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authorLukas Pioch <lukas@zgow.de>2015-05-26 05:36:46 +0200
committerLukas Pioch <lukas@zgow.de>2015-05-26 05:36:46 +0200
commitc3b872ad933a720c94886e0d614154d10a781dd1 (patch)
tree3ea330537a435ed299349a765c15a3364b43a9ba
parentMerge pull request #2135 from linnemannr/master (diff)
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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua61
-rw-r--r--src/Root.cpp32
-rw-r--r--src/Root.h69
3 files changed, 82 insertions, 80 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 2c26ccecc..4af01c0a4 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -29,7 +29,7 @@ g_APIDesc =
{
ConstantName = { Notes = "Notes about the constant" },
} ,
-
+
ConstantGroups =
{
GroupName1 = -- GroupName1 is used as the HTML anchor name
@@ -270,7 +270,7 @@ g_APIDesc =
<h3>Special strategies</h3>
<p>For each strategy, evaluate the table rows from top downwards, the first match wins.</p>
-
+
<p>
<strong>msDifference</strong> - changes all the blocks which are the same to air. Otherwise the source block gets placed.
</p>
@@ -282,8 +282,8 @@ g_APIDesc =
<td> B </td><td> B </td><td> Air </td><td> The blocks are the same so we get air. </td>
</tr>
</tbody></table>
-
-
+
+
<p>
<strong>msLake</strong> - used for merging areas with lava and water lakes, in the appropriate generator.
</p>
@@ -363,7 +363,7 @@ g_APIDesc =
<td> A </td><td> non-A </td><td> A </td><td> Differing blocks are kept from 'self' </td>
</tr>
</tbody></table>
-
+
<p>
<strong>msSimpleCompare</strong> - the blocks that are the same in both areas are replaced with air, all the
differing blocks are replaced with stone. Meta is used in the comparison, too, two blocks of the
@@ -535,7 +535,7 @@ g_APIDesc =
function OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
-- Get the topmost block coord:
local Height = a_ChunkDesc:GetHeight(0, 0);
-
+
-- Create a sign there:
a_ChunkDesc:SetBlockTypeMeta(0, Height + 1, 0, E_BLOCK_SIGN_POST, 0);
local BlockEntity = a_ChunkDesc:GetBlockEntity(0, Height + 1, 0);
@@ -666,7 +666,7 @@ end</pre>
},
}, -- AdditionalInfo
}, -- cCompositeChat
-
+
cCraftingGrid =
{
Desc = [[
@@ -738,7 +738,7 @@ local Hash = cCryptoHash.sha1HexString("DataToHash")
</pre></p>
<p>Each cryptographic hash has two variants, one returns the hash as a raw binary string, the other returns the hash as a hex-encoded string twice as long as the binary string.
]],
-
+
Functions =
{
md5 = { Params = "Data", Return = "string", Notes = "(STATIC) Calculates the md5 hash of the data, returns it as a raw (binary) string of 16 characters." },
@@ -747,7 +747,7 @@ local Hash = cCryptoHash.sha1HexString("DataToHash")
sha1HexString = { Params = "Data", Return = "string", Notes = "(STATIC) Calculates the sha1 hash of the data, returns it as a hex-encoded string of 40 characters." },
},
}, -- cCryptoHash
-
+
cEnchantments =
{
Desc = [[
@@ -1038,7 +1038,7 @@ cFile:Delete("/usr/bin/virus.exe");
},
Inherits = "cEntity",
},
-
+
cIniFile =
{
Desc = [[
@@ -1073,7 +1073,7 @@ ValueName0=SomeOtherValue
{
constructor = { Params = "", Return = "cIniFile", Notes = "Creates a new empty cIniFile object." },
AddHeaderComment = { Params = "Comment", Return = "", Notes = "Adds a comment to be stored in the file header." },
- AddKeyComment =
+ AddKeyComment =
{
{ Params = "KeyID, Comment", Return = "", Notes = "Adds a comment to be stored in the file under the specified key" },
{ Params = "KeyName, Comment", Return = "", Notes = "Adds a comment to be stored in the file under the specified key" },
@@ -1117,12 +1117,12 @@ ValueName0=SomeOtherValue
{ Params = "KeyName", Return = "number", Notes = "Returns the number of comments under the specified key" },
},
GetNumKeys = { Params = "", Return = "number", Notes = "Returns the total number of keys. This is the range for the KeyID (0 .. GetNumKeys() - 1)" },
- GetNumValues =
+ GetNumValues =
{
