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author | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:57:20 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:57:20 +0100 |
commit | 6678863f7f7c0fd29bc81e13144f0f054b0162eb (patch) | |
tree | a2ce3bb46e396f50f4742711864d9e0327df6457 /MCServer/Plugins/APIDump/Hooks | |
parent | Added sponge. (diff) | |
parent | Gamosocm support (diff) | |
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Diffstat (limited to 'MCServer/Plugins/APIDump/Hooks')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerPlacedBlock.lua | 10 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua | 10 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnServerPing.lua | 5 |
3 files changed, 14 insertions, 11 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacedBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacedBlock.lua index 54888a6db..6445a76b4 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacedBlock.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacedBlock.lua @@ -12,7 +12,11 @@ return Use the {{cPlayer}}:GetWorld() function to get the world to which the block belongs.</p> <p> See also the {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}} hook for a similar hook called - before the placement. + before the placement.</p> + <p> + If the client action results in multiple blocks being placed (such as a bed or a door), each separate + block is reported through this hook. All the blocks are already present in the world before the first + instance of this hook is called. ]], Params = { @@ -20,10 +24,6 @@ return { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, - { Name = "BlockFace", Type = "number", Notes = "Face of the existing block upon which the player interacted. One of the BLOCK_FACE_ constants" }, - { Name = "CursorX", Type = "number", Notes = "X-coord of the cursor within the block face (0 .. 15)" }, - { Name = "CursorY", Type = "number", Notes = "Y-coord of the cursor within the block face (0 .. 15)" }, - { Name = "CursorZ", Type = "number", Notes = "Z-coord of the cursor within the block face (0 .. 15)" }, { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, }, diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua index 2a928390b..4241a09aa 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua @@ -15,7 +15,11 @@ return Use the {{cPlayer}}:GetWorld() function to get the world to which the block belongs.</p> <p> See also the {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}} hook for a similar hook called after - the placement. + the placement.</p> + <p> + If the client action results in multiple blocks being placed (such as a bed or a door), each separate + block is reported through this hook and only if all of them succeed, all the blocks are placed. If + any one of the calls are refused by the plugin, all the blocks are refused and reverted on the client. ]], Params = { @@ -23,10 +27,6 @@ return { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, - { Name = "BlockFace", Type = "number", Notes = "Face of the existing block upon which the player is interacting. One of the BLOCK_FACE_ constants" }, - { Name = "CursorX", Type = "number", Notes = "X-coord of the cursor within the block face (0 .. 15)" }, - { Name = "CursorY", Type = "number", Notes = "Y-coord of the cursor within the block face (0 .. 15)" }, - { Name = "CursorZ", Type = "number", Notes = "Z-coord of the cursor within the block face (0 .. 15)" }, { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, }, diff --git a/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua b/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua index 76b6d1517..430465786 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnServerPing.lua @@ -7,7 +7,10 @@ return Desc = [[ A plugin may implement an OnServerPing() function and register it as a Hook to process pings from clients in the server server list. It can change the logged in players and player capacity, as well - as the server description and the favicon, that are displayed to the client in the server list. + as the server description and the favicon, that are displayed to the client in the server list.</p> + <p> + The client handle already has its protocol version assigned to it, so the plugin can check that; however, + there's no username associated with the client yet, and no player object. ]], Params = { { Name = "ClientHandle", Type = "{{cClientHandle}}", Notes = "The client handle that pinged the server" }, |