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authortonibm19 <tonibm19@gmail.com>2013-10-12 20:18:35 +0200
committertonibm19 <tonibm19@gmail.com>2013-10-12 20:18:35 +0200
commitd86facc2bf6ac61581a55b4895c70c90fedfad0e (patch)
tree20dce155252a1de44989934d327fba626721e99c
parentAPIDump: Added pretty-printing to code examples. (diff)
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-rw-r--r--source/World.cpp28
1 files changed, 24 insertions, 4 deletions
diff --git a/source/World.cpp b/source/World.cpp
index bbbe7d382..f2b96e75d 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -1,4 +1,3 @@
-
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BlockID.h"
@@ -772,16 +771,36 @@ void cWorld::TickSpawnMobs(float a_Dt)
// Spawn nether mobs
switch (nightRand)
{
- case 5: MobType = cMonster::mtGhast; break;
+ case 0: MobType = cMonster::mtGhast; break;
+ case 1: MobType = cMonster::mtBlaze; break;
+ case 2: MobType = cMonster::mtZombiePigman; break;
+ case 3: MobType = cMonster::mtZombiePigman; break;
+ case 4: MobType = cMonster::mtZombiePigman; break;
+ case 5: MobType = cMonster::mtZombiePigman; break;
case 6: MobType = cMonster::mtZombiePigman; break;
+ case 7: MobType = cMonster::mtZombiePigman; break;
+ case 8: MobType = cMonster::mtZombiePigman; break;
+ case 9: MobType = cMonster::mtZombiePigman; break;
}
break;
}
case biEnd:
{
- // Only endermen spawn in the End
- MobType = cMonster::mtEnderman;
+ // Spawn only The End mobs
+ switch (nightRand)
+ {
+ case 0: MobType = cMonster::mtEnderDragon; break;
+ case 1: MobType = cMonster::mtEnderman; break;
+ case 2: MobType = cMonster::mtEnderman; break;
+ case 3: MobType = cMonster::mtEnderman; break;
+ case 4: MobType = cMonster::mtEnderman; break;
+ case 5: MobType = cMonster::mtEnderman; break;
+ case 6: MobType = cMonster::mtEnderman; break;
+ case 7: MobType = cMonster::mtEnderman; break;
+ case 8: MobType = cMonster::mtEnderman; break;
+ case 9: MobType = cMonster::mtEnderman; break;
+ }
break;
}
@@ -822,6 +841,7 @@ void cWorld::TickSpawnMobs(float a_Dt)
case 3: MobType = cMonster::mtSheep; break;
case 4: MobType = cMonster::mtSquid; break;
case 5: MobType = cMonster::mtWolf; break;
+ case 6: MobType = cMonster::mtHorse; break;
}
} // else (night)
} // case overworld biomes