{ Params = "KeyID", Return = "number", Notes = "Returns the number of values stored under the specified key." },
{ Params = "KeyName", Return = "number", Notes = "Returns the number of values stored under the specified key." },
},
- GetValue =
+ GetValue =
{
{ Params = "KeyName, ValueName", Return = "string", Notes = "Returns the value of the specified name under the specified key. Returns an empty string if the value doesn't exist." },
{ Params = "KeyID, ValueID", Return = "string", Notes = "Returns the value of the specified name under the specified key. Returns an empty string if the value doesn't exist." },
@@ -1130,7 +1130,7 @@ ValueName0=SomeOtherValue
GetValueB = { Params = "KeyName, ValueName", Return = "bool", Notes = "Returns the value of the specified name under the specified key, as a bool. Returns false if the value doesn't exist." },
GetValueF = { Params = "KeyName, ValueName", Return = "number", Notes = "Returns the value of the specified name under the specified key, as a floating-point number. Returns zero if the value doesn't exist." },
GetValueI = { Params = "KeyName, ValueName", Return = "number", Notes = "Returns the value of the specified name under the specified key, as an integer. Returns zero if the value doesn't exist." },
- GetValueName =
+ GetValueName =
{
{ Params = "KeyID, ValueID", Return = "string", Notes = "Returns the name of the specified value Inverse for FindValue()." },
{ Params = "KeyName, ValueID", Return = "string", Notes = "Returns the name of the specified value Inverse for FindValue()." },
@@ -1141,7 +1141,7 @@ ValueName0=SomeOtherValue
GetValueSetI = { Params = "KeyName, ValueName, Default", Return = "number", Notes = "Returns the value of the specified name under the specified key, as an integer. If the value doesn't exist, creates it with the specified default." },
HasValue = { Params = "KeyName, ValueName", Return = "bool", Notes = "Returns true if the specified value is present." },
ReadFile = { Params = "FileName, [AllowExampleFallback]", Return = "bool", Notes = "Reads the values from the specified file. Previous in-memory contents are lost. If the file cannot be opened, and AllowExample is true, another file, \"filename.example.ini\", is loaded and then saved as \"filename.ini\". Returns true if successful, false if not." },
- SetValue =
+ SetValue =
{
{ Params = "KeyID, ValueID, NewValue", Return = "bool", Notes = "Overwrites the specified value with a new value. If the specified value doesn't exist, returns false (doesn't add)." },
{ Params = "KeyName, ValueName, NewValue, [CreateIfNotExists]", Return = "bool", Notes = "Overwrites the specified value with a new value. If CreateIfNotExists is true (default) and the value doesn't exist, it is first created. Returns true if the value was successfully set, false if not (didn't exists, CreateIfNotExists false)." },
@@ -2061,6 +2061,7 @@ a_Player:OpenWindow(Window);
GetPrimaryServerVersion = { Params = "", Return = "number", Notes = "Returns the servers primary server version." },
GetProtocolVersionTextFromInt = { Params = "Protocol Version", Return = "string", Notes = "Returns the Minecraft version from the given Protocol. If there is no version found, it returns 'Unknown protocol(Parameter)'" },
GetServer = { Params = "", Return = "{{cServer|cServer}}", Notes = "Returns the cServer object." },
+ GetServerUpTime = { Params = "", Return = "number", Notes = "Returns the uptime of the server in seconds." },
GetTotalChunkCount = { Params = "", Return = "number", Notes = "Returns the amount of loaded chunks." },
GetVirtualRAMUsage = { Params = "", Return = "number", Notes = "Returns the amount of virtual RAM that the entire MCServer process is using, in KiB. Negative if the OS doesn't support this query." },
GetWebAdmin = { Params = "", Return = "{{cWebAdmin|cWebAdmin}}", Notes = "Returns the cWebAdmin object." },
@@ -2146,7 +2147,7 @@ end
ShouldAuthenticate = { Params = "", Return = "bool", Notes = "Returns true iff the server is set to authenticate players (\"online mode\")." },
