#include "../World.h"
-#include "../Entities/Player.h"
-#include "../WebAdmin.h"
-#include "../ClientHandle.h"
#include "../BlockArea.h"
#include "../BlockEntities/BeaconEntity.h"
#include "../BlockEntities/BrewingstandEntity.h"
@@ -28,14 +23,20 @@
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
+#include "../BoundingBox.h"
+#include "../BuildInfo.h"
+#include "../ClientHandle.h"
+#include "../CommandOutput.h"
+#include "../CompositeChat.h"
+#include "../Entities/Player.h"
#include "../Generating/ChunkDesc.h"
+#include "../HTTP/UrlParser.h"
+#include "../Item.h"
#include "../LineBlockTracer.h"
-#include "../CompositeChat.h"
+#include "../Root.h"
#include "../StringCompression.h"
-#include "../CommandOutput.h"
-#include "../BuildInfo.h"
-#include "../HTTP/UrlParser.h"
-#include "../BoundingBox.h"
+#include "../WebAdmin.h"
+#include "../World.h"
@@ -2557,6 +2558,57 @@ static int tolua_cMojangAPI_MakeUUIDShort(lua_State * L)
+static int tolua_get_cItem_m_LoreTable(lua_State * tolua_S)
+{
+ // Check params:
+ cLuaState L(tolua_S);
+ if (!L.CheckParamSelf("const cItem"))
+ {
+ return 0;
+ }
+
+ // Get the params:
+ const cItem * Self = nullptr;
+ L.GetStackValue(1, Self);
+
+ // Push the result:
+ L.Push(Self->m_LoreTable);
+ return 1;
+}
+
+
+
+
+
+static int tolua_set_cItem_m_LoreTable(lua_State * tolua_S)
+{
+ // Check params:
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamSelf("cItem") ||
+ !L.CheckParamTable(2)
+ )
+ {
+ return 0;
+ }
+
+ // Get the params:
+ cItem * Self = nullptr;
+ L.GetStackValue(1, Self);
+
+ // Set the value:
+ Self->m_LoreTable.clear();
+ if (!L.GetStackValue(2, Self->m_LoreTable))
+ {
+ return L.ApiParamError("cItem.m_LoreTable: Could not read value as an array of strings");
+ }
+ return 0;
+}
+
+
+
+
+
static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
{
tolua_Error tolua_err;
@@ -3798,6 +3850,10 @@ void cManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "GetOutputBlockPos", tolua_cHopperEntity_GetOutputBlockPos);
tolua_endmodule(tolua_S);
+ tolua_beginmodule(tolua_S, "cItem");
+ tolua_variable(tolua_S, "m_LoreTable", tolua_get_cItem_m_LoreTable, tolua_set_cItem_m_LoreTable);
+ tolua_endmodule(tolua_S);
+
tolua_beginmodule(tolua_S, "cItemGrid");
tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
tolua_endmodule(tolua_S);
diff --git a/src/Item.cpp b/src/Item.cpp
index 3d9efb3b3..995ff59dc 100644
--- a/src/Item.cpp
+++ b/src/Item.cpp
@@ -158,7 +158,12 @@ void cItem::GetJson(Json::Value & a_OutValue) const
}
if (!IsLoreEmpty())
{
- a_OutValue["Lore"] = m_Lore;
+ auto & LoreArray = (a_OutValue["Lore"] = Json::Value(Json::arrayValue));
+
+ for (const auto & Line : m_LoreTable)
+ {
+ LoreArray.append(Line);
+ }
}
if (m_ItemColor.IsValid())
@@ -196,7 +201,11 @@ void cItem::FromJson(const Json::Value & a_Value)
m_Enchantments.Clear();
m_Enchantments.AddFromString(a_Value.get("ench", "").asString());
m_CustomName = a_Value.get("Name", "").asString();
- m_Lore = a_Value.get("Lore", "").asString();
+ auto Lore = a_Value.get("Lore", Json::arrayValue);
+ for (auto & Line : Lore)
+ {
+ m_LoreTable.push_back(Line.asString());
+ }
int red = a_Value.get("Color_Red", -1).asInt();
int green = a_Value.get("Color_Green", -1).asInt();
diff --git a/src/Item.h b/src/Item.h
index 18a1e69c0..493061d93 100644
--- a/src/Item.h
+++ b/src/Item.h
@@ -41,7 +41,6 @@ public:
m_ItemCount(0),
m_ItemDamage(0),
m_CustomName(""),
- m_Lore(""),
m_RepairCost(0),
m_FireworkItem(),
m_ItemColor()
@@ -56,14 +55,14 @@ public:
short a_ItemDamage = 0,
const AString & a_Enchantments = "",
const AString & a_CustomName = "",
- const AString & a_Lore = ""
+ const AStringVector & a_LoreTable = {}
) :
m_ItemType (a_ItemType),
