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authormadmaxoft <github@xoft.cz>2014-09-21 22:58:09 +0200
committermadmaxoft <github@xoft.cz>2014-09-21 22:58:27 +0200
commitdda66ea6efaa1ae3305dae97a9ab9bdb4254cf46 (patch)
tree85056e0b97bf7eca289cb07f7fb0dad27ac13004
parentFix crash in cLineBlockTracer (diff)
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-rw-r--r--Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp125
-rw-r--r--Tools/QtBiomeVisualiser/GeneratorSetupDlg.h53
-rw-r--r--Tools/QtBiomeVisualiser/MainWindow.cpp77
-rw-r--r--Tools/QtBiomeVisualiser/MainWindow.h25
-rw-r--r--Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro6
5 files changed, 266 insertions, 20 deletions
diff --git a/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp
new file mode 100644
index 000000000..e6037fa9b
--- /dev/null
+++ b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp
@@ -0,0 +1,125 @@
+#include "Globals.h"
+#include "GeneratorSetupDlg.h"
+#include <QLabel>
+#include <QLineEdit>
+#include "Generating/BioGen.h"
+#include "inifile/iniFile.h"
+
+
+
+
+
+static const QString s_GeneratorNames[] =
+{
+ QString("Checkerboard"),
+ QString("Constant"),
+ QString("DistortedVoronoi"),
+ QString("MultiStepMap"),
+ QString("TwoLevel"),
+ QString("Voronoi"),
+};
+
+
+
+
+
+GeneratorSetupDlg::GeneratorSetupDlg(const AString & a_IniFileName, QWidget * a_Parent) :
+ super(a_Parent),
+ m_IniFile(new cIniFile())
+{
+ // The generator name is in a separate form layout at the top, always present:
+ m_cbGenerator = new QComboBox();
+ m_cbGenerator->setMinimumWidth(300);
+ for (size_t i = 0; i < ARRAYCOUNT(s_GeneratorNames); i++)
+ {
+ m_cbGenerator->addItem(s_GeneratorNames[i]);
+ }
+ QFormLayout * nameLayout = new QFormLayout();
+ nameLayout->addRow(new QLabel(tr("Generator")), m_cbGenerator);
+
+ // The rest of the controls are in a dynamically created form layout:
+ m_FormLayout = new QFormLayout();
+
+ // The main layout joins these two vertically:
+ m_MainLayout = new QVBoxLayout();
+ m_MainLayout->addLayout(nameLayout);
+ m_MainLayout->addLayout(m_FormLayout);
+ setLayout(m_MainLayout);
+
+ // Load the INI file, if specified, otherwise set defaults:
+ if (!a_IniFileName.empty() && m_IniFile->ReadFile(a_IniFileName))
+ {
+ m_cbGenerator->setCurrentText(QString::fromStdString(m_IniFile->GetValue("Generator", "BiomeGen")));
+ }
+ else
+ {
+ m_IniFile->SetValue("Generator", "Generator", "Composable");
+ m_IniFile->SetValue("Generator", "BiomeGen", m_cbGenerator->currentText().toStdString());
+ bool dummy;
+ delete cBiomeGen::CreateBiomeGen(*m_IniFile, m_Seed, dummy);
+ }
+ updateFromIni();
+
+ // Connect the combo change even only after the data has been loaded:
+ connect(m_cbGenerator, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(generatorChanged(QString)));
+}
+
+
+
+
+
+void GeneratorSetupDlg::generatorChanged(const QString & a_NewName)
+{
+ // Clear the current contents of the form layout by assigning it to a stack temporary:
+ {
+ m_MainLayout->takeAt(1);
+ QWidget().setLayout(m_FormLayout);
+ }
+
+ // Re-create the layout:
+ m_FormLayout = new QFormLayout();
+ m_MainLayout->addLayout(m_FormLayout);
+
+ // Recreate the INI file:
+ m_IniFile->Clear();
+ m_IniFile->SetValue("Generator", "Generator", "Composable");
+ m_IniFile->SetValue("Generator", "BiomeGen", a_NewName.toStdString());
+
+ // Create a dummy biome gen from the INI file, this will create the defaults in the INI file:
+ bool dummy;
+ delete cBiomeGen::CreateBiomeGen(*m_IniFile, m_Seed, dummy);
+
+ // Read all values from the INI file and put them into the form layout:
+ updateFromIni();
+}
+
+
+
+
+
+void GeneratorSetupDlg::updateFromIni()
+{
+ int keyID = m_IniFile->FindKey("Generator");
+ if (keyID <= -1)
+ {
+ return;
+ }
+ int numItems = m_IniFile->GetNumValues(keyID);
+ for (int i = 0; i < numItems; i++)
+ {
+ AString itemName = m_IniFile->GetValueName(keyID, i);
+ AString itemValue = m_IniFile->GetValue(keyID, i);
+ if ((itemName == "Generator") || (itemName == "BiomeGen"))
+ {
+ // These special cases are not to be added
+ continue;
+ }
+ QLineEdit * edit = new QLineEdit();
+ edit->setText(QString::fromStdString(itemValue));
+ m_FormLayout->addRow(new QLabel(QString::fromStdString(itemName)), edit);
+ } // for i - INI values[]
+}
+
+
+
+
diff --git a/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h
new file mode 100644
index 000000000..d7070e331
--- /dev/null
+++ b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h
@@ -0,0 +1,53 @@
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include <QComboBox>
+#include <QVBoxLayout>
+#include <QFormLayout>
+
+
+
+
+
+class cIniFile;
+
+
+
+
+
+class GeneratorSetupDlg :
+ public QDialog
+{
+ typedef QDialog super;
+
+ Q_OBJECT
+
+public:
+ /** Creates the dialog and loads the contents of the INI file, if not empty. */
+ explicit GeneratorSetupDlg(const std::string & a_IniFileName, QWidget * parent = nullptr);
+
+signals:
+
+public slots:
+ /** Called when the user selects a different generator from the top combobox.