},
}, -- cServer
-
+
cStringCompression =
{
Desc = [[
@@ -2157,7 +2158,7 @@ end
local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
</pre>
]],
-
+
Functions =
{
CompressStringGZIP = {Params = "string", Return = "string", Notes = "Compress a string using GZIP"},
@@ -2205,7 +2206,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
},
Inherits = "cEntity",
},
-
+
cWebPlugin =
{
Desc = "",
@@ -2361,7 +2362,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
GetGeneratorQueueLength = { Params = "", Return = "number", Notes = "Returns the number of chunks that are queued in the chunk generator." },
GetHeight = { Params = "BlockX, BlockZ", Return = "number", Notes = "Returns the maximum height of the particula block column in the world. If the chunk is not loaded, it waits for it to load / generate. <b>WARNING</b>: Do not use, Use TryGetHeight() instead for a non-waiting version, otherwise you run the risk of a deadlock!" },
GetIniFileName = { Params = "", Return = "string", Notes = "Returns the name of the world.ini file that the world uses to store the information." },
- GetLightingQueueLength = { Params = "", Return = "number", Notes = "Returns the number of chunks in the lighting thread's queue." },
+ GetLightingQueueLength = { Params = "", Return = "number", Notes = "Returns the number of chunks in the lighting thread's queue." },
GetLinkedEndWorldName = { Params = "", Return = "string", Notes = "Returns the name of the end world this world is linked to." },
GetLinkedNetherWorldName = { Params = "", Return = "string", Notes = "Returns the name of the Netherworld linked to this world." },
GetLinkedOverworldName = { Params = "", Return = "string", Notes = "Returns the name of the world this world is linked to." },
@@ -2514,7 +2515,7 @@ World:ForEachEntity(
if not(a_Entity:IsMob()) then
return;
end
-
+
-- Get the cMonster out of cEntity, now that we know the entity represents one.
local Monster = tolua.cast(a_Entity, "cMonster");
if (Monster:GetMobType() == mtSpider) then
@@ -2565,7 +2566,7 @@ end
}
},
}, -- ItemCategory
-
+
lxp =
{
Desc = [[
@@ -2635,7 +2636,7 @@ local Callbacks = {
CharacterData = function(a_Parser, a_String)
LOG(string.rep(" ", Depth) .. "* " .. a_String);
end
-
+
EndElement = function(a_Parser, a_ElementName)
Depth = Depth - 1;
LOG(string.rep(" ", Depth) .. "- " .. a_ElementName);
@@ -2671,12 +2672,12 @@ Parser:close();
},
}, -- AdditionalInfo
}, -- lxp
-
+
sqlite3 =
{
Desc = [[
]],
-
+
Functions =
{
complete = { Params = "string", Return = "bool", Notes = "Returns true if the string sql comprises one or more complete SQL statements and false otherwise." },
@@ -2700,7 +2701,7 @@ myDB:close()
version = { Return = "string", Notes = "Returns a string with SQLite version information, in the form 'x.y[.z]'." },
},
},
-
+
TakeDamageInfo =
{
Desc = [[
@@ -2994,7 +2995,7 @@ end
"WriteHtmlHook",
"WriteStats",
},
-
+
IgnoreConstants =
{
"cChestEntity.__cBlockEntityWindowOwner__",
@@ -3003,12 +3004,12 @@ end
"cHopperEntity.__cBlockEntityWindowOwner__",
"cLuaWindow.__cItemGrid__cListener__",
},
-
+
IgnoreVariables =
{
"__.*__", -- tolua exports multiple inheritance this way
} ,
-
+
ExtraPages =
{
-- No sorting is provided for these, they will be output in the same order as defined here
@@ -3020,7 +3021,3 @@ end
{ FileName = "WebWorldThreads.html", Title = "Webserver vs World threads" },
}
} ;
-
-
-
-
diff --git a/src/Root.cpp b/src/Root.cpp
index c3c880e73..b28e7c894 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -72,7 +72,7 @@ cRoot::~cRoot()
void cRoot::InputThread(cRoot & a_Params)
{
cLogCommandOutputCallback Output;
-
+
while (!cRoot::m_ShouldStop && !a_Params.m_bRestart && !m_TerminateEventRaised && std::cin.good())
{
AString Command;
@@ -105,12 +105,12 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
HMENU hmenu = GetSystemMenu(hwnd, FALSE);
EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling
