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author | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2013-11-24 15:19:41 +0100 |
commit | 675b4aa878f16291ce33fced48a2bc7425f635ae (patch) | |
tree | 409914df27a98f65adf866da669429c4de141b6f /source/Protocol/Protocol125.h | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
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Diffstat (limited to 'source/Protocol/Protocol125.h')
-rw-r--r-- | source/Protocol/Protocol125.h | 157 |
1 files changed, 0 insertions, 157 deletions
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h deleted file mode 100644 index db913bb57..000000000 --- a/source/Protocol/Protocol125.h +++ /dev/null @@ -1,157 +0,0 @@ - -// Protocol125.h - -// Interfaces to the cProtocol125 class representing the release 1.2.5 protocol (#29) - - - - - -#pragma once - -#include "Protocol.h" -#include "../ByteBuffer.h" - - - - - -class cProtocol125 : - public cProtocol -{ - typedef cProtocol super; -public: - cProtocol125(cClientHandle * a_Client); - - /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; - - /// Sending stuff to clients (alphabetically sorted): - virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; - virtual void SendChat (const AString & a_Message) override; - virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; - virtual void SendDestroyEntity (const cEntity & a_Entity) override; - virtual void SendDisconnect (const AString & a_Reason) override; - virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) - virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; - virtual void SendEntityHeadLook (const cEntity & a_Entity) override; - virtual void SendEntityLook (const cEntity & a_Entity) override; - virtual void SendEntityMetadata (const cEntity & a_Entity) override; - virtual void SendEntityProperties (const cEntity & a_Entity) override; - virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; - virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; - virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; - virtual void SendEntityVelocity (const cEntity & a_Entity) override; - virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override; - virtual void SendGameMode (eGameMode a_GameMode) override; - virtual void SendHealth (void) override; - virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; - virtual void SendKeepAlive (int a_PingID) override; - virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; - virtual void SendPickupSpawn (const cPickup & a_Pickup) override; - virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message - virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override; - virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override; - virtual void SendPlayerMaxSpeed (void) override; - virtual void SendPlayerMoveLook (void) override; - virtual void SendPlayerPosition (void) override; - virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendRespawn (void) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 - virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; - virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; - virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; - virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override; - virtual void SendTabCompletionResults(const AStringVector & a_Results) override; - virtual void SendTeleportEntity (const cEntity & a_Entity) override; - virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override; - virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; - virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; - virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cWindow & a_Window) override; - virtual void SendWindowClose (const cWindow & a_Window) override; - virtual void SendWindowOpen (const cWindow & a_Window) override; - virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override; - - virtual AString GetAuthServerID(void) override; - -protected: - /// Results of packet-parsing: - enum { - PARSE_OK = 1, - PARSE_ERROR = -1, - PARSE_UNKNOWN = -2, - PARSE_INCOMPLETE = -3, - } ; - - cByteBuffer m_ReceivedData; ///< Buffer for the received data - - AString m_Username; ///< Stored in ParseHandshake(), compared to Login username - - virtual void SendData(const char * a_Data, int a_Size) override; - - /// Sends the Handshake packet - void SendHandshake(const AString & a_ConnectionHash); - - /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ() ) - virtual int ParsePacket(unsigned char a_PacketType); - - // Specific packet parsers: - virtual int ParseArmAnim (void); - virtual int ParseBlockDig (void); - virtual int ParseBlockPlace (void); - virtual int ParseChat (void); - virtual int ParseCreativeInventoryAction(void); - virtual int ParseDisconnect (void); - virtual int ParseEntityAction (void); - virtual int ParseHandshake (void); - virtual int ParseKeepAlive (void); - virtual int ParseLogin (void); - virtual int ParsePing (void); - virtual int ParsePlayerAbilities (void); - virtual int ParsePlayerLook (void); - virtual int ParsePlayerMoveLook (void); - virtual int ParsePlayerOnGround (void); - virtual int ParsePlayerPosition (void); - virtual int ParsePluginMessage (void); - virtual int ParseRespawn (void); - virtual int ParseSlotSelected (void); - virtual int ParseUpdateSign (void); - virtual int ParseUseEntity (void); - virtual int ParseWindowClick (void); - virtual int ParseWindowClose (void); - - // Utility functions: - /// Writes a "pre-chunk" packet - void SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad); - - /// Writes a "set window items" packet with the specified params - void SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items); - - /// Writes one item, "slot" as the protocol wiki calls it - virtual void WriteItem(const cItem & a_Item); - - /// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes - virtual int ParseItem(cItem & a_Item); - - /// Writes the COMMON entity metadata - void WriteCommonMetadata(const cEntity & a_Entity); - - /// Writes normal entity metadata - void WriteEntityMetadata(const cEntity & a_Entity); - - /// Writes mobile entity metadata - void WriteMobMetadata(const cMonster & a_Mob); -} ; - - - - |