+ Re-creates m_IniFile and updates the form layout. */
+ void generatorChanged(const QString & a_NewName);
+
+protected:
+ QComboBox * m_cbGenerator;
+ QVBoxLayout * m_MainLayout;
+ QFormLayout * m_FormLayout;
+
+ std::unique_ptr<cIniFile> m_IniFile;
+
+ int m_Seed;
+
+
+ /** Updates the form layout with the values from m_IniFile. */
+ void updateFromIni();
+};
+
+
+
+
diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp
index c56cf8bc2..d2c1ae2c1 100644
--- a/Tools/QtBiomeVisualiser/MainWindow.cpp
+++ b/Tools/QtBiomeVisualiser/MainWindow.cpp
@@ -12,6 +12,7 @@
#include "Generating/BioGen.h"
#include "StringCompression.h"
#include "WorldStorage/FastNBT.h"
+#include "GeneratorSetupDlg.h"
@@ -42,13 +43,37 @@ MainWindow::~MainWindow()
-void MainWindow::generate()
+void MainWindow::newGenerator()
{
+ // TODO
+
+ // (Re-)open the generator setup dialog:
+ m_GeneratorSetupDlg.reset(new GeneratorSetupDlg(""));
+ m_GeneratorSetupDlg->show();
+ m_GeneratorSetupDlg->raise();
+
+ // TODO
+}
+
+
+
+
+
+void MainWindow::openGenerator()
+{
+ // Let the user specify the world.ini file:
QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)"));
if (worldIni.isEmpty())
{
return;
}
+
+ // (Re-)open the generator setup dialog:
+ m_GeneratorSetupDlg.reset(new GeneratorSetupDlg(worldIni.toStdString()));
+ m_GeneratorSetupDlg->show();
+ m_GeneratorSetupDlg->raise();
+
+ // Set the chunk source:
m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(worldIni)));
m_BiomeView->redraw();
}
@@ -57,13 +82,23 @@ void MainWindow::generate()
-void MainWindow::open()
+void MainWindow::openWorld()
{
+ // Let the user specify the world:
QString regionFolder = QFileDialog::getExistingDirectory(this, tr("Select the region folder"), QString());
if (regionFolder.isEmpty())
{
return;
}
+
+ // Remove the generator setup dialog, if open:
+ if (m_GeneratorSetupDlg.get() != nullptr)
+ {
+ m_GeneratorSetupDlg->hide();
+ m_GeneratorSetupDlg.reset(nullptr);
+ }
+
+ // Set the chunk source:
m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(regionFolder)));
m_BiomeView->redraw();
}
@@ -74,11 +109,21 @@ void MainWindow::open()
void MainWindow::openVanillaWorld()
{
+ // The world is stored in the sender action's data, retrieve it:
QAction * action = qobject_cast<QAction *>(sender());
if (action == nullptr)
{
return;
}
+
+ // Remove the generator setup dialog, if open:
+ if (m_GeneratorSetupDlg.get() != nullptr)
+ {
+ m_GeneratorSetupDlg->hide();
+ m_GeneratorSetupDlg.reset(nullptr);
+ }
+
+ // Set the chunk source:
m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(action->data().toString())));
m_BiomeView->redraw();
}
@@ -107,19 +152,24 @@ void MainWindow::createActions()
{
createWorldActions();
- m_actGen = new QAction(tr("&Generate..."), this);
- m_actGen->setShortcut(tr("Ctrl+N"));
- m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes"));
- connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate()));
+ m_actNewGen = new QAction(tr("&New generator"), this);
+ m_actNewGen->setShortcut(tr("Ctrl+N"));
+ m_actNewGen->setStatusTip(tr("Open a generator INI file and display the generated biomes"));
+ connect(m_actNewGen, SIGNAL(triggered()), this, SLOT(newGenerator()));
+
+ m_actOpenGen = new QAction(tr("&Open generator..."), this);
+ m_actOpenGen->setShortcut(tr("Ctrl+G"));
+ m_actOpenGen->setStatusTip(tr("Open a generator INI file and display the generated biomes"));
+ connect(m_actOpenGen, SIGNAL(triggered()), this, SLOT(openGenerator()));
- m_actOpen = new QAction(tr("&Open world..."), this);
- m_actOpen->setShortcut(tr("Ctrl+O"));