m_ItemCount (a_ItemCount),
m_ItemDamage (a_ItemDamage),
m_Enchantments(a_Enchantments),
m_CustomName (a_CustomName),
- m_Lore (a_Lore),
+ m_LoreTable (a_LoreTable),
m_RepairCost (0),
m_FireworkItem(),
m_ItemColor()
@@ -106,7 +105,7 @@ public:
m_ItemDamage = 0;
m_Enchantments.Clear();
m_CustomName = "";
- m_Lore = "";
+ m_LoreTable.clear();
m_RepairCost = 0;
m_FireworkItem.EmptyData();
m_ItemColor.Clear();
@@ -137,7 +136,7 @@ public:
(m_ItemDamage == a_Item.m_ItemDamage) &&
(m_Enchantments == a_Item.m_Enchantments) &&
(m_CustomName == a_Item.m_CustomName) &&
- (m_Lore == a_Item.m_Lore) &&
+ (m_LoreTable == a_Item.m_LoreTable) &&
m_FireworkItem.IsEqualTo(a_Item.m_FireworkItem)
);
}
@@ -151,12 +150,12 @@ public:
bool IsBothNameAndLoreEmpty(void) const
{
- return (m_CustomName.empty() && m_Lore.empty());
+ return (m_CustomName.empty() && m_LoreTable.empty());
}
bool IsCustomNameEmpty(void) const { return (m_CustomName.empty()); }
- bool IsLoreEmpty(void) const { return (m_Lore.empty()); }
+ bool IsLoreEmpty(void) const { return (m_LoreTable.empty()); }
/** Returns a copy of this item with m_ItemCount set to 1. Useful to preserve enchantments etc. on stacked items */
cItem CopyOne(void) const;
@@ -221,7 +220,12 @@ public:
short m_ItemDamage;
cEnchantments m_Enchantments;
AString m_CustomName;
- AString m_Lore;
+
+ // tolua_end
+
+ AStringVector m_LoreTable; // Exported in ManualBindings.cpp
+
+ // tolua_begin
int m_RepairCost;
cFireworkItem m_FireworkItem;
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index f578e0e65..873ed2902 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -2883,14 +2883,10 @@ void cProtocol_1_8_0::ParseItemMetadata(cItem & a_Item, const AString & a_Metada
}
else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
{
- AString Lore;
-
for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
{
- AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent / backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ a_Item.m_LoreTable.push_back(NBT.GetString(loretag));
}
-
- a_Item.m_Lore = Lore;
}
else if ((NBT.GetType(displaytag) == TAG_Int) && (NBT.GetName(displaytag) == "color"))
{
@@ -3079,15 +3075,9 @@ void cProtocol_1_8_0::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
{
Writer.BeginList("Lore", TAG_String);
- AStringVector Decls = StringSplit(a_Item.m_Lore, "`");
- for (AStringVector::const_iterator itr = Decls.begin(), end = Decls.end(); itr != end; ++itr)
+ for (const auto & Line : a_Item.m_LoreTable)
{
- if (itr->empty())
- {
- // The decl is empty (two `s), ignore
- continue;
- }
- Writer.AddString("", itr->c_str());
+ Writer.AddString("", Line);
}
Writer.EndList();
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 3e0171b24..56f41ec51 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -2999,14 +2999,11 @@ void cProtocol_1_9_0::ParseItemMetadata(cItem & a_Item, const AString & a_Metada
}
else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
{
- AString Lore;
-
+ a_Item.m_LoreTable.clear();
for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
{
- AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent / backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ a_Item.m_LoreTable.push_back(NBT.GetString(loretag));
}
-
- a_Item.m_Lore = Lore;
}
else if ((NBT.GetType(displaytag) == TAG_Int) && (NBT.GetName(displaytag) == "color"))
{
@@ -3342,15 +3339,9 @@ void cProtocol_1_9_0::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
{
Writer.BeginList("Lore", TAG_String);
- AStringVector Decls = StringSplit(a_Item.m_Lore, "`");
- for (AStringVector::const_iterator itr = Decls.begin(), end = Decls.end(); itr != end; ++itr)
+ for (const auto & Line : a_Item.m_LoreTable)
{
- if (itr->empty())
