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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-08-27 08:37:54 +0200
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-08-29 10:16:06 +0200
commitc088f7ff0a336703fb19038eef36f736a4e388f7 (patch)
treef1d9104b186d02f5da8f31ed8ce124bfbff3f6b2
parentFixed SendUnloadChunk bug (#3353) (diff)
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-rw-r--r--src/ClientHandle.cpp18
-rw-r--r--src/ClientHandle.h3
-rw-r--r--src/Entities/Entity.cpp47
-rw-r--r--src/Entities/Player.cpp9
-rw-r--r--src/Entities/Player.h3
-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol18x.cpp12
-rw-r--r--src/Protocol/Protocol18x.h7
-rw-r--r--src/Protocol/Protocol19x.cpp14
-rw-r--r--src/Protocol/Protocol19x.h7
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp4
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
12 files changed, 80 insertions, 48 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 882c7f283..6febbfc3a 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -62,6 +62,7 @@ int cClientHandle::s_ClientCount = 0;
// cClientHandle:
cClientHandle::cClientHandle(const AString & a_IPString, int a_ViewDistance) :
+ m_LastSentDimension(dimNotSet),
m_CurrentViewDistance(a_ViewDistance),
m_RequestedViewDistance(a_ViewDistance),
m_IPString(a_IPString),
@@ -368,6 +369,7 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID,
// Return a server login packet
m_Protocol->SendLogin(*m_Player, *World);
+ m_LastSentDimension = World->GetDimension();
// Send Weather if raining:
if ((World->GetWeather() == 1) || (World->GetWeather() == 2))
@@ -2704,7 +2706,21 @@ void cClientHandle::SendResetTitle()
void cClientHandle::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
- m_Protocol->SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks);
+ // If a_ShouldIgnoreDimensionChecks is true, we must be traveling to the same dimension
+ ASSERT((!a_ShouldIgnoreDimensionChecks) || (a_Dimension == m_LastSentDimension));
+
+ if ((!a_ShouldIgnoreDimensionChecks) && (a_Dimension == m_LastSentDimension))
+ {
+ // The client goes crazy if we send a respawn packet with the dimension of the current world
+ // So we send a temporary one first.
+ // This is not needed when the player dies, hence the a_ShouldIgnoreDimensionChecks flag.
+ // a_ShouldIgnoreDimensionChecks is true only at cPlayer::respawn, which is called after
+ // the player dies.
+ eDimension TemporaryDimension = (a_Dimension == dimOverworld) ? dimNether : dimOverworld;
+ m_Protocol->SendRespawn(TemporaryDimension);
+ }
+ m_Protocol->SendRespawn(a_Dimension);
+ m_LastSentDimension = a_Dimension;
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index c49de647f..da59bdea8 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -369,6 +369,9 @@ public: // tolua_export
bool IsPlayerChunkSent();
private:
+ /** The dimension that was last sent to a player in a Respawn or Login packet.
+ Used to avoid Respawning into the same dimension, which confuses the client. */
+ eDimension m_LastSentDimension;
friend class cServer; // Needs access to SetSelf()
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 2adbc3142..b2fa56143 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1433,19 +1433,22 @@ bool cEntity::DetectPortal()
}
m_PortalCooldownData.m_TicksDelayed = 0;
+ // Nether portal in the nether
if (GetWorld()->GetDimension() == dimNether)
{
if (GetWorld()->GetLinkedOverworldName().empty())
{
return false;
}
+ cWorld * DestinationWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName());
+ eDimension DestionationDim = DestinationWorld->GetDimension();
m_PortalCooldownData.m_ShouldPreventTeleportation = true; // Stop portals from working on respawn
if (IsPlayer())
{
// Send a respawn packet before world is loaded / generated so the client isn't left in limbo
- (reinterpret_cast<cPlayer *>(this))->GetClientHandle()->SendRespawn(dimOverworld);
+ (reinterpret_cast<cPlayer *>(this))->GetClientHandle()->SendRespawn(DestionationDim);
}
Vector3d TargetPos = GetPosition();
@@ -1454,23 +1457,30 @@ bool cEntity::DetectPortal()
cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName());
ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
- LOGD("Jumping nether -> overworld");
+ LOGD("Jumping %s -> %s", DimensionToString(dimNether).c_str(), DimensionToString(DestionationDim).c_str());
new cNetherPortalScanner(this, TargetWorld, TargetPos, 256);
return true;
}
+ // Nether portal in the overworld
else
{
if (GetWorld()->GetLinkedNetherWorldName().empty())
{
return false;
}
+ cWorld * DestinationWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedNetherWorldName());
+ eDimension DestionationDim = DestinationWorld->GetDimension();
m_PortalCooldownData.m_ShouldPreventTeleportation = true;