- m_actOpen->setStatusTip(tr("Open an existing world and display its biomes"));
- connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open()));
+ m_actOpenWorld = new QAction(tr("&Open world..."), this);
+ m_actOpenWorld->setShortcut(tr("Ctrl+O"));
+ m_actOpenWorld->setStatusTip(tr("Open an existing world and display its biomes"));
+ connect(m_actOpenWorld, SIGNAL(triggered()), this, SLOT(openWorld()));
m_actReload = new QAction(tr("&Reload"), this);
m_actReload->setShortcut(tr("F5"));
- m_actReload->setStatusTip(tr("Open an existing world and display its biomes"));
+ m_actReload->setStatusTip(tr("Clear the view cache and force a reload of all the data"));
connect(m_actReload, SIGNAL(triggered()), m_BiomeView, SLOT(reload()));
m_actExit = new QAction(tr("E&xit"), this);
@@ -174,7 +224,8 @@ void MainWindow::createWorldActions()
void MainWindow::createMenus()
{
QMenu * file = menuBar()->addMenu(tr("&Map"));
- file->addAction(m_actGen);
+ file->addAction(m_actNewGen);
+ file->addAction(m_actOpenGen);
file->addSeparator();
QMenu * worlds = file->addMenu(tr("Open existing"));
worlds->addActions(m_WorldActions);
@@ -182,7 +233,7 @@ void MainWindow::createMenus()
{
worlds->setEnabled(false);
}
- file->addAction(m_actOpen);
+ file->addAction(m_actOpenWorld);
file->addSeparator();
file->addAction(m_actReload);
file->addSeparator();
diff --git a/Tools/QtBiomeVisualiser/MainWindow.h b/Tools/QtBiomeVisualiser/MainWindow.h
index 997d7a5d2..840e01b0f 100644
--- a/Tools/QtBiomeVisualiser/MainWindow.h
+++ b/Tools/QtBiomeVisualiser/MainWindow.h
@@ -1,5 +1,6 @@
#pragma once
+#include <memory>
#include <QList>
#include <QMainWindow>
#include "BiomeView.h"
@@ -8,6 +9,13 @@
+// fwd:
+class GeneratorSetupDlg;
+
+
+
+
+
class MainWindow :
public QMainWindow
{
@@ -16,23 +24,27 @@ class MainWindow :
BiomeView * m_BiomeView;
public:
- MainWindow(QWidget *parent = 0);
+ MainWindow(QWidget * parent = nullptr);
~MainWindow();
private slots:
+ /** Creates a generator definition from scratch, lets user modify generator params in realtime. */
+ void newGenerator();
+
/** Opens a generator definition and generates the biomes based on that. */
- void generate();
+ void openGenerator();
/** Opens an existing world and displays the loaded biomes. */
- void open();
+ void openWorld();
/** Opens a vanilla world that is specified by the calling action. */
void openVanillaWorld();
protected:
// Actions:
- QAction * m_actGen;
- QAction * m_actOpen;
+ QAction * m_actNewGen;
+ QAction * m_actOpenGen;
+ QAction * m_actOpenWorld;
QAction * m_actReload;
QAction * m_actExit;
@@ -42,6 +54,9 @@ protected:
/** Path to the vanilla folder. */
QString m_MinecraftPath;
+ /** The dialog for setting up the generator. */
+ std::unique_ptr<GeneratorSetupDlg> m_GeneratorSetupDlg;
+
/** Initializes the m_MinecraftPath based on the proper MC path */
void initMinecraftPath();
diff --git a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro
index 283e180f8..7171562bb 100644
--- a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro
+++ b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro
@@ -46,7 +46,8 @@ SOURCES += main.cpp\
../../lib/zlib/inftrees.c \
../../lib/zlib/trees.c \
../../lib/zlib/uncompr.c \
- ../../lib/zlib/zutil.c
+ ../../lib/zlib/zutil.c \
+ GeneratorSetupDlg.cpp
HEADERS += MainWindow.h \
Globals.h \
@@ -78,7 +79,8 @@ HEADERS += MainWindow.h \
../../lib/zlib/trees.h \
../../lib/zlib/zconf.h \
../../lib/zlib/zlib.h \
- ../../lib/zlib/zutil.h
+ ../../lib/zlib/zutil.h \
+ GeneratorSetupDlg.h
INCLUDEPATH += $$_PRO_FILE_PWD_ \
$$_PRO_FILE_PWD_/../../src \