#endif
-
+
cLogger::cListener * consoleLogListener = MakeConsoleListener();
cLogger::cListener * fileLogListener = new cFileListener();
cLogger::GetInstance().AttachListener(consoleLogListener);
cLogger::GetInstance().AttachListener(fileLogListener);
-
+
LOG("--- Started Log ---\n");
#ifdef BUILD_ID
@@ -162,30 +162,30 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
m_RankManager->Initialize(*m_MojangAPI);
m_CraftingRecipes = new cCraftingRecipes;
m_FurnaceRecipe = new cFurnaceRecipe();
-
+
LOGD("Loading worlds...");
LoadWorlds(*settingsRepo);
LOGD("Loading plugin manager...");
m_PluginManager = new cPluginManager();
m_PluginManager->ReloadPluginsNow(*settingsRepo);
-
+
LOGD("Loading MonsterConfig...");
m_MonsterConfig = new cMonsterConfig;
// This sets stuff in motion
LOGD("Starting Authenticator...");
m_Authenticator.Start(*settingsRepo);
-
+
LOGD("Starting worlds...");
StartWorlds();
-
+
if (settingsRepo->GetValueSetB("DeadlockDetect", "Enabled", true))
{
LOGD("Starting deadlock detector...");
dd.Start(settingsRepo->GetValueSetI("DeadlockDetect", "IntervalSec", 20));
}
-
+
settingsRepo->Flush();
LOGD("Finalising startup...");
@@ -207,6 +207,10 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
#endif
LOG("Startup complete, took %ldms!", static_cast<long int>(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - BeginTime).count()));
+
+ // Save the current time
+ m_StartTime = std::chrono::steady_clock::now();
+
#ifdef _WIN32
EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button
#endif
@@ -253,7 +257,7 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
LOGD("Unloading worlds...");
UnloadWorlds();
-
+
LOGD("Stopping plugin manager...");
delete m_PluginManager; m_PluginManager = nullptr;
@@ -264,9 +268,9 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
LOG("Shutdown successful!");
}
-
+
LOG("--- Stopped Log ---");
-
+
cLogger::GetInstance().DetachListener(consoleLogListener);
delete consoleLogListener;
cLogger::GetInstance().DetachListener(fileLogListener);
@@ -299,7 +303,7 @@ void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings)
{
return;
}
-
+
bool FoundAdditionalWorlds = false;
for (auto WorldNameValue : Worlds)
{
@@ -850,7 +854,3 @@ int cRoot::GetFurnaceFuelBurnTime(const cItem & a_Fuel)
cFurnaceRecipe * FR = Get()->GetFurnaceRecipe();
return FR->GetBurnTime(a_Fuel);
}
-
-
-
-
diff --git a/src/Root.h b/src/Root.h
index 2b30afaff..ab820427f 100644
--- a/src/Root.h
+++ b/src/Root.h
@@ -70,22 +70,31 @@ public:
a_OverworldName should be set for non-overworld dimensions if one wishes that world to link back to an overworld via portals
*/
cWorld * CreateAndInitializeWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_OverworldName = "");
+
+ /** Returns the up time of the server in seconds */
+ int GetServerUpTime(void)
+ {
+ return static_cast<int>(std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - m_StartTime).count());
+ }
// tolua_end
-
+
/// Calls the callback for each world; returns true if the callback didn't abort (return true)
bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings <<
-
+
/// Writes chunkstats, for each world and totals, to the output callback
void LogChunkStats(cCommandOutputCallback & a_Output);
-
+
cMonsterConfig * GetMonsterConfig(void) { return m_MonsterConfig; }
cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export
cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // Exported in ManualBindings.cpp with quite a different signature
-
+
/// Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel
static int GetFurnaceFuelBurnTime(const cItem & a_Fuel); // tolua_export
-
+
+ /** The current time where the startup of the server has been completed */
+ std::chrono::steady_clock::time_point m_StartTime;
+
cWebAdmin * GetWebAdmin (void) { return m_WebAdmin; } // tolua_export
cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
@@ -98,32 +107,32 @@ public:
"stop" and "restart" commands have special handling.