if (IsPlayer())
{
- reinterpret_cast<cPlayer *>(this)->AwardAchievement(achEnterPortal);
- reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(dimNether);
+ if (DestionationDim == dimNether)
+ {
+ reinterpret_cast<cPlayer *>(this)->AwardAchievement(achEnterPortal);
+ }
+
+ reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(DestionationDim);
}
Vector3d TargetPos = GetPosition();
@@ -1479,7 +1489,7 @@ bool cEntity::DetectPortal()
cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedNetherWorldName());
ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
- LOGD("Jumping overworld -> nether");
+ LOGD("Jumping %s -> %s", DimensionToString(dimOverworld).c_str(), DimensionToString(DestionationDim).c_str());
new cNetherPortalScanner(this, TargetWorld, TargetPos, 128);
return true;
}
@@ -1491,6 +1501,7 @@ bool cEntity::DetectPortal()
return false;
}
+ // End portal in the end
if (GetWorld()->GetDimension() == dimEnd)
{
@@ -1498,37 +1509,55 @@ bool cEntity::DetectPortal()
{
return false;
}
+ cWorld * DestinationWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName());
+ eDimension DestionationDim = DestinationWorld->GetDimension();
+
m_PortalCooldownData.m_ShouldPreventTeleportation = true;
if (IsPlayer())
{
cPlayer * Player = reinterpret_cast<cPlayer *>(this);
- Player->TeleportToCoords(Player->GetLastBedPos().x, Player->GetLastBedPos().y, Player->GetLastBedPos().z);
- Player->GetClientHandle()->SendRespawn(dimOverworld);
+ if (Player->GetBedWorld() == DestinationWorld)
+ {
+ Player->TeleportToCoords(Player->GetLastBedPos().x, Player->GetLastBedPos().y, Player->GetLastBedPos().z);
+ }
+ else
+ {
+ Player->TeleportToCoords(DestinationWorld->GetSpawnX(), DestinationWorld->GetSpawnY(), DestinationWorld->GetSpawnZ());
+ }
+ Player->GetClientHandle()->SendRespawn(DestionationDim);
}
cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName());
ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
+ LOGD("Jumping %s -> %s", DimensionToString(dimEnd).c_str(), DimensionToString(DestionationDim).c_str());
return MoveToWorld(TargetWorld, false);
}
+ // End portal in the overworld
else
{
if (GetWorld()->GetLinkedEndWorldName().empty())
{
return false;
}
+ cWorld * DestinationWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedEndWorldName());
+ eDimension DestionationDim = DestinationWorld->GetDimension();
m_PortalCooldownData.m_ShouldPreventTeleportation = true;
if (IsPlayer())
{
- reinterpret_cast<cPlayer *>(this)->AwardAchievement(achEnterTheEnd);
- reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(dimEnd);
+ if (DestionationDim == dimEnd)
+ {
+ reinterpret_cast<cPlayer *>(this)->AwardAchievement(achEnterTheEnd);
+ }
+ reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(DestionationDim);
}
cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedEndWorldName());
ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
+ LOGD("Jumping %s -> %s", DimensionToString(dimOverworld).c_str(), DimensionToString(DestionationDim).c_str());
return MoveToWorld(TargetWorld, false);
}
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 50bec3608..f28258969 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -893,6 +893,15 @@ void cPlayer::SetBedPos(const Vector3i & a_Pos, cWorld * a_World)
+cWorld * cPlayer::GetBedWorld()
+{
+ return m_SpawnWorld;
+}
+
+
+
+
+
void cPlayer::SetFlying(bool a_IsFlying)
{
if (a_IsFlying == m_IsFlying)
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index f6e9da45e..25796ee50 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -467,6 +467,9 @@ public:
// tolua_end
+ // TODO lua export GetBedPos and GetBedWorld
+ cWorld * GetBedWorld();
+
/** Update movement-related statistics. */
void UpdateMovementStats(const Vector3d & a_DeltaPos, bool a_PreviousIsOnGround);
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index a00923394..1da2a6fd7 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -114,7 +114,7 @@ public:
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) = 0;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
virtual void SendResetTitle (void) = 0;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) = 0;
+ virtual void SendRespawn (eDimension a_Dimension) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 88a0757f2..c1018324f 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -107,8 +107,7 @@ cProtocol180::cProtocol180(cClientHandle * a_Client, const AString & a_ServerAdd
m_ServerPort(a_ServerPort),
m_State(a_State),
m_ReceivedData(32 KiB),
- m_IsEncrypted(false),
- m_LastSentDimension(dimNotSet)
+ m_IsEncrypted(false)
{
// BungeeCord handling:
@@ -626,7 +625,6 @@ void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Pkt.WriteString("default"); // Level type - wtf?
