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authormadmaxoft <github@xoft.cz>2014-01-29 17:47:32 +0100
committermadmaxoft <github@xoft.cz>2014-01-29 17:48:04 +0100
commite40c5a20c8efd03fdb3146eb7ec48e26a5e8c655 (patch)
treeaad52475756b55d404fea0e6dfdf45a80f5913d7
parentDocumented cFloater. (diff)
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-rw-r--r--src/Bindings/PluginLua.cpp52
1 files changed, 35 insertions, 17 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 1d8c4c6ed..7b2362887 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -88,36 +88,55 @@ bool cPluginLua::Initialize(void)
std::string PluginPath = FILE_IO_PREFIX + GetLocalFolder() + "/";
- // Load all files for this plugin, and execute them
+ // List all Lua files for this plugin. Info.lua has a special handling - make it the last to load:
AStringVector Files = cFile::GetFolderContents(PluginPath.c_str());
-
- int numFiles = 0;
- for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
+ AStringVector LuaFiles;
+ bool HasInfoLua = false;
+ for (AStringVector::const_iterator itr = Files.begin(), end = Files.end(); itr != end; ++itr)
{
- if (itr->rfind(".lua") == AString::npos)
+ if (itr->rfind(".lua") != AString::npos)
{
- continue;
+ if (*itr == "Info.lua")
+ {
+ HasInfoLua = true;
+ }
+ else
+ {
+ LuaFiles.push_back(*itr);
+ }
}
+ }
+ std::sort(LuaFiles.begin(), LuaFiles.end());
+
+ // Warn if there are no Lua files in the plugin folder:
+ if (LuaFiles.empty())
+ {
+ LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str());
+ Close();
+ return false;
+ }
+
+ // Load all files in the list, including the Info.lua as last, if it exists:
+ for (AStringVector::const_iterator itr = LuaFiles.begin(), end = LuaFiles.end(); itr != end; ++itr)
+ {
AString Path = PluginPath + *itr;
if (!m_LuaState.LoadFile(Path))
{
Close();
return false;
- }
- else
- {
- numFiles++;
}
} // for itr - Files[]
-
- if (numFiles == 0)
+ if (HasInfoLua)
{
- LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str());
- Close();
- return false;
+ AString Path = PluginPath + "Info.lua";
+ if (!m_LuaState.LoadFile(Path))
+ {
+ Close();
+ return false;
+ }
}
- // Call intialize function
+ // Call the Initialize function:
bool res = false;
if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res))
{
@@ -125,7 +144,6 @@ bool cPluginLua::Initialize(void)
Close();
return false;
}
-
if (!res)
{
LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str());