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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-29 01:44:19 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-29 01:44:19 +0100 |
commit | f5466a4cb368a1554362deeb5b0f966cf5613e80 (patch) | |
tree | 6653c18a9d075ceaab4aa3a301054bcabcd23363 | |
parent | - little performance improvement on the sand simulator (diff) | |
download | cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.tar cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.tar.gz cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.tar.bz2 cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.tar.lz cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.tar.xz cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.tar.zst cuberite-f5466a4cb368a1554362deeb5b0f966cf5613e80.zip |
-rw-r--r-- | source/cFireSimulator.cpp | 11 | ||||
-rw-r--r-- | source/cFireSimulator.h | 3 | ||||
-rw-r--r-- | source/cFluidSimulator.cpp | 8 | ||||
-rw-r--r-- | source/cFluidSimulator.h | 2 | ||||
-rw-r--r-- | source/cLavaSimulator.cpp | 6 | ||||
-rw-r--r-- | source/cLavaSimulator.h | 1 | ||||
-rw-r--r-- | source/cWaterSimulator.cpp | 5 | ||||
-rw-r--r-- | source/cWaterSimulator.h | 1 |
8 files changed, 20 insertions, 17 deletions
diff --git a/source/cFireSimulator.cpp b/source/cFireSimulator.cpp index 180ac9744..10dc8f589 100644 --- a/source/cFireSimulator.cpp +++ b/source/cFireSimulator.cpp @@ -30,13 +30,15 @@ void cFireSimulator::Simulate( float a_Dt ) {
Vector3i *Pos = *itr;
- if(!IsAllowedBlock(m_World->GetBlock(Pos->x, Pos->y, Pos->z))) //Check wheather the block is still burning
+ char BlockID = m_World->GetBlock(Pos->x, Pos->y, Pos->z);
+
+ if(!IsAllowedBlock(BlockID)) //Check wheather the block is still burning
continue;
if(BurnBlockAround(Pos->x, Pos->y, Pos->z)) //Burn single block and if there was one -> next time again
_AddBlock(Pos->x, Pos->y, Pos->z);
else
- if(!IsForeverBurnable(m_World->GetBlock(Pos->x, Pos->y - 1, Pos->z)))
+ if(!IsForeverBurnable(m_World->GetBlock(Pos->x, Pos->y - 1, Pos->z)) && !FiresForever(BlockID))
m_World->SetBlock(Pos->x, Pos->y, Pos->z, E_BLOCK_AIR, 0);
}
@@ -91,6 +93,11 @@ bool cFireSimulator::IsBurnable( char a_BlockID ) || a_BlockID == E_BLOCK_TNT;
}
+bool cFireSimulator::FiresForever( char a_BlockID )
+{
+ return a_BlockID != E_BLOCK_FIRE;
+}
+
bool cFireSimulator::BurnBlockAround(int a_X, int a_Y, int a_Z)
{
return BurnBlock(a_X + 1, a_Y, a_Z)
diff --git a/source/cFireSimulator.h b/source/cFireSimulator.h index b6ac627fb..b42131ff3 100644 --- a/source/cFireSimulator.h +++ b/source/cFireSimulator.h @@ -14,9 +14,10 @@ public: virtual void Simulate( float a_Dt );
virtual inline bool IsAllowedBlock( char a_BlockID );
- virtual inline bool IsBurnable( char a_BlockID );
+ virtual inline bool IsBurnable( char a_BlockID );
virtual inline bool IsForeverBurnable( char a_BlockID );
+ virtual inline bool FiresForever( char a_BlockID );
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z);
diff --git a/source/cFluidSimulator.cpp b/source/cFluidSimulator.cpp index 47cf0be19..cd2d1fae2 100644 --- a/source/cFluidSimulator.cpp +++ b/source/cFluidSimulator.cpp @@ -218,6 +218,14 @@ void cFluidSimulator::Simulate( float a_Dt ) }
}
+
+bool cFluidSimulator::IsPassableForFluid(char a_BlockID)
+{
+ return a_BlockID == E_BLOCK_AIR
+ || a_BlockID == E_BLOCK_FIRE
+ || IsAllowedBlock(a_BlockID);
+}
+
//TODO Not working very well yet :s
Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over)
{
diff --git a/source/cFluidSimulator.h b/source/cFluidSimulator.h index 1b4cd0d55..73c76762e 100644 --- a/source/cFluidSimulator.h +++ b/source/cFluidSimulator.h @@ -29,7 +29,7 @@ public: Direction GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a_Over = true);
virtual inline bool IsAllowedBlock( char a_BlockID ) = 0;
- virtual inline bool IsPassableForFluid( char a_BlockID ) = 0;
+ virtual inline bool IsPassableForFluid( char a_BlockID );
protected:
virtual void AddBlock( int a_X, int a_Y, int a_Z);
diff --git a/source/cLavaSimulator.cpp b/source/cLavaSimulator.cpp index 35a498ee7..fbd1734ab 100644 --- a/source/cLavaSimulator.cpp +++ b/source/cLavaSimulator.cpp @@ -14,10 +14,4 @@ cLavaSimulator::cLavaSimulator(cWorld *a_World) bool cLavaSimulator::IsAllowedBlock(char a_BlockID)
{
return IsBlockLava(a_BlockID);
-}
-
-
-bool cLavaSimulator::IsPassableForFluid(char a_BlockID)
-{
- return ( a_BlockID == E_BLOCK_AIR || IsAllowedBlock(a_BlockID) );
}
\ No newline at end of file diff --git a/source/cLavaSimulator.h b/source/cLavaSimulator.h index cb3c743be..abcad6fc6 100644 --- a/source/cLavaSimulator.h +++ b/source/cLavaSimulator.h @@ -7,6 +7,5 @@ public: cLavaSimulator( cWorld* a_World );
virtual inline bool IsAllowedBlock( char a_BlockID );
- virtual inline bool IsPassableForFluid( char a_BlockID );
};
\ No newline at end of file diff --git a/source/cWaterSimulator.cpp b/source/cWaterSimulator.cpp index 372328914..595ba556f 100644 --- a/source/cWaterSimulator.cpp +++ b/source/cWaterSimulator.cpp @@ -16,8 +16,3 @@ bool cWaterSimulator::IsAllowedBlock(char a_BlockID) return IsBlockWater(a_BlockID);
}
-
-bool cWaterSimulator::IsPassableForFluid(char a_BlockID)
-{
- return ( a_BlockID == E_BLOCK_AIR || IsAllowedBlock(a_BlockID) );
-}
\ No newline at end of file diff --git a/source/cWaterSimulator.h b/source/cWaterSimulator.h index c4eab8d80..d08902e44 100644 --- a/source/cWaterSimulator.h +++ b/source/cWaterSimulator.h @@ -7,6 +7,5 @@ public: cWaterSimulator( cWorld* a_World );
virtual inline bool IsAllowedBlock( char a_BlockID );
- virtual inline bool IsPassableForFluid( char a_BlockID );
};
\ No newline at end of file |