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authorMattes D <github@xoft.cz>2015-05-10 23:11:30 +0200
committerMattes D <github@xoft.cz>2015-05-10 23:11:30 +0200
commitdd10ffb63ad98cf2f4df2141a8fd64c21d414529 (patch)
treea8c475c1d0c06dd955694cb05215cfdfdd172aea
parentExported cPluginManager:ExecuteConsoleCommand() to Lua API. (diff)
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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua8
-rw-r--r--src/Bindings/LuaState.cpp12
-rw-r--r--src/Bindings/LuaState.h3
-rw-r--r--src/Bindings/Plugin.h2
-rw-r--r--src/Bindings/PluginLua.cpp4
-rw-r--r--src/Bindings/PluginLua.h2
-rw-r--r--src/Bindings/PluginManager.cpp27
-rw-r--r--src/Bindings/PluginManager.h2
8 files changed, 40 insertions, 20 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua b/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
index d920a83ba..79b7bb055 100644
--- a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
+++ b/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
@@ -28,9 +28,11 @@ return
{ Name = "EntireCommand", Type = "string", Notes = "The entire command as a single string" },
},
Returns = [[
- If the plugin returns true, the command will be blocked and none of the remaining hook handlers will
- be called. If the plugin returns false, MCServer calls all the remaining hook handlers and finally
- the command will be executed.
+ If the plugin returns false, MCServer calls all the remaining hook handlers and finally the command
+ will be executed. If the plugin returns true, the none of the remaining hook handlers will be called.
+ In this case the plugin can return a second value, specifying whether what the command result should
+ be set to, one of the {{cPluginManager#CommandResult|CommandResult}} constants. If not
+ provided, the value defaults to crBlocked.
]],
}, -- HOOK_EXECUTE_COMMAND
}
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index c96ab083a..fb02569c9 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -958,6 +958,18 @@ void cLuaState::GetStackValue(int a_StackPos, bool & a_ReturnedVal)
+void cLuaState::GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result)
+{
+ if (lua_isnumber(m_LuaState, a_StackPos))
+ {
+ a_Result = static_cast<cPluginManager::CommandResult>(static_cast<int>((tolua_tonumber(m_LuaState, a_StackPos, a_Result))));
+ }
+}
+
+
+
+
+
void cLuaState::GetStackValue(int a_StackPos, cRef & a_Ref)
{
a_Ref.RefStack(*this, a_StackPos);
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 4377ed5d0..959a62bb8 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -32,6 +32,7 @@ extern "C"
#include "../Vector3.h"
#include "../Defines.h"
+#include "PluginManager.h"
@@ -57,7 +58,6 @@ class cPickup;
class cPlayer;
class cPlugin;
class cPluginLua;
-class cPluginManager;
class cProjectileEntity;
class cRoot;
class cScoreboard;
@@ -249,6 +249,7 @@ public:
void GetStackValue(int a_StackPos, AString & a_Value);
void GetStackValue(int a_StackPos, BLOCKTYPE & a_Value);
void GetStackValue(int a_StackPos, bool & a_Value);
+ void GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result);
void GetStackValue(int a_StackPos, cRef & a_Ref);
void GetStackValue(int a_StackPos, double & a_Value);
void GetStackValue(int a_StackPos, float & a_ReturnedVal);
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 6b6a00ba6..d0c2bcefa 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -56,7 +56,7 @@ public:
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0;
virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand) = 0;
+ virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) = 0;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 4cdc5e667..76d3557a4 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -534,7 +534,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
-bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand)
+bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.IsValid())
@@ -545,7 +545,7 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
- m_LuaState.Call((int)(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res);
+ m_LuaState.Call((int)(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result);
if (res)
{
return true;
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index 5c5fabec2..524c249b0 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -115,7 +115,7 @@ public:
virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override;
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override;
- virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand) override;
+ virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) override;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 7384f43bd..15bea22bd 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -525,14 +525,14 @@ bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d &
-bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand)
+bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result)
{
FIND_HOOK(HOOK_EXECUTE_COMMAND);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
- if ((*itr)->OnExecuteCommand(a_Player, a_Split, a_EntireCommand))
+ if ((*itr)->OnExecuteCommand(a_Player, a_Split, a_EntireCommand, a_Result))
{
return true;
}
@@ -1449,10 +1449,14 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player,
}
// Ask plugins first if a command is okay to execute the command:
- if (CallHookExecuteCommand(&a_Player, Split, a_Command))
+ CommandResult Result = crBlocked;
+ if (CallHookExecuteCommand(&a_Player, Split, a_Command, Result))
{
- LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str());
- return crBlocked;
+ if (Result == crBlocked)
+ {
+ LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str());
+ }
+ return Result;
}
if (
@@ -1750,9 +1754,10 @@ bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cComma
if (cmd == m_ConsoleCommands.end())
{
// Command not found
- // Still notify the plugins (so that plugins such as Aliases can intercept unknown commands):
- CallHookExecuteCommand(nullptr, a_Split, a_Command);
- return false;
+ // Still notify the plugins (so that plugins such as Aliases can intercept unknown commands).
+ CommandResult res = crBlocked;
+ CallHookExecuteCommand(nullptr, a_Split, a_Command, res);
+ return (res == crExecuted);
}
if (cmd->second.m_Plugin == nullptr)
@@ -1762,10 +1767,10 @@ bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cComma
}
// Ask plugins first if a command is okay to execute the console command:
- if (CallHookExecuteCommand(nullptr, a_Split, a_Command))
+ CommandResult res = crBlocked;
+ if (CallHookExecuteCommand(nullptr, a_Split, a_Command, res))
{
- a_Output.Out("Command \"%s\" was stopped by the HOOK_EXECUTE_COMMAND hook", a_Split[0].c_str());
- return false;
+ return (res == crExecuted);
}
return cmd->second.m_Plugin->HandleConsoleCommand(a_Split, a_Output, a_Command);
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 6fad98434..d8c886b62 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -200,7 +200,7 @@ public:
bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason);
bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier);
bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition);
- bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand); // If a_Player == nullptr, it is a console cmd
+ bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd
bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookHandshake (cClientHandle & a_ClientHandle, const AString & a_Username);