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authorSTRWarrior <niels.breuker@hotmail.nl>2014-08-03 15:31:59 +0200
committerSTRWarrior <niels.breuker@hotmail.nl>2014-08-03 15:31:59 +0200
commitdd9a19e3952ce48fe8d3ad4825889f17c69ac55a (patch)
tree2784c0a232167c3b177ed95b4cdf74fc30059fb5
parentAdded proper trees and height for SwamplandM biome (diff)
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-rw-r--r--src/Generating/VillageGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp
index cade923c9..a7f66b75e 100644
--- a/src/Generating/VillageGen.cpp
+++ b/src/Generating/VillageGen.cpp
@@ -168,7 +168,7 @@ protected:
/** The density for this village. Used to refrain from populating all house connectors. Range [0, 100] */
int m_Density;
- /** Borders of the vilalge - no item may reach out of this cuboid. */
+ /** Borders of the village - no item may reach out of this cuboid. */
cCuboid m_Borders;
/** Prefabs to use for buildings */