- {
- // The decl is empty (two `s), ignore
- continue;
- }
- Writer.AddString("", itr->c_str());
+ Writer.AddString("", Line);
}
Writer.EndList();
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index 42d736a8c..b7e446d53 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -228,6 +228,42 @@ AStringVector StringSplitWithQuotes(const AString & str, const AString & delim)
+
+AString StringJoin(const AStringVector & a_Strings, const AString & a_Delimeter)
+{
+ if (a_Strings.empty())
+ {
+ return {};
+ }
+
+ // Do a dry run to gather the size
+ const auto DelimSize = a_Delimeter.size();
+ size_t ResultSize = a_Strings[0].size();
+ std::for_each(a_Strings.begin() + 1, a_Strings.end(),
+ [&](const AString & a_String)
+ {
+ ResultSize += DelimSize;
+ ResultSize += a_String.size();
+ }
+ );
+
+ // Now do the actual join
+ AString Result;
+ Result.reserve(ResultSize);
+ Result.append(a_Strings[0]);
+ std::for_each(a_Strings.begin() + 1, a_Strings.end(),
+ [&](const AString & a_String)
+ {
+ Result += a_Delimeter;
+ Result += a_String;
+ }
+ );
+ return Result;
+}
+
+
+
+
AStringVector StringSplitAndTrim(const AString & str, const AString & delim)
{
AStringVector results;
diff --git a/src/StringUtils.h b/src/StringUtils.h
index b59dde41a..12227014d 100644
--- a/src/StringUtils.h
+++ b/src/StringUtils.h
@@ -47,6 +47,9 @@ Resolves issue #490
Return the splitted strings as a stringvector. */
extern AStringVector StringSplitWithQuotes(const AString & str, const AString & delim);
+/** Join a list of strings with the given delimiter between entries. */
+AString StringJoin(const AStringVector & a_Strings, const AString & a_Delimiter);
+
/** Split the string at any of the listed delimiters and trim each value.
Returns the splitted strings as a stringvector. */
extern AStringVector StringSplitAndTrim(const AString & str, const AString & delim);
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index d474f59e1..480558fa3 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -107,7 +107,7 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin
((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) ||
(a_Item.m_RepairCost > 0) ||
(a_Item.m_CustomName != "") ||
- (a_Item.m_Lore != "")
+ (!a_Item.m_LoreTable.empty())
)
{
m_Writer.BeginCompound("tag");
@@ -116,16 +116,23 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin
m_Writer.AddInt("RepairCost", a_Item.m_RepairCost);
}
- if ((a_Item.m_CustomName != "") || (a_Item.m_Lore != ""))
+ if ((a_Item.m_CustomName != "") || (!a_Item.m_LoreTable.empty()))
{
m_Writer.BeginCompound("display");
if (a_Item.m_CustomName != "")
{
m_Writer.AddString("Name", a_Item.m_CustomName);
}
- if (a_Item.m_Lore != "")
+ if (!a_Item.m_LoreTable.empty())
{
- m_Writer.AddString("Lore", a_Item.m_Lore);
+ m_Writer.BeginList("Lore", TAG_String);
+
+ for (const auto & Line : a_Item.m_LoreTable)
+ {
+ m_Writer.AddString("", Line);
+ }
+
+ m_Writer.EndList();
}
m_Writer.EndCompound();
}
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 14d5738c2..77d1e46b8 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -804,7 +804,17 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_
int Lore = a_NBT.FindChildByName(DisplayTag, "Lore");
if ((Lore > 0) && (a_NBT.GetType(Lore) == TAG_String))
{
- a_Item.m_Lore = a_NBT.GetString(Lore);
+ // Legacy string lore
+ a_Item.m_LoreTable = StringSplit(a_NBT.GetString(Lore), "`");
+ }
+ else if ((Lore > 0) && (a_NBT.GetType(Lore) == TAG_List))
+ {
+ // Lore table
+ a_Item.m_LoreTable.clear();
+ for (int loretag = a_NBT.GetFirstChild(Lore); loretag >= 0; loretag = a_NBT.GetNextSibling(loretag)) // Loop through array of strings
+ {
+ a_Item.m_LoreTable.push_back(a_NBT.GetString(loretag));
+ }
}
}