*/
void QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
+
/** Queues a console command for execution through the cServer class.
The command will be executed in the tick thread
The command's output will be sent to console
"stop" and "restart" commands have special handling.
*/
void QueueExecuteConsoleCommand(const AString & a_Cmd); // tolua_export
-
+
/// Executes a console command through the cServer class; does special handling for "stop" and "restart".
void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output);
-
+
/// Kicks the user, no matter in what world they are. Used from cAuthenticator
void KickUser(int a_ClientID, const AString & a_Reason);
-
+
/// Called by cAuthenticator to auth the specified user
void AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID, const Json::Value & a_Properties);
-
+
/// Executes commands queued in the command queue
void TickCommands(void);
/// Returns the number of chunks loaded
int GetTotalChunkCount(void); // tolua_export
-
+
/// Saves all chunks in all worlds
void SaveAllChunks(void); // tolua_export
-
+
/// Calls the callback for each player in all worlds
bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
@@ -132,12 +141,12 @@ public:
/** Finds the player over his uuid and calls the callback */
bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
-
+
/** Finds the player using it's complete username and calls the callback */
bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback);
-
+
// tolua_begin
-
+
/// Sends a chat message to all connected clients (in all worlds)
void BroadcastChat (const AString & a_Message, eMessageType a_ChatPrefix = mtCustom);
void BroadcastChat (const cCompositeChat & a_Message);
@@ -149,18 +158,18 @@ public:
void BroadcastChatLeave (const AString & a_Message) { BroadcastChat(a_Message, mtLeave); }
void BroadcastChatSuccess(const AString & a_Message) { BroadcastChat(a_Message, mtSuccess); }
void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(a_Message, mtWarning); }
-
+
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
-
+
/// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error
static int GetVirtualRAMUsage(void);
-
+
/// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error
static int GetPhysicalRAMUsage(void);
-
+
// tolua_end
-
+
private:
class cCommand
{
@@ -170,17 +179,17 @@ private:
m_Output(a_Output)
{
}
-
+
AString m_Command;
cCommandOutputCallback * m_Output;
} ;
-
+
typedef std::map<AString, cWorld *> WorldMap;
typedef std::vector<cCommand> cCommandQueue;
cWorld * m_pDefaultWorld;
WorldMap m_WorldsByName;
-
+
cCriticalSection m_CSPendingCommands;
cCommandQueue m_PendingCommands;
@@ -206,24 +215,20 @@ private:
/// Loads the worlds from settings.ini, creates the worldmap
void LoadWorlds(cSettingsRepositoryInterface & a_Settings);
-
+
/// Starts each world's life
void StartWorlds(void);
-
+
/// Stops each world's threads, so that it's safe to unload them
void StopWorlds(void);
-
+
/// Unloads all worlds from memory
void UnloadWorlds(void);
-
+
/// Does the actual work of executing a command
void DoExecuteConsoleCommand(const AString & a_Cmd);
-
+
static cRoot * s_Root;
static void InputThread(cRoot & a_Params);
}; // tolua_export
-
-
-
-