Pkt.WriteBool(false); // Reduced Debug Info - wtf?
}
- m_LastSentDimension = a_World.GetDimension();
// Send the spawn position:
{
@@ -1084,13 +1082,8 @@ void cProtocol180::SendResetTitle(void)
-void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol180::SendRespawn(eDimension a_Dimension)
{
- if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
- {
- // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
- return;
- }
cPacketizer Pkt(*this, 0x07); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
@@ -1098,7 +1091,6 @@ void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimens
Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal)
Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode()));
Pkt.WriteString("default");
- m_LastSentDimension = a_Dimension;
}
diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h
index 08a51f342..b8f9675ba 100644
--- a/src/Protocol/Protocol18x.h
+++ b/src/Protocol/Protocol18x.h
@@ -110,7 +110,7 @@ public:
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendResetTitle (void) override;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendRespawn (eDimension a_Dimension) override;
virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
@@ -177,11 +177,6 @@ protected:
/** The logfile where the comm is logged, when g_ShouldLogComm is true */
cFile m_CommLogFile;
- /** The dimension that was last sent to a player in a Respawn or Login packet.
- Used to avoid Respawning into the same dimension, which confuses the client. */
- eDimension m_LastSentDimension;
-
-
/** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
void AddReceivedData(const char * a_Data, size_t a_Size);
diff --git a/src/Protocol/Protocol19x.cpp b/src/Protocol/Protocol19x.cpp
index d8c86cf6b..456ca8a91 100644
--- a/src/Protocol/Protocol19x.cpp
+++ b/src/Protocol/Protocol19x.cpp
@@ -117,8 +117,7 @@ cProtocol190::cProtocol190(cClientHandle * a_Client, const AString & a_ServerAdd
m_ServerPort(a_ServerPort),
m_State(a_State),
m_ReceivedData(32 KiB),
- m_IsEncrypted(false),
- m_LastSentDimension(dimNotSet)
+ m_IsEncrypted(false)
{
// BungeeCord handling:
@@ -640,7 +639,6 @@ void cProtocol190::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Pkt.WriteString("default"); // Level type - wtf?
Pkt.WriteBool(false); // Reduced Debug Info - wtf?
}
- m_LastSentDimension = a_World.GetDimension();
// Send the spawn position:
{
@@ -1110,21 +1108,14 @@ void cProtocol190::SendResetTitle(void)
-void cProtocol190::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol190::SendRespawn(eDimension a_Dimension)
{
- if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
- {
- // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
- return;
- }
-
cPacketizer Pkt(*this, 0x33); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
Pkt.WriteBEInt32(static_cast<Int32>(a_Dimension));
Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal)
Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode()));
Pkt.WriteString("default");
- m_LastSentDimension = a_Dimension;
}
@@ -4058,7 +4049,6 @@ void cProtocol191::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Pkt.WriteString("default"); // Level type - wtf?
Pkt.WriteBool(false); // Reduced Debug Info - wtf?
}
- m_LastSentDimension = a_World.GetDimension();
// Send the spawn position:
{
diff --git a/src/Protocol/Protocol19x.h b/src/Protocol/Protocol19x.h
index 2bf8df4f5..9124a5422 100644
--- a/src/Protocol/Protocol19x.h
+++ b/src/Protocol/Protocol19x.h
@@ -116,7 +116,7 @@ public:
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendResetTitle (void) override;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendRespawn (eDimension a_Dimension) override;
virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
@@ -183,11 +183,6 @@ protected:
/** The logfile where the comm is logged, when g_ShouldLogComm is true */
cFile m_CommLogFile;
- /** The dimension that was last sent to a player in a Respawn or Login packet.
- Used to avoid Respawning into the same dimension, which confuses the client. */
- eDimension m_LastSentDimension;
-
-
/** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
void AddReceivedData(const char * a_Data, size_t a_Size);
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 4e950bb7f..8b05ce768 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -635,10 +635,10 @@ void cProtocolRecognizer::SendResetTitle(void)
-void cProtocolRecognizer::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
+void cProtocolRecognizer::SendRespawn(eDimension a_Dimension)
{
ASSERT(m_Protocol != nullptr);
- m_Protocol->SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks);
+ m_Protocol->SendRespawn(a_Dimension);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index ec8f562a7..5f0fa2dcb 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -100,7 +100,7 @@ public:
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendResetTitle (void) override;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendRespawn (eDimension a_Dimension) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;